Player Matchup

Izanami
Izanami
DevotionFlowZ
Izanami
Level 104
God Stats
4W - 1L
1,338 SR
Queue Stats
50W - 58L
1,557 Elo+
Solo
Ah Puch
Ah Puch
EmperorRomanov
Ah Puch
Level 154
God Stats
5W - 5L
1,739 SR
Queue Stats
214W - 207L
1,590 Elo+
Solo
Serqet
Serqet
kreuylin
Serqet
Level 149
God Stats
1W - 2L
1,570 SR
Queue Stats
211W - 228L
1,515 Elo+
Solo
Team Averages
Level 136
1,549 SR
1,554 Elo+

VS

Team Averages
Level 94
1,717 SR
1,550 Elo+
Rama
Rama
MightyQ400
Rama
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
23W - 35L
1,189 Elo+
Solo
Chiron
Chiron
Shamalamadongwa
Chiron
Level 123
God Stats
3W - 3L
1,846 SR
Queue Stats
469W - 257L
1,738 Elo+
Party 1
Sol
Sol
SkullDorom
Sol
Level 141
God Stats
1W - 1L
1,804 SR
Queue Stats
591W - 369L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
4 / 0 / 8
9,093
758
12,570
7,740
3,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 0 / 7
8,971
748
16,253
8,048
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
kreuylin
Serqet
11
6 / 0 / 6
8,744
729
5,664
11,669
9,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
6,376
531
3,995
12,344
3,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 0
6,535
545
4,420
12,998
3,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
6,549
546
8,359
12,678
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
14
Kills
0
0
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
0
8
8
W
4
0
7
7.5
L
0
6
0
0
L
0
3
0
0
L
0
5
0
0
W
Serqet
kreuylin
Serqet
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,487
Damage
16,774
27,457
Taken
38,020
15,642
Mitigated
10,406
10,746
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
12,570
7,149
0
2,583
7,740
3,067
1,226
2,516
5,224
0
52,547
W
16,253
40
0
5,595
8,048
2,987
383
2,497
5,551
43,943
0
L
3,995
2,869
0
638
12,344
3,175
0
4,928
7,158
0
14,726
L
4,420
1,995
584
1,014
12,998
3,324
0
7,061
5,348
0
28,026
L
8,359
1,604
0
2,268
12,678
3,907
0
4,497
8,095
24,420
2,143
W
Serqet
kreuylin
Serqet
5,664
913
0
2,568
11,669
9,588
373
3,147
8,393
0
10,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
19,460
151
Minions Killed
127
10
Camps Cleared
1
725,826
Distance Traveled
610,747
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,093
758
82
7
6
224,548
3
W
Ah Puch
8,971
748
64
5
3
244,572
4
L
Rama
6,376
531
33
3
1
189,192
1
L
Chiron
6,535
545
53
4
0
212,945
2
L
Sol
6,549
546
41
3
0
208,610
6
W
Serqet
8,744
729
5
0
1
256,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role