Player Matchup

He Bo
He Bo
Bronze III
iwantblueplate4
He Bo
Bronze III
Level 69
God Stats
3W - 1L
1,445 SR
Queue Stats
3W - 7L
1,197 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,445 SR
1,197 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 125
1,500 SR
1,500 MMR
Hera
Hera
Bronze IV
 
Hera
Bronze IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 0
10,572
961
9,660
11,934
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabAnubisSkadiMedusaTiamat

VS

Bans
UllrSetChronosKaliMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 9 / 0
7,537
685
5,315
12,605
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
9
Kills
0
0
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
9
0
0
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,660
Damage
5,315
11,934
Taken
12,605
6,543
Mitigated
6,415
6,940
Healing
1,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,315
1,385
0
1,190
12,605
6,415
0
10,207
2,398
35,500
0
W
9,660
639
0
6,940
11,934
6,543
1,396
5,455
6,479
61,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,572
Gold Earned
7,537
105
Minions Killed
57
5
Camps Cleared
4
214,821
Distance Traveled
178,058
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,537
685
57
5
4
178,058
4
W
He Bo
10,572
961
105
10
5
214,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role