Player Matchup

He Bo
He Bo
Silver I
FatMidgetSlayer
He Bo
Silver I
Level 129
God Stats
15W - 14L
1,570 SR
Queue Stats
108W - 95L
1,290 MMR
Solo
Horus
Horus
Silver I
Juolaus
Horus
Silver I
Level 108
God Stats
10W - 15L
1,554 SR
Queue Stats
34W - 45L
1,330 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Miekerino
Danzaburou
Bronze III
Level 106
God Stats
4W - 3L
1,550 SR
Queue Stats
49W - 49L
1,357 MMR
Solo
Cerberus
Cerberus
Gold V
Ttimytime7082
Cerberus
Gold V
Level 94
God Stats
19W - 17L
1,607 SR
Queue Stats
319W - 345L
1,231 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Zimny_Patolog
Tsukuyomi
Silver I
Level 143
God Stats
0W - 5L
1,553 SR
Queue Stats
42W - 44L
1,260 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,567 SR
1,294 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,485 SR
1,361 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
DonDawca
Sun Wukong
Gold IV
Level 82
God Stats
23W - 18L
1,564 SR
Queue Stats
67W - 72L
1,393 MMR
Solo
Ymir
Ymir
Silver IV
Im_RealxZ
Ymir
Silver IV
Level 43
God Stats
6W - 11L
1,524 SR
Queue Stats
26W - 59L
1,280 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
JayLP17
Morgan Le Fay
Gold IV
Level 155
God Stats
2W - 7L
1,375 SR
Queue Stats
480W - 481L
1,312 MMR
Solo
Bakasura
Bakasura
Gold IV
vRaazeR-x
Bakasura
Gold IV
Level 105
God Stats
9W - 11L
1,463 SR
Queue Stats
45W - 50L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 7
13,862
554
31,813
21,460
10,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Juolaus
Horus
16
2 / 5 / 10
11,117
445
3,158
21,473
18,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Miekerino
Danzaburou
20
8 / 4 / 4
14,363
575
16,289
21,227
7,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Ttimytime7082
Cerberus
17
2 / 8 / 4
11,262
450
7,515
24,974
30,810
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Zimny_Patolog
Tsukuyomi
19
7 / 6 / 9
13,704
548
13,692
17,336
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshAthenaSetIzanamiErlang Shen

VS

Bans
NemesisCu ChulainnApolloZhong KuiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
1 / 4 / 8
13,456
538
10,452
18,480
7,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
DonDawca
Sun Wukong
20
8 / 2 / 11
14,384
575
22,768
22,878
13,734
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
15
1 / 9 / 8
10,263
411
4,949
24,888
25,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
JayLP17
Morgan Le Fay
18
5 / 12 / 7
12,781
511
14,183
17,542
7,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
vRaazeR-x
Bakasura
20
12 / 6 / 9
14,644
586
19,788
21,405
11,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
70
32
Kills
27
27
Deaths
33
34
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
4
8
1.25
W
Sun Wukong
DonDawca
Sun Wukong
8
2
11
6.75
L
13
4
7
4.13
W
Ymir
1
9
8
0.56
W
Morgan Le Fay
JayLP17
Morgan Le Fay
5
12
7
0.71
L
Horus
Juolaus
Horus
2
5
10
1.4
L
Danzaburou
Miekerino
Danzaburou
8
4
4
2.5
L
Cerberus
Ttimytime7082
Cerberus
2
8
4
0.5
L
Tsukuyomi
Zimny_Patolog
Tsukuyomi
7
6
9
1.92
W
Bakasura
vRaazeR-x
Bakasura
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,467
Damage
72,140
106,470
Taken
105,193
76,270
Mitigated
65,237
37,865
Healing
26,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,452
5,222
0
8,771
18,480
7,247
1,261
4,937
13,543
0
115,591
W
Sun Wukong
DonDawca
Sun Wukong
22,768
4,656
0
6,472
22,878
13,734
1,818
8,813
14,065
0
99,620
L
31,813
1,051
201
8,404
21,460
10,863
139
7,102
13,832
124,898
0
W
Ymir
4,949
1,282
45
1,242
24,888
25,972
547
7,887
17,001
32,411
0
W
Morgan Le Fay
JayLP17
Morgan Le Fay
14,183
601
0
2,340
17,542
7,011
667
11,581
5,961
66,413
0
L
Horus
Juolaus
Horus
3,158
1,598
4,282
7,473
21,473
18,920
106
3,267
16,940
0
21,587
L
Danzaburou
Miekerino
Danzaburou
16,289
9,195
0
10,448
21,227
7,919
2,358
2,486
18,551
0
129,145
L
Cerberus
Ttimytime7082
Cerberus
7,515
313
0
3,207
24,974
30,810
451
4,612
18,692
55,861
0
L
Tsukuyomi
Zimny_Patolog
Tsukuyomi
13,692
2,900
0
3,850
17,336
7,758
334
2,137
14,782
0
86,395
W
Bakasura
vRaazeR-x
Bakasura
19,788
13,331
0
7,211
21,405
11,273
3,095
6,191
15,214
0
95,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,308
Gold Earned
65,528
635
Minions Killed
652
0
Camps Cleared
0
2,262,359
Distance Traveled
2,468,373
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,456
538
197
8
0
476,104
1
W
Sun Wukong
14,384
575
161
6
0
532,943
3
L
He Bo
13,862
554
178
7
0
444,281
8
W
Ymir
10,263
411
48
2
0
455,289
4
W
Morgan Le Fay
12,781
511
93
4
0
448,353
2
L
Horus
11,117
445
26
1
0
503,300
5
L
Danzaburou
14,363
575
184
7
0
460,112
4
L
Cerberus
11,262
450
117
5
0
348,163
2
L
Tsukuyomi
13,704
548
130
5
0
506,503
5
W
Bakasura
14,644
586
153
6
0
555,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role