Player Matchup

Baron Samedi
Baron Samedi
Deesnats
Baron Samedi
Level 29
God Stats
9W - 6L
1,677 SR
Queue Stats
86W - 79L
1,568 Elo+
Party 1
Ares
Ares
GallantGladius
Ares
Level 8
God Stats
4W - 2L
1,937 SR
Queue Stats
19W - 13L
1,693 Elo+
Solo
Izanami
Izanami
freegzuz187
Izanami
Level 29
God Stats
6W - 3L
1,479 SR
Queue Stats
83W - 57L
1,651 Elo+
Solo
Mercury
Mercury
openfire110
Mercury
Level 25
God Stats
5W - 7L
1,502 SR
Queue Stats
73W - 82L
1,559 Elo+
Solo
Tiamat
Tiamat
tachiyomi
Tiamat
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 26L
1,655 Elo+
Party 1
Team Averages
Level 23
1,619 SR
1,625 Elo+

VS

Team Averages
Level 14
1,567 SR
1,687 Elo+
Fenrir
Fenrir
Corbicorne
Fenrir
Level 29
God Stats
1W - 1L
1,664 SR
Queue Stats
159W - 159L
1,606 Elo+
Solo
Tiamat
Tiamat
Ezerth
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,832 Elo+
Solo
Izanami
Izanami
MXNII
Izanami
Level 26
God Stats
16W - 15L
1,377 SR
Queue Stats
70W - 51L
1,609 Elo+
Solo
Mercury
Mercury
Soljfredde
Mercury
Level 10
God Stats
4W - 3L
1,793 SR
Queue Stats
16W - 15L
1,630 Elo+
Solo
Achilles
Achilles
moobsmuncher
Achilles
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deesnats
Baron Samedi
15
4 / 1 / 6
9,856
657
11,095
9,505
9,948
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 1 / 7
9,337
622
11,528
12,407
11,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
freegzuz187
Izanami
16
4 / 3 / 1
10,159
677
5,551
10,098
3,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
openfire110
Mercury
12
2 / 6 / 6
8,065
538
3,040
10,726
3,590
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
tachiyomi
Tiamat
16
4 / 1 / 6
10,009
667
10,018
9,661
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Corbicorne
Fenrir
11
3 / 3 / 2
7,427
495
5,858
12,886
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Ezerth
Tiamat
15
3 / 4 / 3
8,620
575
10,167
10,310
7,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MXNII
Izanami
13
1 / 5 / 2
8,166
544
4,149
6,993
2,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Soljfredde
Mercury
11
0 / 4 / 0
6,842
456
1,916
7,456
2,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
moobsmuncher
Achilles
12
4 / 5 / 4
8,117
541
10,437
18,120
8,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
20
Kills
11
12
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Corbicorne
Fenrir
3
3
2
1.33
W
Baron Samedi
Deesnats
Baron Samedi
4
1
6
7
L
Tiamat
Ezerth
Tiamat
3
4
3
1.13
W
6
1
7
9.5
L
Izanami
MXNII
Izanami
1
5
2
0.4
L
Mercury
Soljfredde
Mercury
0
4
0
0
W
Izanami
freegzuz187
Izanami
4
3
1
1.5
L
Achilles
moobsmuncher
Achilles
4
5
4
1.2
W
Mercury
openfire110
Mercury
2
6
6
0.83
W
Tiamat
tachiyomi
Tiamat
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,232
Damage
32,527
52,397
Taken
55,765
33,632
Mitigated
24,872
20,208
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Corbicorne
Fenrir
5,858
1,872
0
1,836
12,886
4,258
0
6,279
6,451
0
36,424
W
Baron Samedi
Deesnats
Baron Samedi
11,095
1,371
331
5,156
9,505
9,948
1,993
1,564
7,867
54,675
0
L
Tiamat
Ezerth
Tiamat
10,167
1,154
0
2,661
10,310
7,083
0
6,300
3,806
61,721
0
W
11,528
279
0
1,906
12,407
11,135
326
2,292
9,977
25,560
0
L
Izanami
MXNII
Izanami
4,149
2,215
0
468
6,993
2,045
699
3,032
3,901
0
53,495
L
Mercury
Soljfredde
Mercury
1,916
637
0
1,271
7,456
2,498
1,791
3,503
3,953
0
36,292
W
Izanami
freegzuz187
Izanami
5,551
3,947
0
4,202
10,098
3,277
3,452
290
9,782
0
95,232
L
Achilles
moobsmuncher
Achilles
10,437
3,095
135
4,292
18,120
8,988
0
12,955
5,013
0
19,783
W
Mercury
openfire110
Mercury
3,040
1,263
0
2,666
10,726
3,590
112
2,012
8,616
0
28,477
W
Tiamat
tachiyomi
Tiamat
10,018
967
439
5,508
9,661
5,682
435
3,606
5,924
65,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,426
Gold Earned
39,172
477
Minions Killed
418
0
Camps Cleared
0
1,466,622
Distance Traveled
1,362,566
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,427
495
67
4
0
234,400
0
W
Baron Samedi
9,856
657
113
8
0
263,614
3
L
Tiamat
8,620
575
129
9
0
278,133
3
W
Ares
9,337
622
25
2
0
301,231
1
L
Izanami
8,166
544
124
8
0
280,584
2
L
Mercury
6,842
456
81
5
0
277,928
1
W
Izanami
10,159
677
164
11
0
283,791
2
L
Achilles
8,117
541
17
1
0
291,521
5
W
Mercury
8,065
538
44
3
0
311,315
1
W
Tiamat
10,009
667
131
9
0
306,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role