Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BigOldJuicyMama
Sylvanus
Level 133
God Stats
5W - 3L
1,841 SR
Queue Stats
535W - 512L
1,562 Elo+
Solo
Bellona
Bellona
Black_Dead115
Bellona
Level 160
God Stats
1W - 2L
1,569 SR
Queue Stats
597W - 508L
1,611 Elo+
Solo
Susano
Susano
SirManMcGuy
Susano
Level 125
God Stats
6W - 8L
1,309 SR
Queue Stats
844W - 819L
1,541 Elo+
Solo
Ah Puch
Ah Puch
zmarth
Ah Puch
Level 129
God Stats
3W - 2L
1,612 SR
Queue Stats
96W - 101L
1,592 Elo+
Solo
Team Averages
Level 137
1,566 SR
1,561 Elo+

VS

Team Averages
Level 148
1,686 SR
1,647 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BlackSpell
Merlin
Level 159
God Stats
10W - 3L
1,691 SR
Queue Stats
51W - 38L
1,633 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CptCalli
Cu Chulainn
Level 159
God Stats
17W - 7L
1,849 SR
Queue Stats
310W - 158L
1,669 Elo+
Party 1
Da Ji
Da Ji
Fapidz
Da Ji
Level 116
God Stats
4W - 2L
1,572 SR
Queue Stats
437W - 290L
1,712 Elo+
Party 1
Ares
Ares
Paells
Ares
Level 160
God Stats
10W - 3L
1,820 SR
Queue Stats
155W - 80L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 4 / 0
6,287
524
4,840
8,237
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
10
0 / 2 / 2
5,983
499
2,349
8,253
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
12
0 / 3 / 0
6,569
547
6,316
9,313
6,837
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
10
1 / 2 / 1
6,197
516
3,563
7,873
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
zmarth
Ah Puch
12
3 / 2 / 1
6,805
567
7,613
7,047
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 1 / 1
7,146
596
6,120
6,124
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
BlackSpell
Merlin
12
2 / 2 / 5
7,055
588
6,487
6,635
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
CptCalli
Cu Chulainn
13
1 / 0 / 0
7,007
584
4,719
7,622
4,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Fapidz
Da Ji
13
6 / 0 / 2
7,475
623
8,630
8,378
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Paells
Ares
10
2 / 2 / 6
6,610
551
4,456
9,703
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
0
0.25
W
Artemis
 
Artemis
2
1
1
2.5
L
Sylvanus
0
2
2
0.5
W
Merlin
BlackSpell
Merlin
2
2
5
2.25
L
Bellona
0
3
0
0
W
Cu Chulainn
CptCalli
Cu Chulainn
1
0
0
1
W
Da Ji
Fapidz
Da Ji
6
0
2
7
W
Ares
Paells
Ares
2
2
6
2.5
L
Susano
1
2
1
0.75
L
Ah Puch
zmarth
Ah Puch
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,681
Damage
30,412
40,723
Taken
38,462
20,283
Mitigated
17,056
13,737
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,840
2,075
0
1,505
8,237
2,423
0
1,700
6,491
0
35,992
W
Artemis
 
Artemis
6,120
2,668
0
2,418
6,124
1,826
424
719
5,405
0
45,550
L
Sylvanus
2,349
859
724
2,959
8,253
6,006
0
3,016
5,165
17,237
0
W
Merlin
BlackSpell
Merlin
6,487
228
0
1,596
6,635
2,108
0
2,451
4,184
48,659
0
L
Bellona
6,316
2,495
0
3,178
9,313
6,837
0
1,745
7,532
4,380
36,223
W
Cu Chulainn
CptCalli
Cu Chulainn
4,719
1,193
0
3,232
7,622
4,109
0
695
6,927
3,926
39,137
W
Da Ji
Fapidz
Da Ji
8,630
2,852
0
3,446
8,378
2,973
0
1,996
6,382
0
39,577
W
Ares
Paells
Ares
4,456
275
0
1,835
9,703
6,040
0
4,890
4,813
13,759
0
L
Susano
3,563
376
0
2,960
7,873
2,522
0
1,537
6,306
0
35,746
L
Ah Puch
zmarth
Ah Puch
7,613
329
0
2,411
7,047
2,495
0
3,239
3,584
43,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
35,293
379
Minions Killed
413
0
Camps Cleared
0
1,144,729
Distance Traveled
1,210,072
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,287
524
85
7
0
203,488
4
W
Artemis
7,146
596
95
8
0
203,814
4
L
Sylvanus
5,983
499
24
2
0
226,829
5
W
Merlin
7,055
588
120
10
0
233,729
4
L
Bellona
6,569
547
93
8
0
236,171
1
W
Cu Chulainn
7,007
584
100
8
0
262,446
5
W
Da Ji
7,475
623
77
6
0
266,082
1
W
Ares
6,610
551
21
2
0
244,001
4
L
Susano
6,197
516
80
7
0
255,250
2
L
Ah Puch
6,805
567
97
8
0
222,991
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role