Player Matchup

Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AdamBery
Hercules
Level 108
God Stats
0W - 3L
1,525 SR
Queue Stats
24W - 49L
1,253 Elo+
Solo
Chiron
Chiron
Dominoexe
Chiron
Level 29
God Stats
2W - 7L
1,377 SR
Queue Stats
8W - 22L
1,322 Elo+
Solo
Sol
Sol
Fennee
Sol
Level 102
God Stats
11W - 20L
1,510 SR
Queue Stats
555W - 598L
1,409 Elo+
Solo
Team Averages
Level 93
1,482 SR
1,397 Elo+

VS

Team Averages
Level 81
1,482 SR
1,427 Elo+
Danzaburou
Danzaburou
Morolwën
Danzaburou
Level 89
God Stats
3W - 0L
1,501 SR
Queue Stats
12W - 14L
1,357 Elo+
Solo
Sylvanus
Sylvanus
Nerezea
Sylvanus
Level 143
God Stats
2W - 1L
1,734 SR
Queue Stats
52W - 58L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheGingerbread
Kumbhakarna
Level 43
God Stats
2W - 4L
1,296 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 1
Loki
Loki
Ulfúr
Loki
Level 23
God Stats
1W - 1L
1,359 SR
Queue Stats
6W - 10L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
neocaf
Kukulkan
Level 108
God Stats
3W - 1L
1,521 SR
Queue Stats
49W - 56L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 7 / 4
9,572
598
9,615
22,413
27,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
 
Hel
17
0 / 5 / 1
9,394
587
3,775
12,550
8,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
AdamBery
Hercules
18
4 / 6 / 3
11,330
708
11,388
32,978
28,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Dominoexe
Chiron
17
1 / 3 / 3
10,348
647
12,032
13,755
4,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Fennee
Sol
18
3 / 5 / 3
11,250
703
16,005
20,544
8,627
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Morolwën
Danzaburou
17
4 / 3 / 7
11,312
707
10,125
13,458
6,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Nerezea
Sylvanus
20
5 / 0 / 18
13,949
872
21,550
17,611
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Kumbhakarna
TheGingerbread
Kumbhakarna
19
4 / 0 / 16
12,597
787
11,023
14,754
19,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
Ulfúr
Loki
19
5 / 2 / 11
12,405
775
20,426
10,507
5,468
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
neocaf
Kukulkan
20
8 / 4 / 7
13,227
827
25,210
12,410
6,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
9
Kills
26
26
Deaths
9
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
4
0.43
L
Hel
 
Hel
0
5
1
0.1
L
Hercules
AdamBery
Hercules
4
6
3
0.92
L
Chiron
Dominoexe
Chiron
1
3
3
0.83
L
Sol
Fennee
Sol
3
5
3
0.9
W
Danzaburou
Morolwën
Danzaburou
4
3
7
2.5
W
Sylvanus
Nerezea
Sylvanus
5
0
18
14
W
Kumbhakarna
TheGingerbread
Kumbhakarna
4
0
16
12
W
Loki
Ulfúr
Loki
5
2
11
5.25
W
Kukulkan
neocaf
Kukulkan
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,815
Damage
88,334
102,240
Taken
68,740
77,979
Mitigated
53,545
36,014
Healing
19,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,615
805
881
1,110
22,413
27,990
0
12,058
10,316
20,941
0
L
Hel
 
Hel
3,775
92
7,118
4,761
12,550
8,202
0
5,787
6,721
37,224
0
L
Hercules
AdamBery
Hercules
11,388
1,773
789
11,623
32,978
28,511
0
21,362
11,556
0
36,062
L
Chiron
Dominoexe
Chiron
12,032
2,968
1,345
2,543
13,755
4,649
0
7,266
6,435
0
42,388
L
Sol
Fennee
Sol
16,005
3,488
0
5,844
20,544
8,627
0
11,597
8,920
49,114
0
W
Danzaburou
Morolwën
Danzaburou
10,125
5,142
26
3,077
13,458
6,276
1,593
6,137
7,321
0
45,551
W
Sylvanus
Nerezea
Sylvanus
21,550
8,762
4,043
9,468
17,611
15,707
1,629
6,353
11,258
44,663
0
W
Kumbhakarna
TheGingerbread
Kumbhakarna
11,023
1,443
0
1,439
14,754
19,673
0
5,999
8,755
28,050
0
W
Loki
Ulfúr
Loki
20,426
5,209
0
0
10,507
5,468
0
5,304
5,203
0
52,759
W
Kukulkan
neocaf
Kukulkan
25,210
2,339
0
1,543
12,410
6,421
2,198
6,145
6,265
77,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,894
Gold Earned
63,490
370
Minions Killed
366
8
Camps Cleared
6
1,356,266
Distance Traveled
1,498,478
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,572
598
31
2
0
223,220
4
L
Hel
9,394
587
73
5
3
313,176
1
L
Hercules
11,330
708
74
5
0
277,463
0
L
Chiron
10,348
647
83
5
3
279,623
3
L
Sol
11,250
703
109
7
2
262,784
3
W
Danzaburou
11,312
707
60
4
0
301,077
4
W
Sylvanus
13,949
872
46
3
0
277,068
0
W
Kumbhakarna
12,597
787
31
2
0
309,678
1
W
Loki
12,405
775
92
6
2
342,070
0
W
Kukulkan
13,227
827
137
9
4
268,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role