Player Matchup

Ah Puch
Ah Puch
GrimMxjr
Ah Puch
Level 27
God Stats
1W - 1L
1,621 SR
Queue Stats
63W - 80L
1,345 Elo+
Party 1
Chaac
Chaac
MDeeTeachar
Chaac
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 32L
1,308 Elo+
Solo
Odin
Odin
james_gray93
Odin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,227 Elo+
Party 1
Olorun
Olorun
kaptinkooked
Olorun
Level 16
God Stats
18W - 27L
1,432 SR
Queue Stats
32W - 47L
1,358 Elo+
Party 1
Aphrodite
Aphrodite
skawlz
Aphrodite
Level 26
God Stats
13W - 18L
1,417 SR
Queue Stats
113W - 147L
1,363 Elo+
Party 1
Team Averages
Level 18
1,494 SR
1,320 Elo+

VS

Team Averages
Level 16
1,411 SR
1,402 Elo+
Kukulkan
Kukulkan
CrownClownAllen
Kukulkan
Level 19
God Stats
5W - 10L
1,244 SR
Queue Stats
87W - 93L
1,451 Elo+
Solo
Bellona
Bellona
Merenges1171
Bellona
Level 18
God Stats
2W - 6L
1,363 SR
Queue Stats
104W - 100L
1,453 Elo+
Solo
Ares
Ares
Mohee1000
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Mulan
Mulan
colomanico4
Mulan
Level 26
God Stats
7W - 10L
1,448 SR
Queue Stats
17W - 19L
1,330 Elo+
Solo
Odin
Odin
dnphong
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GrimMxjr
Ah Puch
20
12 / 5 / 10
14,850
990
30,930
19,020
8,537
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 21
14,252
950
16,409
15,225
22,536
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
1 / 2 / 11
12,965
864
5,786
13,378
16,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
20
8 / 0 / 21
14,765
984
33,913
23,168
12,505
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
skawlz
Aphrodite
20
6 / 4 / 19
13,811
921
14,959
20,598
19,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
3 / 4 / 6
13,575
905
31,716
21,685
9,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Merenges1171
Bellona
19
5 / 0 / 4
13,935
929
30,636
29,485
30,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
19
0 / 13 / 5
12,046
803
3,345
25,711
16,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 8 / 3
12,478
832
11,095
20,014
14,559
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
dnphong
Odin
19
2 / 6 / 7
12,968
865
6,772
15,024
17,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
31
Kills
12
12
Deaths
31
82
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
4
6
1.5
W
Ah Puch
GrimMxjr
Ah Puch
12
5
10
3.4
W
4
1
21
14.5
L
Bellona
Merenges1171
Bellona
5
0
4
7
L
Ares
0
13
5
0.19
L
2
8
3
0.44
L
Odin
dnphong
Odin
2
6
7
0.92
W
1
2
11
3.25
W
Olorun
8
0
21
18.5
W
Aphrodite
skawlz
Aphrodite
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,997
Damage
83,564
91,389
Taken
111,919
79,903
Mitigated
88,137
41,745
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
31,716
3,710
0
736
21,685
9,560
0
15,845
5,840
56,491
0
W
Ah Puch
GrimMxjr
Ah Puch
30,930
5,527
1,562
4,876
19,020
8,537
0
8,661
10,324
50,348
0
W
16,409
3,988
0
4,780
15,225
22,536
0
5,642
9,248
0
40,255
L
Bellona
Merenges1171
Bellona
30,636
8,594
0
916
29,485
30,058
0
20,621
8,864
0
67,049
L
Ares
3,345
1,068
0
0
25,711
16,156
0
19,223
6,488
6,404
0
L
11,095
1,494
0
1,092
20,014
14,559
0
16,533
3,481
314
16,623
L
Odin
dnphong
Odin
6,772
1,442
0
538
15,024
17,804
0
9,724
5,300
4,989
11,683
W
5,786
1,213
0
156
13,378
16,400
0
2,969
10,409
6,070
18,990
W
Olorun
33,913
26,204
2,219
8,185
23,168
12,505
0
7,903
15,265
60,455
0
W
Aphrodite
skawlz
Aphrodite
14,959
1,501
9,521
10,446
20,598
19,925
0
11,882
8,716
30,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,643
Gold Earned
65,002
251
Minions Killed
189
8
Camps Cleared
7
1,328,180
Distance Traveled
1,190,443
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,575
905
75
5
1
280,405
0
W
Ah Puch
14,850
990
51
3
2
234,189
0
W
Chaac
14,252
950
72
5
1
249,515
2
L
Bellona
13,935
929
64
4
5
260,391
0
L
Ares
12,046
803
5
0
0
171,655
1
L
Mulan
12,478
832
11
1
0
250,330
1
L
Odin
12,968
865
34
2
1
227,662
0
W
Odin
12,965
864
43
3
2
281,650
0
W
Olorun
14,765
984
58
4
3
286,178
1
W
Aphrodite
13,811
921
27
2
0
276,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role