Player Matchup

Ao Kuang
Ao Kuang
TTP_Insanedonkey
Ao Kuang
Level 83
God Stats
5W - 2L
1,723 SR
Queue Stats
102W - 117L
1,468 Elo+
Party 1
Chaac
Chaac
TTP_OnyonReng22
Chaac
Level 61
God Stats
114W - 115L
1,475 SR
Queue Stats
115W - 133L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
TTP_Sharmanator
Cthulhu
Level 47
God Stats
65W - 52L
1,440 SR
Queue Stats
79W - 88L
1,399 Elo+
Party 1
Team Averages
Level 64
1,546 SR
1,437 Elo+

VS

Team Averages
Level 51
1,509 SR
1,372 Elo+
Nu Wa
Nu Wa
XxSnowWolvesxX
Nu Wa
Level 87
God Stats
8W - 17L
1,508 SR
Queue Stats
149W - 175L
1,334 Elo+
Solo
Izanami
Izanami
YourBossKrenko-
Izanami
Level 53
God Stats
16W - 11L
1,549 SR
Queue Stats
300W - 393L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
original_Afro_
Gilgamesh
Level 14
God Stats
23W - 15L
1,469 SR
Queue Stats
40W - 32L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 6
13,006
685
16,078
18,285
8,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
4 / 1 / 13
12,398
653
20,010
19,345
15,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 0 / 12
12,442
655
12,753
16,990
13,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
9,665
509
17,602
14,519
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 1
10,158
535
10,167
18,192
7,207
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
original_Afro_
Gilgamesh
12
1 / 2 / 0
10,338
544
9,937
21,724
25,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
4
1
13
10.5
W
4
0
12
10
L
0
8
0
0
L
0
7
1
0.07
L
Gilgamesh
original_Afro_
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,841
Damage
37,706
54,620
Taken
54,435
37,943
Mitigated
38,087
32,783
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,078
1,888
525
10,322
18,285
8,949
1,915
6,262
12,023
68,773
0
W
20,010
331
136
10,343
19,345
15,831
918
7,691
11,654
0
71,644
W
12,753
235
1,967
9,490
16,990
13,163
151
5,622
11,368
62,886
0
L
17,602
5,598
239
842
14,519
5,626
0
8,641
5,878
44,657
0
L
10,167
7,248
0
3,498
18,192
7,207
0
8,370
9,822
0
47,633
L
Gilgamesh
original_Afro_
Gilgamesh
9,937
1,428
76
6,837
21,724
25,254
0
12,080
9,644
0
21,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
30,161
290
Minions Killed
176
16
Camps Cleared
1
1,177,079
Distance Traveled
915,597
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,006
685
90
5
11
383,308
5
W
Chaac
12,398
653
124
7
3
364,721
0
W
Cthulhu
12,442
655
76
4
2
429,050
1
L
Nu Wa
9,665
509
56
3
0
295,898
2
L
Izanami
10,158
535
90
5
1
319,538
1
L
Gilgamesh
10,338
544
30
2
0
300,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role