Player Matchup

Neith
Neith
JUP1TR
Neith
Level 27
God Stats
19W - 6L
1,634 SR
Queue Stats
23W - 12L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
O SI GUEY 77
Cthulhu
Level 37
God Stats
16W - 4L
1,559 SR
Queue Stats
32W - 24L
1,415 Elo+
Party 1
Nox
Nox
SenseiSenju
Nox
Level 87
God Stats
3W - 0L
1,553 SR
Queue Stats
56W - 38L
1,514 Elo+
Party 1
Team Averages
Level 50
1,582 SR
1,489 Elo+

VS

Team Averages
Level 46
1,451 SR
1,376 Elo+
Sobek
Sobek
 
Sobek
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SaltyNutters
Vulcan
Level 32
God Stats
49W - 60L
1,406 SR
Queue Stats
265W - 356L
1,324 Elo+
Party 2
Loki
Loki
SweetNutters
Loki
Level 24
God Stats
5W - 9L
1,448 SR
Queue Stats
59W - 111L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JUP1TR
Neith
12
7 / 1 / 6
8,509
774
9,032
6,479
2,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
O SI GUEY 77
Cthulhu
11
2 / 1 / 10
8,173
743
5,020
9,256
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 0 / 8
8,014
729
6,649
4,104
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 9 / 2
6,382
580
2,423
13,685
8,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
12
2 / 1 / 0
7,629
694
8,802
4,783
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 2
6,813
619
4,487
6,151
2,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
9
2
0.11
W
Neith
JUP1TR
Neith
7
1
6
10
W
Cthulhu
O SI GUEY 77
Cthulhu
2
1
10
7
L
Vulcan
2
1
0
2
W
4
0
8
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,701
Damage
15,712
19,839
Taken
24,619
10,347
Mitigated
12,015
7,002
Healing
1,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,423
251
0
611
13,685
8,501
0
7,738
5,947
10,581
0
W
Neith
JUP1TR
Neith
9,032
5,387
0
2,155
6,479
2,520
945
3,342
3,137
0
25,978
W
Cthulhu
O SI GUEY 77
Cthulhu
5,020
444
663
3,926
9,256
6,403
0
4,995
4,261
23,674
0
L
Vulcan
8,802
2,222
297
239
4,783
1,392
0
2,936
1,847
25,174
0
W
6,649
797
0
258
4,104
1,424
0
2,888
1,216
16,492
0
L
4,487
552
0
397
6,151
2,122
0
2,000
4,151
0
24,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
20,824
125
Minions Killed
98
2
Camps Cleared
5
630,588
Distance Traveled
599,672
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,382
580
10
1
2
158,113
0
W
Neith
8,509
774
59
5
0
190,211
2
W
Cthulhu
8,173
743
31
3
0
222,073
3
L
Vulcan
7,629
694
47
4
0
245,428
1
W
Nox
8,014
729
35
3
2
218,304
3
L
Loki
6,813
619
41
4
3
196,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role