Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
AssasinESP10
Ah Muzen Cab
Gold II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,728 MMR
Party 1
Persephone
Persephone
Platinum I
Benjamin-1994
Persephone
Platinum I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 188L
1,879 MMR
Solo
Fenrir
Fenrir
Platinum III
CragnDazzle
Fenrir
Platinum III
Level 157
God Stats
2W - 2L
1,506 SR
Queue Stats
287W - 286L
1,814 MMR
Solo
Ares
Ares
Gold IV
DarioKarre
Ares
Gold IV
Level 129
God Stats
4W - 2L
1,889 SR
Queue Stats
48W - 38L
1,782 MMR
Party 1
Artio
Artio
Gold I
Rookuciifer
Artio
Gold I
Level 156
God Stats
3W - 5L
1,616 SR
Queue Stats
297W - 290L
1,740 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,602 SR
1,789 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,495 SR
1,735 MMR
Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
AidanHornby
Hades
Gold I
Level 108
God Stats
24W - 16L
1,677 SR
Queue Stats
34W - 23L
1,874 MMR
Solo
Pele
Pele
Platinum V
CaptainSchuchi
Pele
Platinum V
Level 129
God Stats
2W - 7L
1,234 SR
Queue Stats
328W - 318L
1,708 MMR
Solo
Jormungandr
Jormungandr
Gold I
Nagito__Komaeda_
Jormungandr
Gold I
Level 125
God Stats
4W - 2L
1,615 SR
Queue Stats
45W - 37L
1,768 MMR
Solo
Apollo
Apollo
Platinum II
ZyreBrellent
Apollo
Platinum II
Level 88
God Stats
11W - 13L
1,447 SR
Queue Stats
181W - 171L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AssasinESP10
Ah Muzen Cab
14
3 / 9 / 3
9,369
426
11,088
18,595
5,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Benjamin-1994
Persephone
18
3 / 8 / 2
12,414
564
11,150
16,214
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
2 / 10 / 4
10,362
471
9,899
20,461
16,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 8 / 3
9,533
433
6,516
25,172
21,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 8 / 4
9,984
454
14,212
26,886
21,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
OdinMorgan Le FayLokiGilgameshTiamat

VS

Bans
AthenaDanzaburouKaliArtemisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
2 / 0 / 18
13,245
602
14,471
13,563
6,546
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 5 / 5
15,182
690
21,370
23,511
15,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 3 / 8
14,738
670
23,893
24,991
10,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Nagito__Komaeda_
Jormungandr
17
5 / 1 / 16
12,885
586
12,585
13,505
14,643
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
19
7 / 4 / 5
13,224
601
10,208
16,077
6,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
13
Kills
43
43
Deaths
13
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
18
11
W
13
5
5
3.1
L
Ah Muzen Cab
AssasinESP10
Ah Muzen Cab
3
9
3
0.5
L
Persephone
Benjamin-1994
Persephone
3
8
2
0.5
W
16
3
8
6.67
L
Fenrir
2
10
4
0.4
L
2
8
3
0.44
W
Jormungandr
Nagito__Komaeda_
Jormungandr
5
1
16
13
L
3
8
4
0.63
W
Apollo
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,865
Damage
82,527
107,328
Taken
91,647
70,509
Mitigated
53,190
22,892
Healing
40,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,471
1,575
0
6,752
13,563
6,546
1,747
5,606
7,957
86,410
0
W
21,370
2,920
1,116
12,557
23,511
15,089
1,717
11,468
12,043
96,851
0
L
Ah Muzen Cab
AssasinESP10
Ah Muzen Cab
11,088
4,333
0
3,083
18,595
5,276
0
9,968
8,627
0
61,231
L
Persephone
Benjamin-1994
Persephone
11,150
734
157
2,649
16,214
5,598
0
9,052
7,154
88,710
0
W
23,893
9,197
0
11,630
24,991
10,545
2,208
9,604
15,387
0
129,982
L
Fenrir
9,899
3,386
0
4,240
20,461
16,068
36
7,381
13,080
0
77,948
L
6,516
105
0
3,218
25,172
21,937
0
9,277
15,895
28,964
0
W
Jormungandr
Nagito__Komaeda_
Jormungandr
12,585
3,477
0
2,735
13,505
14,643
1,126
3,509
9,996
44,926
0
L
14,212
1,722
901
8,644
26,886
21,630
0
12,744
14,142
48,591
0
W
Apollo
10,208
6,655
0
5,943
16,077
6,367
8,415
2,587
13,490
0
97,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,662
Gold Earned
69,274
470
Minions Killed
722
0
Camps Cleared
0
1,867,970
Distance Traveled
2,104,364
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,245
602
140
6
0
420,907
7
W
Hades
15,182
690
186
8
0
355,251
0
L
Ah Muzen Cab
9,369
426
83
4
0
377,194
5
L
Persephone
12,414
564
168
8
0
385,216
5
W
Pele
14,738
670
152
7
0
478,974
4
L
Fenrir
10,362
471
114
5
0
384,307
4
L
Ares
9,533
433
36
2
0
390,710
0
W
Jormungandr
12,885
586
78
4
0
456,422
5
L
Artio
9,984
454
69
3
0
330,543
0
W
Apollo
13,224
601
166
8
0
392,810
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role