Player Matchup

Anhur
Anhur
Nozulf
Anhur
Level 122
God Stats
1W - 0L
1,355 SR
Queue Stats
17W - 13L
1,540 Elo+
Party 2
Sobek
Sobek
Sebster02
Sobek
Level 86
God Stats
2W - 0L
1,636 SR
Queue Stats
13W - 13L
1,540 Elo+
Party 2
Anubis
Anubis
pidgey6
Anubis
Level 156
God Stats
2W - 0L
1,450 SR
Queue Stats
25W - 24L
1,527 Elo+
Solo
Team Averages
Level 121
1,480 SR
1,536 Elo+

VS

Team Averages
Level 80
1,515 SR
1,595 Elo+
Vamana
Vamana
Sedler13
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,592 Elo+
Party 1
Chaac
Chaac
Tervor
Chaac
Level 30
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZhongChuy
Cthulhu
Level 100
God Stats
2W - 3L
1,586 SR
Queue Stats
19W - 5L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Nozulf
Anhur
14
5 / 3 / 8
9,809
701
16,223
12,894
5,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sobek
Sebster02
Sobek
13
3 / 0 / 10
10,176
727
11,906
17,347
20,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
pidgey6
Anubis
13
5 / 1 / 7
9,698
693
16,578
12,318
7,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Sedler13
Vamana
11
0 / 6 / 3
8,405
600
7,622
14,286
6,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Tervor
Chaac
11
1 / 6 / 0
7,940
567
10,396
19,009
10,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
ZhongChuy
Cthulhu
13
3 / 1 / 1
9,631
688
18,522
19,391
12,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
4
4
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Nozulf
Anhur
5
3
8
3
W
Sobek
Sebster02
Sobek
3
0
10
8
L
Vamana
Sedler13
Vamana
0
6
3
0.25
L
Chaac
Tervor
Chaac
1
6
0
0.17
L
Cthulhu
ZhongChuy
Cthulhu
3
1
1
3.5
W
Anubis
pidgey6
Anubis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,707
Damage
36,540
42,559
Taken
52,686
33,752
Mitigated
29,141
16,155
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Nozulf
Anhur
16,223
9,055
0
1,776
12,894
5,438
941
5,136
7,758
0
42,939
W
Sobek
Sebster02
Sobek
11,906
2,106
0
7,823
17,347
20,951
172
7,515
9,832
20,456
0
L
Vamana
Sedler13
Vamana
7,622
2,047
265
2,012
14,286
6,023
0
9,413
4,873
0
30,636
L
Chaac
Tervor
Chaac
10,396
2,813
0
5,406
19,009
10,857
0
9,867
9,142
0
21,186
L
Cthulhu
ZhongChuy
Cthulhu
18,522
1,703
1,793
6,964
19,391
12,261
0
9,929
9,462
40,117
0
W
Anubis
pidgey6
Anubis
16,578
1,284
0
6,556
12,318
7,363
294
5,986
6,332
46,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
25,976
170
Minions Killed
133
6
Camps Cleared
6
747,718
Distance Traveled
794,075
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,809
701
80
6
4
243,390
3
W
Sobek
10,176
727
14
1
0
256,263
2
L
Vamana
8,405
600
60
4
3
260,738
2
L
Chaac
7,940
567
38
3
0
245,814
1
L
Cthulhu
9,631
688
35
3
3
287,523
5
W
Anubis
9,698
693
76
5
2
248,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role