Player Matchup

Morgan Le Fay
Morgan Le Fay
Energiise
Morgan Le Fay
Level 25
God Stats
8W - 4L
1,511 SR
Queue Stats
9W - 5L
1,589 Elo+
Solo
Chiron
Chiron
Hohker
Chiron
Level 11
God Stats
0W - 2L
1,305 SR
Queue Stats
51W - 57L
1,395 Elo+
Solo
Artemis
Artemis
Pablo2k1
Artemis
Level 5
God Stats
1W - 2L
1,544 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
andryviys
King Arthur
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
137W - 131L
1,393 Elo+
Solo
Baba Yaga
Baba Yaga
sHooR1ck
Baba Yaga
Level 18
God Stats
2W - 2L
1,620 SR
Queue Stats
13W - 10L
1,548 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,485 Elo+

VS

Team Averages
Level 34
1,531 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
Junya666
Morgan Le Fay
Level 14
God Stats
3W - 2L
1,548 SR
Queue Stats
15W - 18L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
JustIsDoris
Tsukuyomi
Level 13
God Stats
2W - 1L
1,283 SR
Queue Stats
14W - 15L
1,625 Elo+
Solo
Nu Wa
Nu Wa
TheChristelClear
Nu Wa
Level 12
God Stats
3W - 3L
1,549 SR
Queue Stats
74W - 70L
1,514 Elo+
Solo
Ares
Ares
Zokerele
Ares
Level 126
God Stats
2W - 0L
1,754 SR
Queue Stats
3W - 3L
1,355 Elo+
Party 1
Neith
Neith
juanper
Neith
Level 4
God Stats
2W - 1L
1,521 SR
Queue Stats
3W - 3L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Energiise
Morgan Le Fay
20
8 / 11 / 15
14,075
1,173
20,839
25,111
8,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Hohker
Chiron
19
6 / 6 / 11
13,208
1,101
17,965
20,504
5,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Pablo2k1
Artemis
18
4 / 10 / 11
12,208
1,017
11,373
22,295
6,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
andryviys
King Arthur
19
2 / 7 / 16
12,102
1,009
11,499
44,176
36,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
sHooR1ck
Baba Yaga
20
8 / 7 / 17
13,892
1,158
18,448
17,228
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Junya666
Morgan Le Fay
20
13 / 5 / 20
15,398
1,283
43,790
20,100
10,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
JustIsDoris
Tsukuyomi
20
16 / 8 / 11
15,538
1,295
25,350
21,768
11,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 4 / 22
14,280
1,190
33,653
12,163
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
20
5 / 5 / 22
12,657
1,055
15,079
20,311
27,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
juanper
Neith
19
0 / 6 / 16
11,316
943
6,268
10,903
5,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
132
28
Kills
41
41
Deaths
28
70
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Energiise
Morgan Le Fay
8
11
15
1.41
L
Chiron
Hohker
Chiron
6
6
11
1.92
W
Morgan Le Fay
Junya666
Morgan Le Fay
13
5
20
4.6
W
Tsukuyomi
JustIsDoris
Tsukuyomi
16
8
11
2.69
L
Artemis
Pablo2k1
Artemis
4
10
11
0.95
W
7
4
22
4.5
W
Ares
5
5
22
3.2
L
King Arthur
andryviys
King Arthur
2
7
16
1.43
W
Neith
juanper
Neith
0
6
16
1.33
L
Baba Yaga
sHooR1ck
Baba Yaga
8
7
17
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,124
Damage
124,140
129,314
Taken
85,245
63,030
Mitigated
61,423
20,040
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Energiise
Morgan Le Fay
20,839
1,879
683
5,084
25,111
8,554
0
17,405
7,446
50,215
0
L
Chiron
Hohker
Chiron
17,965
6,098
1,100
3,574
20,504
5,436
0
16,287
3,937
0
55,731
W
Morgan Le Fay
Junya666
Morgan Le Fay
43,790
7,548
179
4,706
20,100
10,651
0
8,206
11,894
66,143
0
W
Tsukuyomi
JustIsDoris
Tsukuyomi
25,350
7,863
0
980
21,768
11,775
0
10,578
11,190
0
51,089
L
Artemis
Pablo2k1
Artemis
11,373
4,216
0
1,058
22,295
6,555
0
17,804
3,989
0
31,969
W
33,653
6,186
45
1,362
12,163
5,450
0
5,457
6,706
55,478
0
W
Ares
15,079
972
0
0
20,311
27,795
0
10,610
9,701
30,028
0
L
King Arthur
andryviys
King Arthur
11,499
881
0
5,958
44,176
36,272
0
26,423
17,264
0
37,064
W
Neith
juanper
Neith
6,268
3,221
0
557
10,903
5,752
0
4,436
6,467
0
24,260
L
Baba Yaga
sHooR1ck
Baba Yaga
18,448
1,044
0
2,583
17,228
6,213
0
13,042
3,959
39,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,485
Gold Earned
69,189
254
Minions Killed
242
8
Camps Cleared
3
1,123,115
Distance Traveled
1,093,030
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,075
1,173
64
5
0
230,005
1
L
Chiron
13,208
1,101
72
6
1
218,445
0
W
Morgan Le Fay
15,398
1,283
42
4
1
230,927
0
W
Tsukuyomi
15,538
1,295
60
5
2
224,670
1
L
Artemis
12,208
1,017
33
3
4
198,447
3
W
Nu Wa
14,280
1,190
56
5
0
228,652
0
W
Ares
12,657
1,055
16
1
0
219,735
0
L
King Arthur
12,102
1,009
37
3
1
237,105
3
W
Neith
11,316
943
68
6
0
189,046
0
L
Baba Yaga
13,892
1,158
48
4
2
239,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role