Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Anzar-2970
Ullr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 227L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
RageAce_
Ao Kuang
Level 115
God Stats
2W - 3L
1,484 SR
Queue Stats
201W - 234L
1,455 Elo+
Solo
Ravana
Ravana
ezerlast
Ravana
Level 65
God Stats
2W - 3L
1,491 SR
Queue Stats
148W - 168L
1,467 Elo+
Solo
He Bo
He Bo
x-Killa-Hamster
He Bo
Level 65
God Stats
1W - 6L
1,209 SR
Queue Stats
214W - 235L
1,483 Elo+
Solo
Team Averages
Level 85
1,437 SR
1,478 Elo+

VS

Team Averages
Level 72
1,445 SR
1,404 Elo+
Raijin
Raijin
 
Raijin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AdgeWatermelon
Hou Yi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,109 Elo+
Solo
Ymir
Ymir
Alexandr222
Ymir
Level 87
God Stats
2W - 1L
1,524 SR
Queue Stats
14W - 19L
1,410 Elo+
Solo
Amaterasu
Amaterasu
TheTbagTerrorist
Amaterasu
Level 104
God Stats
4W - 2L
1,535 SR
Queue Stats
331W - 319L
1,586 Elo+
Solo
Bellona
Bellona
XXGodSlayer13XX
Bellona
Level 61
God Stats
1W - 1L
1,165 SR
Queue Stats
66W - 73L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 4 / 10
8,977
748
13,741
8,564
3,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 5 / 6
9,744
812
9,666
10,910
4,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
RageAce_
Ao Kuang
17
6 / 6 / 6
9,997
833
12,915
14,224
6,160
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
ezerlast
Ravana
12
1 / 7 / 5
7,631
636
3,490
9,413
3,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 7 / 8
8,721
727
8,104
12,909
4,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
1 / 3 / 12
9,736
811
8,506
12,767
6,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 3 / 16
10,164
847
13,864
9,798
5,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 14
10,018
835
6,130
13,122
13,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
17
8 / 2 / 10
10,328
861
10,182
15,181
14,869
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 5 / 9
10,733
894
10,880
14,079
19,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
90
15
Kills
29
29
Deaths
15
35
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
10
2
W
Raijin
 
Raijin
1
3
12
2.33
W
3
3
16
3.67
W
5
2
14
6
L
2
5
6
1
L
Ao Kuang
RageAce_
Ao Kuang
6
6
6
1.5
W
Amaterasu
8
2
10
6.5
W
12
5
9
3.3
L
Ravana
ezerlast
Ravana
1
7
5
0.5
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,916
Damage
49,562
56,020
Taken
64,947
23,086
Mitigated
59,045
13,796
Healing
21,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,741
5,674
564
567
8,564
3,569
798
3,125
5,289
0
26,313
W
Raijin
 
Raijin
8,506
1,474
1,298
3,256
12,767
6,490
596
5,878
6,889
28,242
0
W
13,864
5,945
470
2,109
9,798
5,030
1,749
3,940
5,858
0
34,760
W
6,130
756
1,269
2,050
13,122
13,612
0
4,548
8,574
8,487
0
L
9,666
4,130
707
1,563
10,910
4,563
0
4,173
6,560
0
27,903
L
Ao Kuang
RageAce_
Ao Kuang
12,915
2,925
381
4,489
14,224
6,160
0
3,196
10,900
22,144
0
W
Amaterasu
10,182
5,242
2,089
6,266
15,181
14,869
2,747
4,542
10,639
0
15,476
W
10,880
1,558
675
2,103
14,079
19,044
540
2,111
11,968
0
16,802
L
Ravana
ezerlast
Ravana
3,490
379
1,190
627
9,413
3,958
0
1,850
7,392
0
7,063
L
8,104
579
1,042
2,666
12,909
4,836
388
2,292
10,390
15,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
50,979
107
Minions Killed
112
0
Camps Cleared
0
971,882
Distance Traveled
1,095,081
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,977
748
25
2
0
202,823
1
W
Raijin
9,736
811
42
4
0
223,723
5
W
Hou Yi
10,164
847
34
3
0
211,000
0
W
Ymir
10,018
835
4
0
0
225,480
1
L
Ullr
9,744
812
42
4
0
192,499
4
L
Ao Kuang
9,997
833
21
2
0
194,003
0
W
Amaterasu
10,328
861
21
2
0
231,532
0
W
Bellona
10,733
894
11
1
0
203,346
3
L
Ravana
7,631
636
7
1
0
206,224
0
L
He Bo
8,721
727
12
1
0
176,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role