Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Disasterwound
Danzaburou
Level 98
God Stats
5W - 6L
1,666 SR
Queue Stats
347W - 347L
1,620 Elo+
Solo
Awilix
Awilix
Lord_DToro
Awilix
Level 124
God Stats
1W - 1L
1,553 SR
Queue Stats
384W - 391L
1,539 Elo+
Solo
Anubis
Anubis
romain912543
Anubis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,403 Elo+
Solo
Yemoja
Yemoja
xPsychoLionx
Yemoja
Level 156
God Stats
25W - 18L
1,647 SR
Queue Stats
577W - 572L
1,502 Elo+
Solo
Team Averages
Level 122
1,573 SR
1,513 Elo+

VS

Team Averages
Level 133
1,453 SR
1,538 Elo+
Artemis
Artemis
AidanHornby
Artemis
Level 108
God Stats
2W - 2L
1,513 SR
Queue Stats
61W - 67L
1,508 Elo+
Solo
Arachne
Arachne
FK BallistiCat
Arachne
Level 148
God Stats
10W - 4L
1,440 SR
Queue Stats
125W - 149L
1,516 Elo+
Solo
Jormungandr
Jormungandr
VSP x STAR x
Jormungandr
Level 158
God Stats
1W - 4L
1,170 SR
Queue Stats
530W - 546L
1,519 Elo+
Solo
Ra
Ra
futuresilver1
Ra
Level 109
God Stats
2W - 2L
1,654 SR
Queue Stats
582W - 539L
1,609 Elo+
Solo
Cthulhu
Cthulhu
lemerveilleux-78
Cthulhu
Level 144
God Stats
2W - 2L
1,492 SR
Queue Stats
274W - 250L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 7 / 4
7,932
467
6,087
15,325
10,878
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Disasterwound
Danzaburou
14
1 / 6 / 1
8,339
491
3,756
13,285
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Lord_DToro
Awilix
13
3 / 6 / 2
8,782
517
4,625
12,687
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
1 / 5 / 1
7,086
417
4,751
8,109
4,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
12
1 / 5 / 1
7,367
433
5,315
16,118
14,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AidanHornby
Artemis
16
3 / 1 / 6
9,404
553
9,970
6,243
2,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
11 / 2 / 6
10,289
605
10,343
13,391
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
VSP x STAR x
Jormungandr
16
6 / 3 / 6
10,147
597
14,874
16,514
16,234
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 13
10,373
610
10,059
6,034
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 0 / 13
8,536
502
9,055
13,941
14,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
7
Kills
29
29
Deaths
7
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
4
0.43
W
Artemis
AidanHornby
Artemis
3
1
6
6
L
Danzaburou
Disasterwound
Danzaburou
1
6
1
0.25
W
11
2
6
7
L
Awilix
Lord_DToro
Awilix
3
6
2
0.67
W
Jormungandr
VSP x STAR x
Jormungandr
6
3
6
3
W
6
1
13
12.5
W
3
0
13
9.5
L
Anubis
1
5
1
0.3
L
Yemoja
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
54,301
65,524
Taken
56,123
38,516
Mitigated
41,509
13,436
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,087
1,125
0
1,135
15,325
10,878
0
8,421
6,244
108
37,622
W
Artemis
AidanHornby
Artemis
9,970
3,988
0
2,292
6,243
2,065
2,781
1,658
4,585
0
71,405
L
Danzaburou
Disasterwound
Danzaburou
3,756
1,056
0
3,949
13,285
4,467
0
5,877
7,254
0
52,378
W
10,343
6,554
0
5,686
13,391
6,314
1,074
3,225
10,166
0
70,014
L
Awilix
Lord_DToro
Awilix
4,625
1,785
0
3,018
12,687
4,171
0
5,783
6,602
0
36,935
W
Jormungandr
VSP x STAR x
Jormungandr
14,874
4,001
0
4,640
16,514
16,234
397
1,565
14,949
66,870
0
W
10,059
1,104
1,381
1,755
6,034
2,749
459
984
5,050
71,278
0
W
9,055
324
425
1,354
13,941
14,147
46
2,903
11,038
38,990
0
L
Anubis
4,751
0
0
2,237
8,109
4,418
0
4,124
3,653
36,727
0
L
Yemoja
5,315
708
705
2,392
16,118
14,582
0
7,824
7,783
30,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,506
Gold Earned
48,749
370
Minions Killed
576
0
Camps Cleared
0
1,401,370
Distance Traveled
1,697,928
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,932
467
78
5
0
259,579
0
W
Artemis
9,404
553
129
8
0
315,881
1
L
Danzaburou
8,339
491
99
6
0
302,793
5
W
Arachne
10,289
605
102
6
0
405,982
4
L
Awilix
8,782
517
74
4
0
342,656
3
W
Jormungandr
10,147
597
143
8
0
270,357
4
W
Ra
10,373
610
138
8
0
379,976
4
W
Cthulhu
8,536
502
64
4
0
325,732
2
L
Anubis
7,086
417
71
4
0
222,853
6
L
Yemoja
7,367
433
48
3
0
273,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role