Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Iymes
Artio
Level 120
God Stats
0W - 3L
1,704 SR
Queue Stats
18W - 38L
1,380 Elo+
Solo
Chaac
Chaac
KarazyMan
Chaac
Level 63
God Stats
8W - 21L
1,355 SR
Queue Stats
18W - 79L
1,201 Elo+
Party 2
Team Averages
Level 89
1,519 SR
1,360 Elo+

VS

Team Averages
Level 129
1,694 SR
1,795 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BrewstiesArmy
Zeus
Level 160
God Stats
26W - 1L
2,009 SR
Queue Stats
1,010W - 109L
2,025 Elo+
Party 1
Hercules
Hercules
Shironuma
Hercules
Level 128
God Stats
8W - 2L
1,572 SR
Queue Stats
546W - 104L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 5 / 0
6,397
640
3,196
14,643
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artio
Iymes
Artio
8
1 / 9 / 0
6,042
604
6,012
18,978
12,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
KarazyMan
Chaac
9
0 / 6 / 1
6,131
613
5,671
13,114
11,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
7 / 0 / 10
9,064
906
17,685
6,614
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 1 / 11
8,565
857
16,822
6,260
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Shironuma
Hercules
13
7 / 0 / 11
9,383
938
8,040
9,946
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
20
20
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
0
0
W
Danzaburou
 
Danzaburou
7
0
10
12
W
6
1
11
11.5
L
Artio
Iymes
Artio
1
9
0
0.11
L
Chaac
KarazyMan
Chaac
0
6
1
0.08
W
Hercules
Shironuma
Hercules
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,879
Damage
42,547
46,735
Taken
22,820
31,937
Mitigated
12,031
18,081
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,196
134
3,501
4,503
14,643
7,642
0
5,896
8,747
13,295
0
W
Danzaburou
 
Danzaburou
17,685
11,907
0
2,621
6,614
2,537
1,397
3,207
3,407
0
55,733
W
16,822
2,767
0
1,501
6,260
1,974
854
3,038
3,222
36,703
0
L
Artio
Iymes
Artio
6,012
472
1,443
4,804
18,978
12,606
0
6,011
12,967
13,932
0
L
Chaac
KarazyMan
Chaac
5,671
1,101
756
3,074
13,114
11,689
0
4,997
8,117
0
18,693
W
Hercules
Shironuma
Hercules
8,040
4,051
0
5,463
9,946
7,520
621
3,236
6,710
0
16,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,570
Gold Earned
27,012
77
Minions Killed
143
1
Camps Cleared
7
552,600
Distance Traveled
603,686
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,397
640
19
2
0
183,065
1
W
Danzaburou
9,064
906
73
7
2
202,132
3
W
Zeus
8,565
857
53
5
4
175,335
5
L
Artio
6,042
604
23
2
0
182,170
4
L
Chaac
6,131
613
35
4
1
187,365
0
W
Hercules
9,383
938
17
2
1
226,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role