Player Matchup

Neith
Neith
JianguoChuan
Neith
Level 8
God Stats
14W - 4L
1,662 SR
Queue Stats
17W - 7L
1,575 Elo+
Party 1
Ares
Ares
JynyBnka
Ares
Level 60
God Stats
2W - 1L
1,464 SR
Queue Stats
86W - 92L
1,465 Elo+
Party 1
Agni
Agni
Penguin90
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
iEkram
Gilgamesh
Level 42
God Stats
4W - 8L
1,310 SR
Queue Stats
63W - 73L
1,457 Elo+
Party 1
Thor
Thor
是蒜神了
Thor
Level 18
God Stats
2W - 5L
1,073 SR
Queue Stats
2W - 5L
1,093 Elo+
Party 1
Team Averages
Level 31
1,402 SR
1,425 Elo+

VS

Team Averages
Level 23
1,483 SR
1,412 Elo+
Cthulhu
Cthulhu
KRIK1209
Cthulhu
Level 28
God Stats
4W - 4L
1,514 SR
Queue Stats
125W - 110L
1,558 Elo+
Solo
Chiron
Chiron
NARISU
Chiron
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 198L
1,541 Elo+
Solo
Loki
Loki
YellowDragonYT
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,137 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yuda04
Tsukuyomi
Level 13
God Stats
9W - 9L
1,402 SR
Queue Stats
30W - 43L
1,295 Elo+
Solo
Medusa
Medusa
ZewZet
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 20
14,814
1,140
30,086
15,606
8,660
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
20
9 / 1 / 25
14,023
1,079
20,549
16,645
25,504
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
20
2 / 1 / 30
13,465
1,036
12,628
8,228
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
iEkram
Gilgamesh
20
8 / 1 / 24
13,484
1,037
21,434
15,496
26,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 2 / 22
12,873
990
19,291
13,208
7,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KRIK1209
Cthulhu
18
3 / 7 / 4
13,234
1,018
19,877
36,399
43,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
NARISU
Chiron
18
0 / 4 / 3
10,916
840
11,238
19,865
8,193
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 11 / 6
12,119
932
8,263
20,465
8,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Yuda04
Tsukuyomi
17
4 / 11 / 2
11,736
903
11,577
21,859
9,348
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
ZewZet
Medusa
18
1 / 4 / 3
11,451
881
12,567
11,412
4,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
28
37
Kills
10
10
Deaths
37
121
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
5
20
4.4
W
Ares
9
1
25
21.5
L
Cthulhu
KRIK1209
Cthulhu
3
7
4
0.71
L
Chiron
NARISU
Chiron
0
4
3
0.38
W
Agni
2
1
30
17
L
2
11
6
0.45
L
Tsukuyomi
Yuda04
Tsukuyomi
4
11
2
0.45
L
Medusa
ZewZet
Medusa
1
4
3
0.63
W
Gilgamesh
iEkram
Gilgamesh
8
1
24
20
W
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,988
Damage
63,522
69,183
Taken
110,000
71,797
Mitigated
75,009
7,915
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,086
18,433
0
2,324
15,606
8,660
0
4,565
11,041
0
54,538
W
Ares
20,549
992
1,716
1,479
16,645
25,504
0
4,914
11,731
27,422
0
L
Cthulhu
KRIK1209
Cthulhu
19,877
670
607
6,108
36,399
43,698
0
10,683
25,214
39,881
0
L
Chiron
NARISU
Chiron
11,238
6,282
407
2,686
19,865
8,193
0
5,789
13,637
0
28,913
W
Agni
12,628
714
0
88
8,228
3,802
0
1,925
6,303
66,600
0
L
8,263
2,097
0
654
20,465
8,979
0
6,507
13,724
0
33,220
L
Tsukuyomi
Yuda04
Tsukuyomi
11,577
2,653
0
82
21,859
9,348
0
6,025
15,600
0
23,762
L
Medusa
ZewZet
Medusa
12,567
4,223
0
0
11,412
4,791
0
4,173
7,097
0
46,998
W
Gilgamesh
iEkram
Gilgamesh
21,434
3,521
0
1,895
15,496
26,027
0
4,929
10,567
0
39,887
W
19,291
2,326
0
413
13,208
7,804
0
3,544
9,664
0
30,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,659
Gold Earned
59,456
261
Minions Killed
233
12
Camps Cleared
6
1,233,460
Distance Traveled
1,221,505
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,814
1,140
66
5
1
200,062
0
W
Ares
14,023
1,079
12
1
1
287,561
0
L
Cthulhu
13,234
1,018
50
4
0
265,326
0
L
Chiron
10,916
840
39
3
1
218,223
1
W
Agni
13,465
1,036
130
10
2
234,289
0
L
Loki
12,119
932
37
3
2
246,709
1
L
Tsukuyomi
11,736
903
22
2
0
245,138
2
L
Medusa
11,451
881
85
7
3
246,109
2
W
Gilgamesh
13,484
1,037
28
2
6
266,160
0
W
Thor
12,873
990
25
2
2
245,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role