Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
TheOnlySource
Nox
Level 61
God Stats
12W - 9L
1,545 SR
Queue Stats
127W - 177L
1,402 Elo+
Solo
Team Averages
Level 119
1,515 SR
1,467 Elo+

VS

Team Averages
Level 104
1,580 SR
1,620 Elo+
Merlin
Merlin
LaxBro1134
Merlin
Level 16
God Stats
3W - 3L
1,435 SR
Queue Stats
21W - 56L
1,262 Elo+
Solo
Thanatos
Thanatos
UllrsAxe
Thanatos
Level 148
God Stats
10W - 3L
1,742 SR
Queue Stats
318W - 190L
1,806 Elo+
Party 1
Geb
Geb
Zymiren
Geb
Level 149
God Stats
21W - 10L
1,562 SR
Queue Stats
373W - 230L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 5 / 2
7,410
674
6,919
7,312
2,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
 
Cthulhu
9
0 / 3 / 4
6,543
595
4,766
13,405
4,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 4 / 1
6,755
614
4,856
6,244
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LaxBro1134
Merlin
11
1 / 4 / 6
7,228
657
3,625
5,077
1,704
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
UllrsAxe
Thanatos
12
6 / 1 / 3
8,129
739
12,820
7,842
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
12
5 / 0 / 7
8,940
813
6,456
9,189
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
12
12
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
2
0.8
L
Cthulhu
 
Cthulhu
0
3
4
0.67
W
Merlin
LaxBro1134
Merlin
1
4
6
1
L
2
4
1
0.63
W
Thanatos
UllrsAxe
Thanatos
6
1
3
7.5
W
Geb
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,541
Damage
22,901
26,961
Taken
22,108
8,765
Mitigated
12,886
5,320
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,919
4,450
0
771
7,312
2,265
0
4,284
3,028
0
34,334
L
Cthulhu
 
Cthulhu
4,766
194
384
3,110
13,405
4,904
0
3,896
9,509
14,755
0
W
Merlin
LaxBro1134
Merlin
3,625
245
0
0
5,077
1,704
560
2,269
2,808
13,519
0
L
4,856
316
0
1,055
6,244
1,596
0
2,206
4,038
9,277
0
W
Thanatos
UllrsAxe
Thanatos
12,820
2,718
0
7,151
7,842
3,117
1,034
4,010
3,832
0
28,926
W
Geb
6,456
1,066
0
3,097
9,189
8,065
0
3,639
5,550
18,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,708
Gold Earned
24,297
107
Minions Killed
92
5
Camps Cleared
5
578,302
Distance Traveled
597,911
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,410
674
74
7
5
173,027
4
L
Cthulhu
6,543
595
18
2
0
207,629
2
W
Merlin
7,228
657
36
3
0
169,254
1
L
Nox
6,755
614
15
1
0
197,646
2
W
Thanatos
8,129
739
40
4
5
219,710
0
W
Geb
8,940
813
16
1
0
208,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role