Player Matchup

Chang'e
Chang'e
Diamond III
AsianPlayaTouch
Chang'e
Diamond III
Level 160
God Stats
1W - 4L
1,424 SR
Queue Stats
108W - 99L
2,320 MMR
Solo
Loki
Loki
Diamond II
KingFyTR
Loki
Diamond II
Level 160
God Stats
0W - 4L
1,428 SR
Queue Stats
473W - 457L
2,372 MMR
Solo
Heimdallr
Heimdallr
Diamond II
PiLL780
Heimdallr
Diamond II
Level 148
God Stats
1W - 6L
1,400 SR
Queue Stats
172W - 164L
2,265 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond I
XxKillem530xX
Gilgamesh
Diamond I
Level 122
God Stats
4W - 5L
1,800 SR
Queue Stats
587W - 578L
2,453 MMR
Solo
Khepri
Khepri
Diamond IV
getmeout808
Khepri
Diamond IV
Level 142
God Stats
3W - 4L
1,635 SR
Queue Stats
241W - 234L
2,130 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,537 SR
2,308 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,612 SR
2,384 MMR
Athena
Athena
Diamond III
 
Athena
Diamond III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Masters
AHNTONI
Apollo
Masters
Level 155
God Stats
7W - 7L
1,684 SR
Queue Stats
235W - 226L
2,268 MMR
Solo
Sun Wukong
Sun Wukong
Masters
FLYLILSAW
Sun Wukong
Masters
Level 123
God Stats
3W - 0L
1,521 SR
Queue Stats
79W - 36L
2,971 MMR
Party 3
Erlang Shen
Erlang Shen
Masters
PovegIia
Erlang Shen
Masters
Level 144
God Stats
28W - 16L
1,743 SR
Queue Stats
77W - 31L
3,061 MMR
Party 3
Sol
Sol
Diamond V
RogueInstincts
Sol
Diamond V
Level 106
God Stats
32W - 18L
1,611 SR
Queue Stats
638W - 635L
2,118 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,281
480
1,818
6,305
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 1 / 0
5,879
534
2,428
5,785
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
PiLL780
Heimdallr
8
0 / 3 / 0
4,837
440
3,020
5,647
1,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
XxKillem530xX
Gilgamesh
7
0 / 3 / 0
4,649
423
987
4,699
1,754
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
7
0 / 0 / 1
4,847
441
2,217
6,488
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CthulhuTiamatMorgan Le FayPersephoneArtio

VS

Bans
OdinArtemisThothGaneshaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 0 / 4
5,742
522
4,065
6,425
3,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
AHNTONI
Apollo
10
2 / 0 / 0
6,395
581
5,362
6,234
1,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
FLYLILSAW
Sun Wukong
10
1 / 1 / 4
6,472
588
4,722
5,007
3,283
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
PovegIia
Erlang Shen
11
4 / 0 / 2
6,996
636
2,840
5,392
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 2
7,158
651
2,945
5,704
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
10
10
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
4
2
W
Apollo
AHNTONI
Apollo
2
0
0
2
L
0
3
1
0.17
W
Sun Wukong
FLYLILSAW
Sun Wukong
1
1
4
3
L
Loki
1
1
0
1
L
Heimdallr
PiLL780
Heimdallr
0
3
0
0
W
Erlang Shen
PovegIia
Erlang Shen
4
0
2
5
W
3
0
2
4
L
Gilgamesh
XxKillem530xX
Gilgamesh
0
3
0
0
L
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,470
Damage
19,934
28,924
Taken
28,762
10,183
Mitigated
12,564
7,732
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,065
1,448
479
1,892
6,425
3,377
0
1,686
4,739
19,512
0
W
Apollo
AHNTONI
Apollo
5,362
3,407
0
2,822
6,234
1,674
1,020
838
5,396
0
38,951
L
1,818
0
162
1,719
6,305
1,808
0
2,491
3,636
25,152
0
W
Sun Wukong
FLYLILSAW
Sun Wukong
4,722
1,007
0
1,052
5,007
3,283
298
194
4,813
0
31,412
L
Loki
2,428
633
0
1,599
5,785
2,047
0
1,166
4,542
0
35,714
L
Heimdallr
PiLL780
Heimdallr
3,020
1,596
0
1,383
5,647
1,715
0
1,373
4,272
0
24,320
W
Erlang Shen
PovegIia
Erlang Shen
2,840
1,294
0
1,967
5,392
2,576
468
264
5,128
0
42,685
W
2,945
1,047
0
2,080
5,704
1,654
660
1,117
4,587
42,130
0
L
Gilgamesh
XxKillem530xX
Gilgamesh
987
292
0
1,019
4,699
1,754
0
0
4,627
0
17,760
L
Khepri
2,217
157
0
1,850
6,488
2,859
0
1,766
4,722
10,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
32,763
240
Minions Killed
334
0
Camps Cleared
0
1,034,729
Distance Traveled
1,144,653
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,742
522
44
4
0
223,717
2
W
Apollo
6,395
581
69
6
0
215,987
3
L
Chang'e
5,281
480
53
5
0
212,017
0
W
Sun Wukong
6,472
588
70
6
0
228,930
1
L
Loki
5,879
534
82
7
0
220,995
0
L
Heimdallr
4,837
440
46
4
0
190,050
1
W
Erlang Shen
6,996
636
71
6
0
256,797
3
W
Sol
7,158
651
80
7
0
219,222
0
L
Gilgamesh
4,649
423
42
4
0
187,007
2
L
Khepri
4,847
441
17
2
0
224,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role