Player Matchup

Izanami
Izanami
BlackSLappy
Izanami
Level 28
God Stats
1W - 2L
1,322 SR
Queue Stats
107W - 132L
1,421 Elo+
Solo
Ares
Ares
BlooCh33ze
Ares
Level 27
God Stats
18W - 22L
1,584 SR
Queue Stats
122W - 139L
1,586 Elo+
Solo
Kali
Kali
CarlsPR101
Kali
Level 26
God Stats
6W - 7L
1,498 SR
Queue Stats
62W - 51L
1,602 Elo+
Solo
Tsukuyomi
Tsukuyomi
IskanderRrr
Tsukuyomi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 163L
1,307 Elo+
Solo
King Arthur
King Arthur
Kartori
King Arthur
Level 10
God Stats
11W - 4L
1,723 SR
Queue Stats
15W - 7L
1,620 Elo+
Solo
Team Averages
Level 24
1,525 SR
1,507 Elo+

VS

Team Averages
Level 14
1,510 SR
1,428 Elo+
Hades
Hades
 
Hades
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AYOUBGK12
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Loki
Loki
kiyoshioh
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Janus
Janus
kodahudd
Janus
Level 24
God Stats
59W - 64L
1,388 SR
Queue Stats
301W - 322L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
oaktreejohnson
Kumbhakarna
Level 18
God Stats
4W - 2L
1,660 SR
Queue Stats
63W - 73L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackSLappy
Izanami
11
2 / 2 / 3
6,729
518
4,106
6,031
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

3
0 / 1 / 0
4,633
356
546
2,290
822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 0 / 4
8,535
657
5,843
5,884
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
IskanderRrr
Tsukuyomi
9
1 / 5 / 3
5,757
443
3,052
7,636
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Kartori
King Arthur
14
6 / 0 / 1
7,952
612
10,804
8,906
6,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
6 / 4 / 0
7,267
559
7,783
9,942
8,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
AYOUBGK12
Medusa
7
0 / 6 / 0
5,009
385
1,146
6,961
1,825
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
1 / 2 / 2
6,300
485
2,126
4,743
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
kodahudd
Janus
11
0 / 2 / 5
6,778
521
3,278
6,388
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
oaktreejohnson
Kumbhakarna
9
1 / 1 / 5
5,921
455
2,379
8,326
6,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
14
Kills
8
8
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
4
0
1.5
L
Medusa
AYOUBGK12
Medusa
0
6
0
0
W
Izanami
BlackSLappy
Izanami
2
2
3
1.75
W
0
1
0
0
W
5
0
4
7
W
Tsukuyomi
IskanderRrr
Tsukuyomi
1
5
3
0.5
W
King Arthur
Kartori
King Arthur
6
0
1
6.5
L
Loki
1
2
2
1
L
Janus
kodahudd
Janus
0
2
5
1.25
L
Kumbhakarna
oaktreejohnson
Kumbhakarna
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,351
Damage
16,712
30,747
Taken
36,360
13,812
Mitigated
20,291
10,292
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,783
617
177
4,403
9,942
8,616
218
279
9,385
42,241
0
L
Medusa
AYOUBGK12
Medusa
1,146
563
0
0
6,961
1,825
195
0
6,837
0
13,790
W
Izanami
BlackSLappy
Izanami
4,106
2,223
0
2,159
6,031
1,967
17
2,038
3,951
0
39,070
W
546
56
0
679
2,290
822
0
639
1,623
3,533
0
W
5,843
3,248
0
2,671
5,884
2,779
0
1,257
4,585
0
51,504
W
Tsukuyomi
IskanderRrr
Tsukuyomi
3,052
535
0
431
7,636
2,238
0
4,288
3,200
0
15,841
W
King Arthur
Kartori
King Arthur
10,804
2,065
0
4,352
8,906
6,006
0
4,816
3,948
0
49,197
L
Loki
2,126
782
0
1,220
4,743
1,275
967
0
4,743
0
26,570
L
Janus
kodahudd
Janus
3,278
109
0
1,327
6,388
1,852
0
0
6,388
36,667
0
L
Kumbhakarna
oaktreejohnson
Kumbhakarna
2,379
416
0
1,600
8,326
6,723
282
267
7,780
11,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
31,275
300
Minions Killed
280
0
Camps Cleared
0
1,074,408
Distance Traveled
1,246,424
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,267
559
102
8
0
206,167
2
L
Medusa
5,009
385
20
2
0
214,050
0
W
Izanami
6,729
518
76
6
0
194,604
2
W
Ares
4,633
356
4
0
0
64,078
2
W
Kali
8,535
657
104
8
0
296,466
1
W
Tsukuyomi
5,757
443
26
2
0
253,619
3
W
King Arthur
7,952
612
90
7
0
265,641
1
L
Loki
6,300
485
57
4
0
296,782
0
L
Janus
6,778
521
84
6
0
282,708
4
L
Kumbhakarna
5,921
455
17
1
0
246,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role