Player Matchup

Tiamat
Tiamat
ANBU_Turambar
Tiamat
Level 49
God Stats
3W - 6L
1,315 SR
Queue Stats
129W - 140L
1,432 Elo+
Party 2
Neith
Neith
AnbuAyaraa
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,481 Elo+
Party 2
Fenrir
Fenrir
IndiGo1991
Fenrir
Level 12
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 7L
1,167 Elo+
Party 1
Chernobog
Chernobog
wisdom121
Chernobog
Level 14
God Stats
0W - 4L
1,166 SR
Queue Stats
0W - 6L
1,052 Elo+
Party 1
Odin
Odin
СвятойБарсучара
Odin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 17L
1,558 Elo+
Solo
Team Averages
Level 22
1,347 SR
1,338 Elo+

VS

Team Averages
Level 21
1,440 SR
1,420 Elo+
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Empty41
Neith
Level 28
God Stats
3W - 2L
1,432 SR
Queue Stats
86W - 80L
1,468 Elo+
Solo
Nemesis
Nemesis
Kevinnk
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Raijin
Raijin
asdfhghg
Raijin
Level 15
God Stats
4W - 8L
1,500 SR
Queue Stats
31W - 38L
1,394 Elo+
Solo
Thor
Thor
hornetess1
Thor
Level 8
God Stats
7W - 14L
1,267 SR
Queue Stats
8W - 18L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 12
14,652
1,047
23,286
20,158
11,960
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
19
4 / 12 / 10
13,079
934
13,895
23,899
8,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
IndiGo1991
Fenrir
19
3 / 11 / 9
11,937
853
16,635
25,061
15,916
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
wisdom121
Chernobog
19
2 / 7 / 11
12,465
890
9,929
15,794
5,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
6 / 4 / 9
13,106
936
9,635
17,452
21,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
15 / 4 / 17
17,206
1,229
33,468
19,728
7,857
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Empty41
Neith
20
9 / 3 / 16
14,801
1,057
20,652
15,350
5,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Kevinnk
Nemesis
20
13 / 4 / 12
15,380
1,099
22,203
17,578
7,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
asdfhghg
Raijin
20
2 / 6 / 18
13,306
950
13,252
15,702
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 4 / 11
12,109
865
6,645
9,417
3,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
114
21
Kills
40
40
Deaths
21
51
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
15
4
17
5.88
L
6
6
12
2
L
Neith
4
12
10
0.75
W
Neith
Empty41
Neith
9
3
16
5.67
L
Fenrir
IndiGo1991
Fenrir
3
11
9
0.68
W
Nemesis
Kevinnk
Nemesis
13
4
12
4.75
W
Raijin
asdfhghg
Raijin
2
6
18
1.83
W
1
4
11
1.63
L
Chernobog
wisdom121
Chernobog
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,380
Damage
96,220
102,364
Taken
77,775
62,731
Mitigated
30,406
6,789
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
33,468
25,659
0
5,140
19,728
7,857
0
4,108
15,620
0
57,157
L
23,286
1,206
0
2,194
20,158
11,960
0
3,574
16,584
56,136
0
L
Neith
13,895
4,388
0
1,525
23,899
8,092
0
3,808
20,091
0
33,766
W
Neith
Empty41
Neith
20,652
9,448
0
1,607
15,350
5,543
0
6,590
8,760
0
48,133
L
Fenrir
IndiGo1991
Fenrir
16,635
3,681
0
1,544
25,061
15,916
0
2,074
22,987
324
26,853
W
Nemesis
Kevinnk
Nemesis
22,203
13,571
0
5,668
17,578
7,639
0
6,124
11,454
0
46,361
W
Raijin
asdfhghg
Raijin
13,252
1,622
0
411
15,702
5,771
0
6,388
9,314
32,799
0
W
6,645
1,636
0
0
9,417
3,596
0
1,541
7,876
0
22,190
L
Chernobog
wisdom121
Chernobog
9,929
4,655
0
1,067
15,794
5,650
0
1,362
14,432
0
30,900
L
9,635
3,153
0
459
17,452
21,113
0
2,434
15,018
3,959
19,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,239
Gold Earned
72,802
211
Minions Killed
251
8
Camps Cleared
12
1,295,091
Distance Traveled
1,156,679
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,206
1,229
48
3
7
217,525
2
L
Tiamat
14,652
1,047
64
5
2
270,378
0
L
Neith
13,079
934
51
4
2
236,194
0
W
Neith
14,801
1,057
67
5
0
214,076
1
L
Fenrir
11,937
853
9
1
1
251,775
1
W
Nemesis
15,380
1,099
50
4
2
266,943
3
W
Raijin
13,306
950
52
4
3
214,136
3
W
Thor
12,109
865
34
2
0
243,999
1
L
Chernobog
12,465
890
61
4
1
254,342
2
L
Odin
13,106
936
26
2
2
282,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role