Player Matchup

Janus
Janus
Diamond I
 
Janus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond II
BerdiaIito
Kali
Diamond II
Level 68
God Stats
20W - 14L
1,826 SR
Queue Stats
199W - 195L
2,308 MMR
Solo
Ganesha
Ganesha
Diamond IV
CristaLalaa
Ganesha
Diamond IV
Level 160
God Stats
3W - 14L
1,233 SR
Queue Stats
791W - 779L
2,069 MMR
Solo
Artemis
Artemis
Platinum II
DeadPoolx11
Artemis
Platinum II
Level 64
God Stats
2W - 2L
1,581 SR
Queue Stats
86W - 80L
1,949 MMR
Solo
Sobek
Sobek
Masters
Noctambul0
Sobek
Masters
Level 160
God Stats
5W - 7L
1,847 SR
Queue Stats
507W - 504L
2,349 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,597 SR
2,035 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,577 SR
2,087 MMR
Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum II
Oneline69
Khepri
Platinum II
Level 108
God Stats
4W - 7L
1,584 SR
Queue Stats
217W - 224L
1,918 MMR
Solo
Raijin
Raijin
Diamond II
Rōly
Raijin
Diamond II
Level 157
God Stats
5W - 5L
1,563 SR
Queue Stats
35W - 38L
2,456 MMR
Solo
Osiris
Osiris
Diamond II
Tanskuuu
Osiris
Diamond II
Level 159
God Stats
13W - 11L
1,599 SR
Queue Stats
358W - 347L
2,314 MMR
Solo
Rama
Rama
Diamond III
TheAshenOne
Rama
Diamond III
Level 82
God Stats
9W - 5L
1,637 SR
Queue Stats
67W - 44L
2,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 5 / 3
10,036
478
18,394
12,365
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 3
9,372
446
4,482
14,659
7,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
CristaLalaa
Ganesha
13
0 / 7 / 3
8,883
423
5,941
20,996
23,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
DeadPoolx11
Artemis
20
4 / 5 / 0
12,342
588
10,383
13,514
4,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
17
0 / 3 / 1
10,380
494
12,893
17,356
23,609
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AthenaTiamatMorgan Le FayGilgameshPersephone

VS

Bans
SolTsukuyomiArtioArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 1 / 13
11,580
551
12,853
17,838
9,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Oneline69
Khepri
16
1 / 1 / 16
10,886
518
3,406
15,350
21,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Rōly
Raijin
18
3 / 1 / 13
11,450
545
10,268
12,605
6,155
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Tanskuuu
Osiris
18
3 / 1 / 9
11,485
547
8,015
18,172
21,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 1 / 7
13,771
656
22,541
16,249
7,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
5
Kills
25
25
Deaths
5
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
3
0.5
W
Ne Zha
 
Ne Zha
5
1
13
11.5
L
0
5
3
0.3
L
Ganesha
CristaLalaa
Ganesha
0
7
3
0.21
L
Artemis
DeadPoolx11
Artemis
4
5
0
0.8
L
Sobek
0
3
1
0.17
W
Khepri
Oneline69
Khepri
1
1
16
9
W
Raijin
Rōly
Raijin
3
1
13
9.5
W
Osiris
Tanskuuu
Osiris
3
1
9
7.5
W
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,093
Damage
57,083
78,890
Taken
80,214
62,416
Mitigated
66,370
18,649
Healing
36,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,394
907
50
1,951
12,365
3,430
54
2,436
9,929
86,718
0
W
Ne Zha
 
Ne Zha
12,853
3,103
0
8,809
17,838
9,624
1,913
7,657
9,715
0
75,232
L
4,482
1,853
0
4,190
14,659
7,161
0
2,451
12,208
0
68,751
L
Ganesha
CristaLalaa
Ganesha
5,941
176
0
2,332
20,996
23,714
0
4,631
16,365
24,522
0
L
Artemis
DeadPoolx11
Artemis
10,383
5,146
0
4,813
13,514
4,502
1,488
1,808
11,706
0
105,109
L
Sobek
12,893
1,186
0
5,313
17,356
23,609
127
2,348
15,008
67,951
0
W
Khepri
Oneline69
Khepri
3,406
464
0
4,560
15,350
21,834
125
7,351
7,512
23,478
0
W
Raijin
Rōly
Raijin
10,268
1,402
461
5,475
12,605
6,155
432
7,255
5,112
90,707
0
W
Osiris
Tanskuuu
Osiris
8,015
3,332
0
7,628
18,172
21,663
484
8,242
9,475
0
65,853
W
22,541
19,830
0
9,239
16,249
7,094
6,644
5,635
10,419
0
126,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
59,172
622
Minions Killed
624
0
Camps Cleared
0
1,917,323
Distance Traveled
2,036,424
28
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,036
478
153
7
0
413,695
0
W
Ne Zha
11,580
551
107
5
0
429,796
4
L
Kali
9,372
446
113
5
0
431,239
2
L
Ganesha
8,883
423
14
1
0
357,653
15
L
Artemis
12,342
588
198
9
0
363,988
7
L
Sobek
10,380
494
144
7
0
350,748
4
W
Khepri
10,886
518
32
2
0
419,887
20
W
Raijin
11,450
545
174
8
0
382,684
8
W
Osiris
11,485
547
121
6
0
414,756
5
W
Rama
13,771
656
190
9
0
389,301
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role