Player Matchup

Sol
Sol
Chill Out Lando
Sol
Level 16
God Stats
3W - 1L
1,721 SR
Queue Stats
20W - 14L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
N0ts0s1imSh4dy
Tsukuyomi
Level 109
God Stats
2W - 2L
1,400 SR
Queue Stats
126W - 90L
1,476 Elo+
Party 1
Ymir
Ymir
burgerking14
Ymir
Level 8
God Stats
2W - 2L
1,672 SR
Queue Stats
2W - 2L
1,556 Elo+
Party 1
Team Averages
Level 44
1,597 SR
1,512 Elo+

VS

Team Averages
Level 70
1,808 SR
1,520 Elo+
Chaac
Chaac
Jakahn01
Chaac
Level 125
God Stats
173W - 135L
1,727 SR
Queue Stats
651W - 758L
1,640 Elo+
Solo
Hades
Hades
VINKSREB
Hades
Level 57
God Stats
11W - 2L
1,790 SR
Queue Stats
238W - 184L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
snerpyderpy
Cthulhu
Level 29
God Stats
1W - 0L
1,908 SR
Queue Stats
2W - 2L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
7,663
639
5,962
11,950
3,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
N0ts0s1imSh4dy
Tsukuyomi
10
1 / 8 / 2
7,555
630
8,735
11,116
5,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 9 / 2
7,245
604
5,184
14,097
11,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jakahn01
Chaac
14
10 / 1 / 10
10,260
855
11,426
12,401
9,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
VINKSREB
Hades
13
13 / 2 / 8
10,310
859
12,198
14,441
7,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
snerpyderpy
Cthulhu
13
3 / 1 / 21
9,479
790
7,229
9,124
8,231
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
26
26
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Chaac
Jakahn01
Chaac
10
1
10
15
L
Tsukuyomi
N0ts0s1imSh4dy
Tsukuyomi
1
8
2
0.25
W
Hades
VINKSREB
Hades
13
2
8
8.5
L
1
9
2
0.22
W
Cthulhu
snerpyderpy
Cthulhu
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
30,853
37,163
Taken
35,966
20,202
Mitigated
25,323
1,877
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,962
1,298
0
1,661
11,950
3,293
0
6,128
5,457
22,002
0
W
Chaac
Jakahn01
Chaac
11,426
1,803
0
6,273
12,401
9,329
1,014
4,090
8,311
0
30,451
L
Tsukuyomi
N0ts0s1imSh4dy
Tsukuyomi
8,735
1,830
0
216
11,116
5,340
0
4,762
6,195
0
23,077
W
Hades
VINKSREB
Hades
12,198
978
404
6,531
14,441
7,763
1,205
5,140
9,301
33,049
0
L
5,184
1,257
0
0
14,097
11,569
0
8,750
4,817
11,255
0
W
Cthulhu
snerpyderpy
Cthulhu
7,229
459
513
1,295
9,124
8,231
141
2,715
6,409
22,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,463
Gold Earned
30,049
83
Minions Killed
106
2
Camps Cleared
7
497,459
Distance Traveled
663,276
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,663
639
38
3
1
154,291
0
W
Chaac
10,260
855
38
3
5
239,461
0
L
Tsukuyomi
7,555
630
28
2
1
179,671
1
W
Hades
10,310
859
46
4
2
208,721
1
L
Ymir
7,245
604
17
1
0
163,497
0
W
Cthulhu
9,479
790
22
2
0
215,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role