Player Matchup

Bellona
Bellona
Chyzumm
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 78L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
DeadlyMuffin164
Kukulkan
Level 13
God Stats
2W - 0L
1,454 SR
Queue Stats
6W - 8L
1,301 Elo+
Party 2
Arachne
Arachne
MunPork
Arachne
Level 24
God Stats
2W - 1L
1,701 SR
Queue Stats
72W - 105L
1,285 Elo+
Party 1
Danzaburou
Danzaburou
fulanopro
Danzaburou
Level 26
God Stats
9W - 15L
1,233 SR
Queue Stats
11W - 20L
1,062 Elo+
Solo
Merlin
Merlin
soulofdivu
Merlin
Level 18
God Stats
3W - 1L
1,443 SR
Queue Stats
12W - 16L
1,321 Elo+
Party 2
Team Averages
Level 21
1,466 SR
1,243 Elo+

VS

Team Averages
Level 27
1,521 SR
1,369 Elo+
King Arthur
King Arthur
LAAZISAIAH
King Arthur
Level 28
God Stats
6W - 5L
1,458 SR
Queue Stats
17W - 22L
1,315 Elo+
Party 3
Sun Wukong
Sun Wukong
THADLEO
Sun Wukong
Level 29
God Stats
8W - 12L
1,406 SR
Queue Stats
20W - 24L
1,353 Elo+
Party 3
Guan Yu
Guan Yu
Tanjiro919
Guan Yu
Level 25
God Stats
8W - 4L
1,661 SR
Queue Stats
43W - 61L
1,276 Elo+
Solo
Hercules
Hercules
TolietHead
Hercules
Level 26
God Stats
24W - 26L
1,540 SR
Queue Stats
71W - 68L
1,461 Elo+
Solo
Heimdallr
Heimdallr
crystano
Heimdallr
Level 29
God Stats
33W - 40L
1,541 SR
Queue Stats
123W - 145L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chyzumm
Bellona
20
3 / 6 / 3
14,121
504
12,621
22,168
18,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
1 / 4 / 5
12,244
437
13,224
11,736
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Arachne
MunPork
Arachne
20
7 / 5 / 3
15,400
550
18,118
31,312
17,357
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
fulanopro
Danzaburou
19
2 / 8 / 3
13,985
499
10,129
16,997
6,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
soulofdivu
Merlin
18
4 / 6 / 4
13,561
484
20,291
15,701
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LAAZISAIAH
King Arthur
17
3 / 4 / 5
11,805
422
4,243
19,042
7,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
THADLEO
Sun Wukong
18
4 / 3 / 4
12,222
437
5,214
22,995
11,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Tanjiro919
Guan Yu
18
5 / 7 / 5
11,752
420
8,947
22,033
14,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
TolietHead
Hercules
18
6 / 1 / 13
12,461
445
18,205
38,622
37,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
crystano
Heimdallr
20
9 / 4 / 4
15,550
555
22,960
19,176
7,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
17
Kills
27
29
Deaths
19
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chyzumm
Bellona
3
6
3
0.75
W
Kukulkan
1
4
5
0.88
L
King Arthur
LAAZISAIAH
King Arthur
3
4
5
1.38
W
Arachne
MunPork
Arachne
7
5
3
1.7
L
Sun Wukong
THADLEO
Sun Wukong
4
3
4
2
L
Guan Yu
Tanjiro919
Guan Yu
5
7
5
1.07
L
Hercules
TolietHead
Hercules
6
1
13
12.5
L
Heimdallr
crystano
Heimdallr
9
4
4
2.75
W
Danzaburou
fulanopro
Danzaburou
2
8
3
0.44
W
Merlin
soulofdivu
Merlin
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,383
Damage
59,569
97,914
Taken
121,868
53,605
Mitigated
78,435
30,100
Healing
53,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chyzumm
Bellona
12,621
3,883
0
6,946
22,168
18,904
540
0
22,168
0
108,982
W
Kukulkan
13,224
1,406
266
2,286
11,736
4,175
468
0
11,736
47,553
0
L
King Arthur
LAAZISAIAH
King Arthur
4,243
683
515
8,925
19,042
7,419
0
5,174
13,770
0
76,953
W
Arachne
MunPork
Arachne
18,118
9,822
0
15,093
31,312
17,357
365
80
31,232
0
166,765
L
Sun Wukong
THADLEO
Sun Wukong
5,214
1,559
946
11,729
22,995
11,417
0
5,455
17,432
0
73,469
L
Guan Yu
Tanjiro919
Guan Yu
8,947
1,020
1,924
5,122
22,033
14,912
591
9,329
12,540
0
43,609
L
Hercules
TolietHead
Hercules
18,205
7,918
0
18,103
38,622
37,004
0
17,379
20,072
0
44,931
L
Heimdallr
crystano
Heimdallr
22,960
11,522
0
5,770
19,176
7,683
170
4,788
14,083
0
161,019
W
Danzaburou
fulanopro
Danzaburou
10,129
6,816
0
3,172
16,997
6,604
10,295
0
16,997
0
72,763
W
Merlin
soulofdivu
Merlin
20,291
1,652
714
1,623
15,701
6,565
582
0
15,701
61,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,311
Gold Earned
63,790
602
Minions Killed
536
0
Camps Cleared
0
2,623,627
Distance Traveled
2,549,604
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,121
504
127
5
0
513,892
5
W
Kukulkan
12,244
437
77
3
0
593,714
0
L
King Arthur
11,805
422
114
4
0
492,427
3
W
Arachne
15,400
550
157
6
0
576,469
3
L
Sun Wukong
12,222
437
104
4
0
529,317
0
L
Guan Yu
11,752
420
61
2
0
468,221
2
L
Hercules
12,461
445
40
1
0
564,688
0
L
Heimdallr
15,550
555
217
8
0
494,951
6
W
Danzaburou
13,985
499
144
5
0
460,629
3
W
Merlin
13,561
484
97
3
0
478,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role