Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Alexuzz
Hera
Level 109
God Stats
2W - 9L
1,166 SR
Queue Stats
422W - 464L
1,452 Elo+
Solo
Ares
Ares
DzieckoJah
Ares
Level 75
God Stats
22W - 17L
1,363 SR
Queue Stats
448W - 476L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KvaxiKvaxulesi
Ah Muzen Cab
Level 106
God Stats
2W - 2L
1,679 SR
Queue Stats
233W - 277L
1,387 Elo+
Solo
Team Averages
Level 92
1,441 SR
1,462 Elo+

VS

Team Averages
Level 85
1,494 SR
1,477 Elo+
Apollo
Apollo
 
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AshuraKabuta
Eset
Level 120
God Stats
4W - 4L
1,488 SR
Queue Stats
330W - 331L
1,431 Elo+
Solo
Ganesha
Ganesha
Beldish
Ganesha
Level 70
God Stats
2W - 2L
1,523 SR
Queue Stats
15W - 14L
1,499 Elo+
Solo
Guan Yu
Guan Yu
BigBadBodyPillow
Guan Yu
Level 88
God Stats
2W - 1L
1,431 SR
Queue Stats
268W - 269L
1,460 Elo+
Solo
Thor
Thor
jorditus
Thor
Level 81
God Stats
8W - 7L
1,528 SR
Queue Stats
67W - 61L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 4 / 1
6,924
533
7,535
10,039
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
 
Hercules
12
1 / 4 / 0
6,897
531
4,958
13,687
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Alexuzz
Hera
11
2 / 4 / 2
6,947
534
4,109
7,274
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 2
5,413
416
3,226
10,525
4,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
KvaxiKvaxulesi
Ah Muzen Cab
11
1 / 5 / 0
6,356
489
5,926
10,489
2,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
6 / 2 / 5
7,502
577
7,349
7,562
2,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 3 / 7
7,662
589
8,621
8,921
3,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Beldish
Ganesha
11
0 / 1 / 12
6,915
532
3,420
8,608
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 4
7,723
594
6,926
9,535
8,007
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
14
10 / 0 / 4
8,904
685
7,844
6,614
2,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
22
22
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
4
1
1.13
L
Hercules
 
Hercules
1
4
0
0.25
W
Apollo
 
Apollo
6
2
5
4.25
L
Hera
Alexuzz
Hera
2
4
2
0.75
W
4
3
7
2.5
W
Ganesha
Beldish
Ganesha
0
1
12
6
W
2
2
4
2
L
0
5
2
0.2
L
Ah Muzen Cab
KvaxiKvaxulesi
Ah Muzen Cab
1
5
0
0.2
W
Thor
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
34,160
52,014
Taken
41,240
20,344
Mitigated
22,151
18,786
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,535
1,333
0
7,700
10,039
3,712
0
4,044
5,868
0
39,935
L
Hercules
 
Hercules
4,958
2,054
0
5,170
13,687
7,257
0
1,695
11,459
0
30,401
W
Apollo
 
Apollo
7,349
3,968
0
3,588
7,562
2,102
0
1,445
6,067
0
40,106
L
Hera
Alexuzz
Hera
4,109
875
0
1,295
7,274
2,399
578
2,338
4,936
42,630
0
W
8,621
111
294
2,693
8,921
3,291
0
2,471
6,163
37,448
0
W
Ganesha
Beldish
Ganesha
3,420
224
0
2,073
8,608
5,835
0
2,227
6,349
13,076
0
W
6,926
891
30
4,916
9,535
8,007
250
0
8,957
301
41,883
L
3,226
261
90
1,375
10,525
4,084
0
2,823
7,702
16,761
0
L
Ah Muzen Cab
KvaxiKvaxulesi
Ah Muzen Cab
5,926
1,957
0
3,156
10,489
2,892
0
1,179
9,310
0
41,777
W
Thor
7,844
1,889
0
1,397
6,614
2,916
704
900
5,654
0
52,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,537
Gold Earned
38,706
325
Minions Killed
335
0
Camps Cleared
0
1,161,011
Distance Traveled
1,312,655
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,924
533
66
5
0
264,766
2
L
Hercules
6,897
531
71
5
0
219,256
4
W
Apollo
7,502
577
78
6
0
252,895
6
L
Hera
6,947
534
93
7
0
222,584
3
W
Eset
7,662
589
60
5
0
275,950
4
W
Ganesha
6,915
532
6
0
0
275,765
4
W
Guan Yu
7,723
594
90
7
0
267,903
9
L
Ares
5,413
416
21
2
0
226,564
1
L
Ah Muzen Cab
6,356
489
74
6
0
227,841
1
W
Thor
8,904
685
101
8
0
240,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role