Player Matchup

Izanami
Izanami
Amhasix
Izanami
Level 33
God Stats
5W - 1L
1,657 SR
Queue Stats
42W - 54L
1,307 Elo+
Party 1
Fenrir
Fenrir
Kalzan
Fenrir
Level 18
God Stats
9W - 13L
1,479 SR
Queue Stats
23W - 34L
1,364 Elo+
Party 1
Fafnir
Fafnir
RediRDHD
Fafnir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,456 Elo+
Party 3
Olorun
Olorun
UntilDown94
Olorun
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,481 Elo+
Party 3
Scylla
Scylla
lucifer01119
Scylla
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,384 Elo+
Party 3
Team Averages
Level 17
1,527 SR
1,399 Elo+

VS

Team Averages
Level 22
1,324 SR
1,382 Elo+
Kukulkan
Kukulkan
Rovingut
Kukulkan
Level 24
God Stats
0W - 3L
1,267 SR
Queue Stats
74W - 65L
1,389 Elo+
Solo
Artemis
Artemis
RubberFriend
Artemis
Level 22
God Stats
1W - 3L
1,398 SR
Queue Stats
269W - 288L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Samubalfugor
Gilgamesh
Level 23
God Stats
0W - 2L
1,186 SR
Queue Stats
6W - 10L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
SweetLuiJJi
Cthulhu
Level 25
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 6L
1,208 Elo+
Party 2
King Arthur
King Arthur
wi2ta
King Arthur
Level 14
God Stats
0W - 1L
1,188 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amhasix
Izanami
20
5 / 5 / 5
13,267
553
14,283
22,164
8,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Kalzan
Fenrir
18
5 / 4 / 9
12,009
500
9,345
21,701
10,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
RediRDHD
Fafnir
17
10 / 3 / 14
12,166
507
15,060
14,594
16,843
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
18
11 / 4 / 11
12,580
524
24,046
22,968
9,620
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
19
10 / 4 / 9
12,999
542
11,851
13,761
5,437
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rovingut
Kukulkan
17
3 / 10 / 2
11,231
468
15,999
19,085
8,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
RubberFriend
Artemis
20
12 / 3 / 2
13,934
581
28,981
17,601
6,725
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Samubalfugor
Gilgamesh
13
2 / 10 / 1
9,278
387
9,849
23,843
14,570
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SweetLuiJJi
Cthulhu
14
3 / 7 / 4
10,127
422
9,795
19,464
26,388
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
wi2ta
King Arthur
12
0 / 11 / 5
8,699
362
2,879
22,255
13,052
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
41
Kills
20
20
Deaths
41
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amhasix
Izanami
5
5
5
1.5
W
Fenrir
Kalzan
Fenrir
5
4
9
2.38
W
Fafnir
RediRDHD
Fafnir
10
3
14
5.67
L
Kukulkan
Rovingut
Kukulkan
3
10
2
0.4
L
Artemis
RubberFriend
Artemis
12
3
2
4.33
L
Gilgamesh
Samubalfugor
Gilgamesh
2
10
1
0.25
L
Cthulhu
SweetLuiJJi
Cthulhu
3
7
4
0.71
W
Olorun
11
4
11
4.13
W
Scylla
10
4
9
3.63
L
King Arthur
wi2ta
King Arthur
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,585
Damage
67,503
95,188
Taken
102,248
51,130
Mitigated
68,868
32,742
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amhasix
Izanami
14,283
10,059
0
11,421
22,164
8,354
2,864
2,664
19,500
0
106,489
W
Fenrir
Kalzan
Fenrir
9,345
3,091
0
2,894
21,701
10,876
0
6,269
15,432
0
84,984
W
Fafnir
RediRDHD
Fafnir
15,060
6,088
0
2,537
14,594
16,843
0
3,778
10,816
29,677
0
L
Kukulkan
Rovingut
Kukulkan
15,999
1,348
252
4,612
19,085
8,133
1,213
8,316
10,769
76,001
0
L
Artemis
RubberFriend
Artemis
28,981
20,121
0
9,361
17,601
6,725
61
4,683
12,918
0
104,699
L
Gilgamesh
Samubalfugor
Gilgamesh
9,849
1,449
274
3,786
23,843
14,570
327
15,914
7,929
327
34,571
L
Cthulhu
SweetLuiJJi
Cthulhu
9,795
905
322
586
19,464
26,388
435
12,472
6,992
41,898
0
W
Olorun
24,046
16,844
518
12,953
22,968
9,620
2,812
7,418
15,550
86,262
0
W
Scylla
11,851
1,513
0
2,419
13,761
5,437
456
5,978
7,783
62,327
0
L
King Arthur
wi2ta
King Arthur
2,879
877
0
2,960
22,255
13,052
57
9,572
12,683
0
35,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,021
Gold Earned
53,269
518
Minions Killed
434
0
Camps Cleared
0
2,119,569
Distance Traveled
1,966,461
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,267
553
169
7
0
414,811
9
W
Fenrir
12,009
500
106
4
0
453,207
2
W
Fafnir
12,166
507
21
1
0
420,026
3
L
Kukulkan
11,231
468
133
6
0
335,152
0
L
Artemis
13,934
581
131
5
0
412,431
6
L
Gilgamesh
9,278
387
57
2
0
428,850
0
L
Cthulhu
10,127
422
66
3
0
390,271
2
W
Olorun
12,580
524
106
4
0
375,027
4
W
Scylla
12,999
542
116
5
0
456,498
3
L
King Arthur
8,699
362
47
2
0
399,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role