Player Matchup

Ao Kuang
Ao Kuang
Diepression
Ao Kuang
Level 145
God Stats
4W - 3L
1,780 SR
Queue Stats
118W - 64L
1,729 Elo+
Party 1
Ymir
Ymir
you 2 EZ 2 kill
Ymir
Level 80
God Stats
2W - 1L
1,794 SR
Queue Stats
26W - 18L
1,650 Elo+
Party 1
Ra
Ra
young shmeet822
Ra
Level 7
God Stats
2W - 1L
1,529 SR
Queue Stats
19W - 5L
1,796 Elo+
Party 1
Team Averages
Level 77
1,701 SR
1,725 Elo+

VS

Team Averages
Level 83
1,671 SR
1,330 Elo+
Arachne
Arachne
Alex97LG
Arachne
Level 88
God Stats
4W - 8L
1,574 SR
Queue Stats
84W - 108L
1,320 Elo+
Solo
Khepri
Khepri
ODillTheNoeticO
Khepri
Level 144
God Stats
12W - 4L
1,938 SR
Queue Stats
696W - 790L
1,354 Elo+
Solo
Jing Wei
Jing Wei
Yami8Jera
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Diepression
Ao Kuang
12
9 / 1 / 4
8,433
843
5,754
10,644
5,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 1 / 12
7,672
767
5,358
7,819
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 1 / 8
8,547
855
11,016
7,503
3,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alex97LG
Arachne
8
1 / 5 / 2
6,529
653
4,879
9,050
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 4 / 3
5,892
589
3,831
10,182
13,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Yami8Jera
Jing Wei
11
2 / 6 / 1
6,837
684
6,069
7,530
3,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
3
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alex97LG
Arachne
1
5
2
0.4
W
Ao Kuang
Diepression
Ao Kuang
9
1
4
11
L
0
4
3
0.38
L
Jing Wei
Yami8Jera
Jing Wei
2
6
1
0.42
W
0
1
12
6
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
14,779
25,966
Taken
26,762
16,842
Mitigated
20,679
13,754
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alex97LG
Arachne
4,879
3,262
0
2,136
9,050
3,797
0
7,385
1,665
0
9,714
W
Ao Kuang
Diepression
Ao Kuang
5,754
1,834
0
4,798
10,644
5,239
1,422
1,841
8,803
29,330
0
L
3,831
306
0
735
10,182
13,705
0
8,988
1,194
9,820
0
L
Jing Wei
Yami8Jera
Jing Wei
6,069
3,458
386
763
7,530
3,177
0
5,855
1,675
0
22,587
W
5,358
1,182
0
1,718
7,819
8,039
300
1,120
6,699
15,519
0
W
11,016
1,721
2,101
5,137
7,503
3,564
1,060
1,859
5,644
37,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
19,258
127
Minions Killed
68
8
Camps Cleared
1
489,431
Distance Traveled
430,424
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,529
653
14
1
0
139,842
3
W
Ao Kuang
8,433
843
34
3
4
170,891
2
L
Khepri
5,892
589
11
1
0
134,320
0
L
Jing Wei
6,837
684
43
4
1
156,262
3
W
Ymir
7,672
767
21
2
1
146,127
1
W
Ra
8,547
855
72
7
3
172,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role