Player Matchup

Neith
Neith
FAZE_FUMEZ28
Neith
Level 17
God Stats
6W - 9L
1,318 SR
Queue Stats
30W - 49L
1,232 Elo+
Party 2
Discordia
Discordia
Mr-Dab234
Discordia
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 107L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
Thîccbaddîez
Gilgamesh
Level 85
God Stats
12W - 11L
1,545 SR
Queue Stats
433W - 362L
1,573 Elo+
Party 3
Artio
Artio
VitaSnake
Artio
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
324W - 211L
1,639 Elo+
Party 3
Fenrir
Fenrir
WaifuBeater51
Fenrir
Level 22
God Stats
23W - 15L
1,652 SR
Queue Stats
81W - 74L
1,580 Elo+
Party 3
Team Averages
Level 52
1,503 SR
1,489 Elo+

VS

Team Averages
Level 61
1,521 SR
1,414 Elo+
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jaker139
Morgan Le Fay
Level 21
God Stats
33W - 26L
1,494 SR
Queue Stats
536W - 512L
1,387 Elo+
Party 1
Bastet
Bastet
KINGCHADWARD
Bastet
Level 49
God Stats
64W - 61L
1,428 SR
Queue Stats
246W - 253L
1,388 Elo+
Party 1
Artio
Artio
SASUKE G0D
Artio
Level 66
God Stats
5W - 5L
1,729 SR
Queue Stats
413W - 407L
1,406 Elo+
Party 1
Fenrir
Fenrir
joejun
Fenrir
Level 63
God Stats
5W - 7L
1,453 SR
Queue Stats
187W - 200L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 7
7,267
454
1,898
9,136
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Mr-Dab234
Discordia
14
4 / 5 / 8
8,581
536
7,268
8,438
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Thîccbaddîez
Gilgamesh
14
9 / 2 / 7
9,321
583
16,318
11,303
6,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artio
VitaSnake
Artio
13
0 / 1 / 3
7,836
490
3,474
10,053
4,789
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 6 / 3
8,315
520
5,408
11,392
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 2 / 2
8,701
544
6,111
5,471
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Jaker139
Morgan Le Fay
13
6 / 5 / 4
8,388
524
7,734
12,484
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
11
5 / 6 / 3
7,494
468
9,534
10,729
3,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
11
2 / 5 / 10
7,594
475
6,947
16,098
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
joejun
Fenrir
11
3 / 3 / 6
7,379
461
4,486
7,305
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
20
Kills
19
21
Deaths
21
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
2
2
2
W
1
7
7
0.64
L
Morgan Le Fay
Jaker139
Morgan Le Fay
6
5
4
1.6
L
Bastet
5
6
3
1.08
W
Discordia
Mr-Dab234
Discordia
4
5
8
1.6
L
Artio
2
5
10
1.4
W
Gilgamesh
Thîccbaddîez
Gilgamesh
9
2
7
6.25
W
Artio
VitaSnake
Artio
0
1
3
1.5
W
6
6
3
1.25
L
Fenrir
joejun
Fenrir
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
34,812
50,322
Taken
52,087
20,117
Mitigated
29,876
10,991
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,111
2,751
0
1,084
5,471
3,059
1,526
1,118
4,353
0
48,366
W
1,898
595
0
950
9,136
2,500
897
2,730
6,406
0
21,386
L
Morgan Le Fay
Jaker139
Morgan Le Fay
7,734
978
133
2,731
12,484
5,090
1,824
3,276
9,208
44,338
0
L
Bastet
9,534
2,949
0
1,702
10,729
3,576
0
2,003
8,726
0
30,236
W
Discordia
Mr-Dab234
Discordia
7,268
900
0
1,326
8,438
2,795
748
5,088
3,350
48,308
0
L
Artio
6,947
1,726
569
3,140
16,098
15,177
0
3,561
12,537
22,210
0
W
Gilgamesh
Thîccbaddîez
Gilgamesh
16,318
6,718
0
2,855
11,303
6,371
1,806
4,238
7,065
0
53,770
W
Artio
VitaSnake
Artio
3,474
1,161
57
5,307
10,053
4,789
0
1,158
8,895
37,523
0
W
5,408
1,622
0
496
11,392
3,662
0
1,467
9,925
0
36,651
L
Fenrir
joejun
Fenrir
4,486
884
0
214
7,305
2,974
0
784
6,521
0
26,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,320
Gold Earned
39,556
357
Minions Killed
262
0
Camps Cleared
0
1,375,600
Distance Traveled
1,322,030
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,701
544
81
5
0
221,084
8
W
Neith
7,267
454
51
3
0
266,953
0
L
Morgan Le Fay
8,388
524
66
4
0
275,685
2
L
Bastet
7,494
468
40
3
0
292,459
1
W
Discordia
8,581
536
79
5
0
260,062
5
L
Artio
7,594
475
25
2
0
283,030
6
W
Gilgamesh
9,321
583
77
5
0
309,241
2
W
Artio
7,836
490
89
6
0
246,242
1
W
Fenrir
8,315
520
61
4
0
293,102
0
L
Fenrir
7,379
461
50
3
0
249,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role