Player Matchup

Jing Wei
Jing Wei
DirtyDonut
Jing Wei
Level 148
God Stats
11W - 13L
1,691 SR
Queue Stats
440W - 471L
1,545 Elo+
Solo
Tiamat
Tiamat
ESG_KinnaS
Tiamat
Level 160
God Stats
5W - 8L
1,609 SR
Queue Stats
370W - 344L
1,507 Elo+
Solo
Bacchus
Bacchus
Vultur_Choc
Bacchus
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
268W - 263L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
dombaiget
Tsukuyomi
Level 88
God Stats
2W - 6L
1,325 SR
Queue Stats
155W - 167L
1,396 Elo+
Solo
Raijin
Raijin
xriss08
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,247 Elo+
Solo
Team Averages
Level 105
1,525 SR
1,429 Elo+

VS

Team Averages
Level 119
1,504 SR
1,503 Elo+
Hera
Hera
 
Hera
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Andz_2003
Hercules
Level 141
God Stats
8W - 13L
1,307 SR
Queue Stats
724W - 725L
1,619 Elo+
Solo
Sobek
Sobek
InfectEsp
Sobek
Level 159
God Stats
5W - 1L
1,705 SR
Queue Stats
283W - 273L
1,637 Elo+
Solo
Izanami
Izanami
mr_xZoTiK
Izanami
Level 64
God Stats
7W - 5L
1,545 SR
Queue Stats
66W - 79L
1,364 Elo+
Solo
Pele
Pele
timoLRDA
Pele
Level 117
God Stats
8W - 8L
1,460 SR
Queue Stats
436W - 441L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DirtyDonut
Jing Wei
18
5 / 2 / 1
11,154
507
18,900
13,139
3,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
ESG_KinnaS
Tiamat
17
1 / 8 / 1
10,071
458
10,510
17,978
9,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Vultur_Choc
Bacchus
7
0 / 7 / 2
6,737
306
1,019
11,563
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
dombaiget
Tsukuyomi
11
0 / 8 / 2
7,761
353
3,832
14,095
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
xriss08
Raijin
15
0 / 10 / 1
9,313
423
5,983
17,810
6,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
16 / 0 / 1
14,952
680
20,172
11,460
5,284
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Andz_2003
Hercules
20
9 / 0 / 5
13,911
632
8,623
18,712
20,097
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
InfectEsp
Sobek
17
2 / 3 / 8
11,433
520
8,480
21,572
21,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
mr_xZoTiK
Izanami
17
4 / 4 / 8
11,739
534
10,618
13,333
4,657
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
19
4 / 2 / 8
12,408
564
9,685
18,337
7,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
35
35
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
16
0
1
16.5
W
Hercules
Andz_2003
Hercules
9
0
5
11.5
L
Jing Wei
DirtyDonut
Jing Wei
5
2
1
2.75
L
Tiamat
ESG_KinnaS
Tiamat
1
8
1
0.19
W
Sobek
InfectEsp
Sobek
2
3
8
2
L
Bacchus
Vultur_Choc
Bacchus
0
7
2
0.14
L
Tsukuyomi
dombaiget
Tsukuyomi
0
8
2
0.13
W
Izanami
mr_xZoTiK
Izanami
4
4
8
2
W
Pele
4
2
8
4
L
Raijin
xriss08
Raijin
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,244
Damage
57,578
74,585
Taken
83,414
28,609
Mitigated
58,234
14,783
Healing
36,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,172
3,757
498
6,552
11,460
5,284
4,710
5,563
5,525
116,275
0
W
Hercules
Andz_2003
Hercules
8,623
3,493
0
8,712
18,712
20,097
0
6,477
12,159
299
71,536
L
Jing Wei
DirtyDonut
Jing Wei
18,900
11,975
0
3,458
13,139
3,838
0
6,792
5,971
0
91,538
L
Tiamat
ESG_KinnaS
Tiamat
10,510
680
0
4,629
17,978
9,279
0
10,651
7,131
67,414
0
W
Sobek
InfectEsp
Sobek
8,480
763
0
8,629
21,572
21,129
344
3,890
16,154
58,946
0
L
Bacchus
Vultur_Choc
Bacchus
1,019
132
0
1,174
11,563
4,707
0
3,272
7,832
6,754
0
L
Tsukuyomi
dombaiget
Tsukuyomi
3,832
582
0
2,994
14,095
3,906
0
2,509
11,413
0
34,516
W
Izanami
mr_xZoTiK
Izanami
10,618
7,311
0
3,300
13,333
4,657
8,685
2,680
9,661
0
92,443
W
Pele
9,685
2,021
0
8,747
18,337
7,067
0
4,683
13,506
0
87,101
L
Raijin
xriss08
Raijin
5,983
397
0
2,528
17,810
6,879
0
4,406
13,353
58,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
64,443
510
Minions Killed
709
0
Camps Cleared
0
1,595,250
Distance Traveled
2,171,201
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,952
680
201
9
0
453,024
3
W
Hercules
13,911
632
150
7
0
443,425
3
L
Jing Wei
11,154
507
157
7
0
414,635
7
L
Tiamat
10,071
458
144
7
0
352,911
4
W
Sobek
11,433
520
79
4
0
412,627
1
L
Bacchus
6,737
306
5
0
0
178,884
0
L
Tsukuyomi
7,761
353
73
3
0
334,739
0
W
Izanami
11,739
534
144
7
0
386,090
3
W
Pele
12,408
564
135
6
0
476,035
1
L
Raijin
9,313
423
131
6
0
314,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role