Player Matchup

Nu Wa
Nu Wa
HarmoniousHex
Nu Wa
Level 79
God Stats
13W - 5L
1,728 SR
Queue Stats
107W - 108L
1,467 Elo+
Party 1
Hel
Hel
Necroknows
Hel
Level 85
God Stats
6W - 28L
1,251 SR
Queue Stats
226W - 223L
1,452 Elo+
Solo
Chernobog
Chernobog
Nevinius
Chernobog
Level 23
God Stats
11W - 16L
1,452 SR
Queue Stats
31W - 41L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
SalsaPantz03
Sun Wukong
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,391 Elo+
Solo
Arachne
Arachne
janraptor47
Arachne
Level 146
God Stats
6W - 4L
1,638 SR
Queue Stats
142W - 133L
1,541 Elo+
Solo
Team Averages
Level 81
1,514 SR
1,452 Elo+

VS

Team Averages
Level 102
1,539 SR
1,537 Elo+
Artio
Artio
Decessus917
Artio
Level 109
God Stats
5W - 3L
1,579 SR
Queue Stats
28W - 25L
1,572 Elo+
Party 2
Vulcan
Vulcan
Easybreezy7848
Vulcan
Level 89
God Stats
4W - 7L
1,427 SR
Queue Stats
512W - 694L
1,386 Elo+
Solo
Tiamat
Tiamat
S0MA6255
Tiamat
Level 154
God Stats
2W - 1L
1,756 SR
Queue Stats
57W - 47L
1,573 Elo+
Party 2
Cupid
Cupid
Sarmonus
Cupid
Level 29
God Stats
2W - 0L
1,235 SR
Queue Stats
39W - 25L
1,568 Elo+
Party 2
Awilix
Awilix
Thlin93
Awilix
Level 127
God Stats
3W - 2L
1,699 SR
Queue Stats
71W - 57L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 2
12,063
524
22,004
10,406
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 3 / 1
8,873
386
6,080
18,814
8,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Nevinius
Chernobog
15
0 / 3 / 2
9,215
401
7,828
16,522
7,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SalsaPantz03
Sun Wukong
17
0 / 8 / 4
10,506
457
13,369
24,773
19,966
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
janraptor47
Arachne
20
2 / 5 / 1
12,133
528
6,579
17,734
8,860
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 8
9,508
413
7,951
19,577
21,346
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 7 / 3
10,160
442
6,746
12,384
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
S0MA6255
Tiamat
20
4 / 1 / 5
12,720
553
16,435
20,100
18,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Sarmonus
Cupid
20
3 / 1 / 3
11,913
518
13,679
13,939
5,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
Thlin93
Awilix
20
14 / 1 / 4
14,291
621
22,419
18,997
9,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
11
Kills
22
22
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
1
7
3
0.36
L
9
3
2
3.33
L
0
3
1
0.17
L
Chernobog
Nevinius
Chernobog
0
3
2
0.33
W
Tiamat
S0MA6255
Tiamat
4
1
5
6.5
L
Sun Wukong
SalsaPantz03
Sun Wukong
0
8
4
0.25
W
Cupid
Sarmonus
Cupid
3
1
3
4.5
W
Awilix
Thlin93
Awilix
14
1
4
16
L
Arachne
janraptor47
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,860
Damage
67,230
88,249
Taken
84,997
48,032
Mitigated
58,865
31,763
Healing
36,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,951
384
1,589
8,242
19,577
21,346
34
6,019
13,328
39,718
0
W
6,746
3,329
60
1,721
12,384
4,392
269
5,632
6,566
59,796
0
L
22,004
4,941
0
763
10,406
3,475
109
4,029
6,355
74,519
0
L
6,080
452
7,362
10,635
18,814
8,280
395
8,394
10,359
50,184
0
L
Chernobog
Nevinius
Chernobog
7,828
3,887
0
3,107
16,522
7,451
499
5,373
11,091
0
56,630
W
Tiamat
S0MA6255
Tiamat
16,435
545
355
12,174
20,100
18,697
171
3,903
16,056
104,181
0
L
Sun Wukong
SalsaPantz03
Sun Wukong
13,369
2,693
0
4,229
24,773
19,966
0
8,244
16,429
0
70,062
W
Cupid
Sarmonus
Cupid
13,679
6,585
636
7,151
13,939
5,255
5,071
5,680
8,149
0
100,837
W
Awilix
Thlin93
Awilix
22,419
6,778
0
5,041
18,997
9,175
24
6,180
12,561
0
145,117
L
Arachne
janraptor47
Arachne
6,579
4,517
0
5,667
17,734
8,860
507
5,171
12,563
0
107,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,790
Gold Earned
58,592
632
Minions Killed
728
0
Camps Cleared
0
2,224,721
Distance Traveled
2,171,314
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,508
413
47
2
0
417,991
5
W
Vulcan
10,160
442
116
5
0
392,884
0
L
Nu Wa
12,063
524
121
5
0
459,793
6
L
Hel
8,873
386
88
4
0
445,060
11
L
Chernobog
9,215
401
123
5
0
421,759
0
W
Tiamat
12,720
553
201
9
0
419,124
2
L
Sun Wukong
10,506
457
124
5
0
410,430
3
W
Cupid
11,913
518
169
7
0
391,784
1
W
Awilix
14,291
621
195
8
0
549,531
3
L
Arachne
12,133
528
176
8
0
487,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role