Player Matchup

Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
AsianPlayaTouch
Xing Tian
Diamond III
Level 160
God Stats
18W - 7L
1,828 SR
Queue Stats
108W - 99L
2,220 MMR
Solo
Xbalanque
Xbalanque
Diamond V
RogueInstincts
Xbalanque
Diamond V
Level 106
God Stats
15W - 9L
1,665 SR
Queue Stats
638W - 635L
2,003 MMR
Party 1
Jormungandr
Jormungandr
Masters
TITANSFAN303
Jormungandr
Masters
Level 154
God Stats
12W - 12L
1,602 SR
Queue Stats
359W - 347L
2,489 MMR
Solo
Hera
Hera
Diamond I
iRobiee
Hera
Diamond I
Level 155
God Stats
2W - 3L
1,611 SR
Queue Stats
49W - 34L
2,582 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,641 SR
2,159 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,699 SR
2,477 MMR
Zhong Kui
Zhong Kui
Masters
FLYLILSAW
Zhong Kui
Masters
Level 122
God Stats
16W - 8L
1,853 SR
Queue Stats
79W - 36L
3,056 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
PovegIia
Erlang Shen
Masters
Level 144
God Stats
28W - 16L
1,745 SR
Queue Stats
77W - 31L
3,146 MMR
Party 2
Tyr
Tyr
Diamond IV
UCsithLord
Tyr
Diamond IV
Level 145
God Stats
0W - 1L
1,613 SR
Queue Stats
161W - 144L
2,027 MMR
Party 3
Artemis
Artemis
Diamond V
ndb2you
Artemis
Diamond V
Level 157
God Stats
43W - 39L
1,640 SR
Queue Stats
527W - 508L
2,131 MMR
Solo
Cthulhu
Cthulhu
Diamond V
tHe sAVi0r 32
Cthulhu
Diamond V
Level 121
God Stats
6W - 6L
1,644 SR
Queue Stats
189W - 177L
2,023 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
6 / 3 / 7
13,857
602
14,839
13,863
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
AsianPlayaTouch
Xing Tian
17
4 / 1 / 9
12,289
534
5,063
20,105
25,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
RogueInstincts
Xbalanque
20
4 / 0 / 10
13,681
595
11,589
17,060
7,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TITANSFAN303
Jormungandr
20
3 / 1 / 10
14,126
614
15,901
17,627
24,968
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
iRobiee
Hera
18
4 / 3 / 8
12,816
557
16,093
12,087
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaTiamatPersephoneOdinGilgamesh

VS

Bans
Morgan Le FayArtioTsukuyomiDanzaburouSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FLYLILSAW
Zhong Kui
15
3 / 7 / 2
10,561
459
11,402
18,775
12,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
PovegIia
Erlang Shen
17
3 / 3 / 1
10,736
467
12,801
17,600
10,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 5 / 0
11,823
514
7,277
24,524
20,295
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
ndb2you
Artemis
17
1 / 2 / 0
10,644
463
4,859
9,592
3,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
14
1 / 4 / 2
9,268
403
7,877
24,239
18,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
21
Kills
8
8
Deaths
21
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
3
7
3.17
W
Xing Tian
AsianPlayaTouch
Xing Tian
4
1
9
8.5
L
Zhong Kui
FLYLILSAW
Zhong Kui
3
7
2
0.57
L
Erlang Shen
PovegIia
Erlang Shen
3
3
1
1.17
W
Xbalanque
RogueInstincts
Xbalanque
4
0
10
9
W
Jormungandr
TITANSFAN303
Jormungandr
3
1
10
8
L
0
5
0
0
W
Hera
iRobiee
Hera
4
3
8
2.67
L
Artemis
ndb2you
Artemis
1
2
0
0.5
L
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,485
Damage
44,216
80,742
Taken
94,730
69,501
Mitigated
65,211
31,807
Healing
24,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,839
8,357
0
6,242
13,863
6,288
3,949
3,020
10,843
0
107,514
W
Xing Tian
AsianPlayaTouch
Xing Tian
5,063
335
0
6,024
20,105
25,830
432
6,580
13,525
29,972
0
L
Zhong Kui
FLYLILSAW
Zhong Kui
11,402
804
163
4,614
18,775
12,636
0
9,820
8,687
64,754
0
L
Erlang Shen
PovegIia
Erlang Shen
12,801
6,427
0
5,208
17,600
10,946
0
5,416
12,076
0
80,385
W
Xbalanque
RogueInstincts
Xbalanque
11,589
7,893
0
7,837
17,060
7,547
5,446
3,565
13,495
0
134,687
W
Jormungandr
TITANSFAN303
Jormungandr
15,901
5,693
0
8,168
17,627
24,968
256
3,630
13,997
93,595
0
L
7,277
2,603
0
9,290
24,524
20,295
0
11,171
13,347
0
97,096
W
Hera
iRobiee
Hera
16,093
4,726
135
3,401
12,087
4,868
1,920
5,959
6,128
84,045
0
L
Artemis
ndb2you
Artemis
4,859
1,160
0
3,160
9,592
3,313
2,218
1,429
8,125
0
78,317
L
Cthulhu
7,877
318
739
1,034
24,239
18,021
0
8,951
15,042
44,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,769
Gold Earned
53,032
693
Minions Killed
606
0
Camps Cleared
0
2,239,020
Distance Traveled
2,181,876
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,857
602
146
6
0
460,960
5
W
Xing Tian
12,289
534
24
1
0
468,839
2
L
Zhong Kui
10,561
459
125
5
0
408,105
3
L
Erlang Shen
10,736
467
110
5
0
516,278
10
W
Xbalanque
13,681
595
181
8
0
434,402
7
W
Jormungandr
14,126
614
179
8
0
433,023
6
L
Tyr
11,823
514
193
8
0
429,871
2
W
Hera
12,816
557
163
7
0
441,796
8
L
Artemis
10,644
463
126
5
0
399,509
7
L
Cthulhu
9,268
403
52
2
0
428,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role