Player Matchup

Chronos
Chronos
Basicalee
Chronos
Level 15
God Stats
14W - 4L
1,953 SR
Queue Stats
75W - 72L
1,665 Elo+
Solo
Hel
Hel
BigPuccyDemocrat
Hel
Level 8
God Stats
2W - 2L
1,604 SR
Queue Stats
54W - 41L
1,700 Elo+
Solo
Raijin
Raijin
LilWilsonz312
Raijin
Level 27
God Stats
2W - 3L
1,245 SR
Queue Stats
53W - 48L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
THADLEO
Sun Wukong
Level 29
God Stats
8W - 12L
1,476 SR
Queue Stats
20W - 24L
1,362 Elo+
Solo
Izanami
Izanami
dỉckbutt69420
Izanami
Level 24
God Stats
9W - 2L
1,702 SR
Queue Stats
67W - 42L
1,631 Elo+
Solo
Team Averages
Level 21
1,596 SR
1,596 Elo+

VS

Team Averages
Level 24
1,579 SR
1,581 Elo+
Kuzenbo
Kuzenbo
Davechops1
Kuzenbo
Level 29
God Stats
46W - 31L
1,642 SR
Queue Stats
68W - 55L
1,555 Elo+
Solo
Da Ji
Da Ji
ImmortalDaddy
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,572 Elo+
Solo
Neith
Neith
LowfatButter
Neith
Level 27
God Stats
11W - 8L
1,673 SR
Queue Stats
172W - 197L
1,589 Elo+
Solo
Guan Yu
Guan Yu
TolietHead
Guan Yu
Level 26
God Stats
41W - 37L
1,523 SR
Queue Stats
71W - 68L
1,445 Elo+
Solo
Tiamat
Tiamat
ToxicSins
Tiamat
Level 28
God Stats
4W - 2L
1,559 SR
Queue Stats
28W - 15L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Basicalee
Chronos
9
2 / 5 / 0
5,446
605
2,846
6,881
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 2
4,530
503
3,456
6,248
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 1
4,952
550
2,794
4,837
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
THADLEO
Sun Wukong
6
0 / 1 / 0
4,395
488
251
5,364
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 0 / 0
4,845
538
2,789
3,889
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Davechops1
Kuzenbo
8
1 / 0 / 1
4,744
527
1,496
5,028
2,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
8 / 1 / 2
6,447
716
7,843
6,246
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 2
5,249
583
2,644
4,078
868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
TolietHead
Guan Yu
8
2 / 0 / 3
5,364
596
2,033
2,365
1,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
ToxicSins
Tiamat
11
0 / 1 / 5
6,157
684
2,695
4,527
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
Basicalee
Chronos
2
5
0
0.4
L
0
4
2
0.25
W
Kuzenbo
Davechops1
Kuzenbo
1
0
1
1.5
W
8
1
2
9
L
0
3
1
0.17
W
2
1
2
3
L
Sun Wukong
THADLEO
Sun Wukong
0
1
0
0
W
Guan Yu
TolietHead
Guan Yu
2
0
3
3.5
W
Tiamat
ToxicSins
Tiamat
0
1
5
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,136
Damage
16,711
27,219
Taken
22,244
7,256
Mitigated
9,059
7,981
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Basicalee
Chronos
2,846
1,291
0
667
6,881
2,006
0
0
6,650
18,952
3,373
L
3,456
161
714
2,199
6,248
1,349
0
1,685
4,505
19,087
0
W
Kuzenbo
Davechops1
Kuzenbo
1,496
838
26
583
5,028
2,943
428
1,244
3,784
13,524
0
W
7,843
2,737
0
2,262
6,246
2,078
0
3,229
2,949
0
29,264
L
2,794
404
0
829
4,837
1,017
0
1,759
2,799
22,354
0
W
2,644
987
0
2,166
4,078
868
0
609
3,469
0
23,755
L
Sun Wukong
THADLEO
Sun Wukong
251
71
0
2,868
5,364
1,622
0
43
5,321
0
14,495
W
Guan Yu
TolietHead
Guan Yu
2,033
283
120
1,248
2,365
1,750
0
809
1,556
0
15,555
W
Tiamat
ToxicSins
Tiamat
2,695
540
0
2,426
4,527
1,420
59
2,409
1,904
38,620
0
L
2,789
1,553
0
704
3,889
1,262
15
408
3,481
0
29,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,168
Gold Earned
27,961
241
Minions Killed
245
0
Camps Cleared
0
858,432
Distance Traveled
965,453
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,446
605
45
5
0
150,725
0
L
Hel
4,530
503
25
3
0
175,743
2
W
Kuzenbo
4,744
527
17
2
0
174,724
0
W
Da Ji
6,447
716
55
6
0
202,548
0
L
Raijin
4,952
550
68
8
0
176,037
3
W
Neith
5,249
583
52
6
0
190,894
3
L
Sun Wukong
4,395
488
37
4
0
197,951
0
W
Guan Yu
5,364
596
30
3
0
205,970
0
W
Tiamat
6,157
684
91
10
0
191,317
0
L
Izanami
4,845
538
66
7
0
157,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role