Player Matchup

Janus
Janus
D0Bl3CR02
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,322 Elo+
Solo
Nu Wa
Nu Wa
Hungrymrchill
Nu Wa
Level 25
God Stats
27W - 21L
1,564 SR
Queue Stats
61W - 55L
1,572 Elo+
Solo
Artemis
Artemis
Pikathebest_
Artemis
Level 19
God Stats
9W - 5L
1,748 SR
Queue Stats
71W - 33L
1,643 Elo+
Solo
Hercules
Hercules
Tokethedragon
Hercules
Level 27
God Stats
2W - 2L
1,362 SR
Queue Stats
112W - 139L
1,458 Elo+
Solo
Fenrir
Fenrir
docGrYh
Fenrir
Level 28
God Stats
16W - 16L
1,602 SR
Queue Stats
106W - 130L
1,408 Elo+
Solo
Team Averages
Level 25
1,555 SR
1,481 Elo+

VS

Team Averages
Level 25
1,609 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
Kyubi_NoKitsune
Morgan Le Fay
Level 16
God Stats
7W - 3L
1,787 SR
Queue Stats
28W - 24L
1,432 Elo+
Party 1
Loki
Loki
Maybe_Loki
Loki
Level 28
God Stats
18W - 8L
1,729 SR
Queue Stats
111W - 62L
1,660 Elo+
Solo
Chiron
Chiron
Skywalk9r
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,368 Elo+
Solo
Bacchus
Bacchus
maezhu
Bacchus
Level 23
God Stats
1W - 1L
1,764 SR
Queue Stats
53W - 46L
1,512 Elo+
Solo
Nemesis
Nemesis
pyrollee
Nemesis
Level 29
God Stats
4W - 5L
1,262 SR
Queue Stats
130W - 118L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
D0Bl3CR02
Janus
11
3 / 1 / 1
6,868
687
2,458
3,233
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 3
5,463
546
3,396
2,085
777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Pikathebest_
Artemis
13
2 / 0 / 0
6,961
696
3,736
3,758
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Tokethedragon
Hercules
9
3 / 0 / 2
5,522
552
2,367
4,315
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
docGrYh
Fenrir
10
0 / 0 / 2
5,801
580
2,173
5,933
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kyubi_NoKitsune
Morgan Le Fay
4
0 / 2 / 0
3,588
359
173
2,488
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
5,080
508
1,459
5,469
1,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Skywalk9r
Chiron
7
0 / 2 / 0
4,424
442
896
4,063
860
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
maezhu
Bacchus
5
0 / 1 / 0
4,040
404
801
3,951
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
pyrollee
Nemesis
9
1 / 2 / 0
5,241
524
2,433
6,988
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
D0Bl3CR02
Janus
3
1
1
3.5
W
0
0
3
1.5
L
Morgan Le Fay
Kyubi_NoKitsune
Morgan Le Fay
0
2
0
0
L
0
1
0
0
W
Artemis
Pikathebest_
Artemis
2
0
0
2
L
Chiron
Skywalk9r
Chiron
0
2
0
0
W
Hercules
Tokethedragon
Hercules
3
0
2
4
W
Fenrir
docGrYh
Fenrir
0
0
2
1
L
Bacchus
maezhu
Bacchus
0
1
0
0
L
Nemesis
pyrollee
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,130
Damage
5,762
19,324
Taken
22,959
7,666
Mitigated
7,906
7,665
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
D0Bl3CR02
Janus
2,458
0
0
0
3,233
916
58
173
3,060
37,653
0
W
3,396
1,068
0
641
2,085
777
2,143
552
1,533
27,612
0
L
Morgan Le Fay
Kyubi_NoKitsune
Morgan Le Fay
173
37
0
0
2,488
607
0
1,049
1,353
4,708
0
L
1,459
173
0
2,024
5,469
1,580
0
92
5,377
0
24,772
W
Artemis
Pikathebest_
Artemis
3,736
1,342
0
905
3,758
1,240
824
0
3,758
0
35,966
L
Chiron
Skywalk9r
Chiron
896
202
120
1,228
4,063
860
0
1,739
2,296
0
18,674
W
Hercules
Tokethedragon
Hercules
2,367
547
0
1,391
4,315
2,790
345
249
4,066
0
15,643
W
Fenrir
docGrYh
Fenrir
2,173
631
0
4,728
5,933
1,943
0
0
5,933
0
35,777
L
Bacchus
maezhu
Bacchus
801
173
0
810
3,951
2,091
0
1,659
2,292
2,787
0
L
Nemesis
pyrollee
Nemesis
2,433
405
0
1,818
6,988
2,768
0
1,113
5,787
0
27,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
22,373
311
Minions Killed
159
0
Camps Cleared
0
914,766
Distance Traveled
768,237
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,868
687
81
8
0
180,096
0
W
Nu Wa
5,463
546
39
4
0
162,076
0
L
Morgan Le Fay
3,588
359
7
1
0
75,147
0
L
Loki
5,080
508
51
5
0
195,715
1
W
Artemis
6,961
696
80
8
0
167,047
2
L
Chiron
4,424
442
36
4
0
166,161
1
W
Hercules
5,522
552
33
3
0
194,926
1
W
Fenrir
5,801
580
78
8
0
210,621
0
L
Bacchus
4,040
404
9
1
0
130,662
0
L
Nemesis
5,241
524
56
6
0
200,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role