Player Matchup

Baron Samedi
Baron Samedi
Fierce NH
Baron Samedi
Level 61
God Stats
139W - 122L
1,577 SR
Queue Stats
140W - 123L
1,592 Elo+
Solo
Bakasura
Bakasura
SunGodDé
Bakasura
Level 26
God Stats
0W - 2L
1,248 SR
Queue Stats
67W - 152L
1,179 Elo+
Party 1
Ymir
Ymir
ThristMePlz
Ymir
Level 46
God Stats
0W - 5L
1,206 SR
Queue Stats
135W - 275L
1,214 Elo+
Party 1
Team Averages
Level 44
1,344 SR
1,328 Elo+

VS

Team Averages
Level 83
1,301 SR
1,317 Elo+
Athena
Athena
AkA L Lawliet
Athena
Level 107
God Stats
12W - 8L
1,366 SR
Queue Stats
358W - 424L
1,484 Elo+
Solo
Raijin
Raijin
Brendonicous
Raijin
Level 129
God Stats
3W - 4L
1,454 SR
Queue Stats
22W - 23L
1,404 Elo+
Solo
Loki
Loki
TRKS5904
Loki
Level 13
God Stats
1W - 8L
1,082 SR
Queue Stats
5W - 22L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fierce NH
Baron Samedi
18
15 / 6 / 2
13,285
781
22,478
19,787
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
SunGodDé
Bakasura
9
2 / 0 / 7
9,529
561
842
2,377
694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 0 / 8
8,988
529
152
1,487
555
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
11,232
661
9,411
19,229
14,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
14
1 / 6 / 5
10,896
641
5,500
13,798
4,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
14
4 / 9 / 2
11,797
694
4,131
14,670
4,794
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
17
Kills
6
6
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Raijin
1
6
5
0.58
L
Baron Samedi
Fierce NH
Baron Samedi
15
6
2
2.67
L
Bakasura
SunGodDé
Bakasura
2
0
7
5.5
W
Loki
4
9
2
0.56
L
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,472
Damage
19,042
23,651
Taken
47,697
9,245
Mitigated
23,460
5,640
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,411
2,593
250
3,062
19,229
14,484
311
9,322
9,882
34,155
0
W
Raijin
5,500
305
0
713
13,798
4,182
1,633
8,110
5,688
55,273
0
L
Baron Samedi
Fierce NH
Baron Samedi
22,478
1,999
437
4,992
19,787
7,996
0
12,989
6,798
73,568
0
L
Bakasura
SunGodDé
Bakasura
842
648
0
211
2,377
694
0
1,605
772
0
1,933
W
Loki
4,131
792
0
1,908
14,670
4,794
736
6,836
7,759
0
32,431
L
152
115
0
0
1,487
555
0
449
1,038
1,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
33,925
105
Minions Killed
193
2
Camps Cleared
13
422,319
Distance Traveled
829,535
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,232
661
57
3
1
272,470
0
W
Raijin
10,896
641
100
6
5
253,959
1
L
Baron Samedi
13,285
781
95
6
1
294,084
3
L
Bakasura
9,529
561
6
0
1
66,205
1
W
Loki
11,797
694
36
2
7
303,106
4
L
Ymir
8,988
529
4
0
0
62,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role