Player Matchup

Gilgamesh
Gilgamesh
Silver III
II Mane II
Gilgamesh
Silver III
Level 142
God Stats
2W - 0L
1,735 SR
Queue Stats
22W - 18L
1,466 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
iCBodies
Morgan Le Fay
Silver III
Level 143
God Stats
2W - 3L
1,783 SR
Queue Stats
30W - 24L
1,445 MMR
Party 1
Sobek
Sobek
Silver I
wilks211
Sobek
Silver I
Level 135
God Stats
7W - 6L
1,507 SR
Queue Stats
15W - 10L
1,636 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,675 SR
1,516 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,532 SR
1,488 MMR
Neith
Neith
Gold IV
B1GG ZADDY
Neith
Gold IV
Level 157
God Stats
9W - 14L
1,495 SR
Queue Stats
95W - 107L
1,437 MMR
Party 2
Sol
Sol
Platinum III
DasDKIID
Sol
Platinum III
Level 160
God Stats
52W - 44L
1,602 SR
Queue Stats
383W - 370L
1,832 MMR
Party 2
Chaac
Chaac
Silver II
DrSpooby
Chaac
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
II Mane II
Gilgamesh
20
14 / 6 / 9
27,111
661
40,173
52,305
67,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
iCBodies
Morgan Le Fay
20
8 / 11 / 13
24,780
604
51,079
38,594
13,285
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
wilks211
Sobek
20
5 / 6 / 11
23,051
562
29,709
63,294
88,750
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AphroditeAthenaHelCthulhuKumbhakarna

VS

Bans
CabrakanGaneshaAh PuchBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 10 / 6
24,352
594
38,928
36,271
15,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 9 / 11
24,743
603
52,558
43,075
14,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
DrSpooby
Chaac
20
3 / 8 / 10
22,841
557
34,262
62,047
78,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
27
Kills
22
23
Deaths
27
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
11
10
6
1.4
L
8
9
11
1.5
L
Chaac
DrSpooby
Chaac
3
8
10
1
W
Gilgamesh
II Mane II
Gilgamesh
14
6
9
3.08
W
Morgan Le Fay
iCBodies
Morgan Le Fay
8
11
13
1.32
W
Sobek
wilks211
Sobek
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,961
Damage
125,748
154,193
Taken
141,393
169,596
Mitigated
108,616
32,843
Healing
42,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
38,928
13,475
0
5,507
36,271
15,147
1,067
22,742
13,529
0
112,612
L
52,558
2,437
0
18,446
43,075
14,831
732
28,855
14,220
147,235
0
L
Chaac
DrSpooby
Chaac
34,262
5,728
0
18,254
62,047
78,638
0
30,653
31,394
0
113,003
W
Gilgamesh
II Mane II
Gilgamesh
40,173
12,970
306
8,241
52,305
67,561
1,001
16,557
35,025
531
117,578
W
Morgan Le Fay
iCBodies
Morgan Le Fay
51,079
5,777
514
7,876
38,594
13,285
1,966
15,648
22,520
142,614
0
W
Sobek
wilks211
Sobek
29,709
1,679
1,242
14,664
63,294
88,750
873
18,719
43,687
74,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,942
Gold Earned
71,936
353
Minions Killed
432
10
Camps Cleared
16
2,387,023
Distance Traveled
2,129,887
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
24,352
594
123
3
4
677,559
5
L
Sol
24,743
603
146
4
11
727,392
8
L
Chaac
22,841
557
163
4
1
724,936
1
W
Gilgamesh
27,111
661
110
3
3
795,286
13
W
Morgan Le Fay
24,780
604
165
4
7
741,722
2
W
Sobek
23,051
562
78
2
0
850,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role