Player Matchup

Heimdallr
Heimdallr
Bluegito
Heimdallr
Level 89
God Stats
45W - 31L
1,616 SR
Queue Stats
721W - 614L
1,556 Elo+
Solo
Arachne
Arachne
Prealcsa
Arachne
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 175L
1,589 Elo+
Party 2
Ymir
Ymir
TheLingLingV1
Ymir
Level 109
God Stats
2W - 0L
1,553 SR
Queue Stats
99W - 93L
1,593 Elo+
Party 2
Team Averages
Level 110
1,556 SR
1,579 Elo+

VS

Team Averages
Level 90
1,593 SR
1,665 Elo+
Neith
Neith
Gutturals
Neith
Level 126
God Stats
4W - 5L
1,450 SR
Queue Stats
434W - 417L
1,545 Elo+
Solo
Sol
Sol
Noumoo
Sol
Level 16
God Stats
2W - 5L
1,581 SR
Queue Stats
12W - 8L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
mooey
Gilgamesh
Level 129
God Stats
6W - 4L
1,747 SR
Queue Stats
59W - 27L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bluegito
Heimdallr
15
5 / 2 / 7
10,856
724
10,109
10,788
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Prealcsa
Arachne
14
4 / 3 / 7
10,548
703
10,192
14,423
7,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 5 / 9
10,951
730
11,085
15,403
15,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gutturals
Neith
13
5 / 5 / 4
10,070
671
8,889
11,396
4,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Noumoo
Sol
13
3 / 4 / 6
9,927
662
12,080
10,663
4,836
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
mooey
Gilgamesh
12
2 / 4 / 8
9,408
627
12,434
16,902
14,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
13
Kills
10
10
Deaths
13
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bluegito
Heimdallr
5
2
7
4.25
L
Neith
Gutturals
Neith
5
5
4
1.4
L
Sol
Noumoo
Sol
3
4
6
1.5
W
Arachne
Prealcsa
Arachne
4
3
7
2.5
W
4
5
9
1.7
L
Gilgamesh
mooey
Gilgamesh
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,386
Damage
33,403
40,614
Taken
38,961
28,014
Mitigated
23,547
11,610
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bluegito
Heimdallr
10,109
4,707
0
4,511
10,788
4,922
2,480
1,290
9,168
0
46,708
L
Neith
Gutturals
Neith
8,889
3,601
0
2,502
11,396
4,473
797
2,465
8,931
0
43,795
L
Sol
Noumoo
Sol
12,080
3,666
0
3,431
10,663
4,836
910
4,530
6,133
39,965
0
W
Arachne
Prealcsa
Arachne
10,192
4,429
0
3,802
14,423
7,503
389
5,008
9,107
0
31,227
W
11,085
2,241
0
3,297
15,403
15,589
210
6,172
8,615
23,342
0
L
Gilgamesh
mooey
Gilgamesh
12,434
3,002
0
2,943
16,902
14,238
604
4,950
11,952
0
25,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
29,405
149
Minions Killed
186
9
Camps Cleared
5
812,912
Distance Traveled
920,407
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,856
724
71
5
2
249,431
0
L
Neith
10,070
671
67
4
0
249,095
0
L
Sol
9,927
662
80
5
2
258,141
0
W
Arachne
10,548
703
44
3
7
313,643
3
W
Ymir
10,951
730
34
2
0
249,838
2
L
Gilgamesh
9,408
627
39
3
3
413,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role