Player Matchup

Kali
Kali
FadeUSA
Kali
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,518 Elo+
Party 1
Hercules
Hercules
FifeisLife
Hercules
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 51L
1,499 Elo+
Party 1
Ra
Ra
Grenwolk
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Rezity
Chernobog
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
107W - 95L
1,462 Elo+
Solo
Odin
Odin
iZoinkZ
Odin
Level 4
God Stats
2W - 0L
1,764 SR
Queue Stats
3W - 1L
1,685 Elo+
Party 1
Team Averages
Level 33
1,553 SR
1,533 Elo+

VS

Team Averages
Level 10
1,502 SR
1,476 Elo+
Medusa
Medusa
ChrisNotNice
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
Dave8561
Loki
Level 14
God Stats
12W - 11L
1,389 SR
Queue Stats
27W - 30L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Friskymonkey17
Morgan Le Fay
Level 25
God Stats
16W - 8L
1,620 SR
Queue Stats
70W - 69L
1,545 Elo+
Solo
Chaac
Chaac
SoyDaniiel
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
Tadpole89
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
FadeUSA
Kali
17
12 / 1 / 8
13,281
632
13,865
17,190
8,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
FifeisLife
Hercules
17
5 / 2 / 4
11,618
553
7,968
13,696
6,084
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 7 / 7
11,994
571
7,407
12,576
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Rezity
Chernobog
20
21 / 0 / 9
14,488
690
27,916
18,120
8,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
iZoinkZ
Odin
14
3 / 0 / 11
10,870
518
2,314
7,075
3,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 13 / 0
8,068
384
6,372
16,438
5,656
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
14
6 / 6 / 0
9,424
449
7,996
12,704
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Friskymonkey17
Morgan Le Fay
16
3 / 6 / 4
9,872
470
12,051
17,016
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
9
1 / 10 / 2
7,180
342
5,399
15,506
6,309
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Tadpole89
Artio
10
0 / 9 / 1
7,392
352
1,530
16,125
16,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
44
Kills
10
10
Deaths
44
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
13
0
0
L
Loki
6
6
0
1
W
Kali
FadeUSA
Kali
12
1
8
16
W
Hercules
FifeisLife
Hercules
5
2
4
3.5
L
Morgan Le Fay
Friskymonkey17
Morgan Le Fay
3
6
4
0.83
W
3
7
7
0.93
W
Chernobog
Rezity
Chernobog
21
0
9
25.5
L
Chaac
1
10
2
0.2
L
Artio
Tadpole89
Artio
0
9
1
0.06
W
Odin
iZoinkZ
Odin
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,470
Damage
33,348
68,657
Taken
77,789
31,184
Mitigated
40,435
22,575
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,372
3,469
0
14
16,438
5,656
1,010
1,152
15,286
0
49,265
L
Loki
7,996
1,721
0
500
12,704
4,630
0
483
12,221
0
51,950
W
Kali
FadeUSA
Kali
13,865
7,501
0
6,611
17,190
8,475
5,391
1,605
15,585
0
50,887
W
Hercules
FifeisLife
Hercules
7,968
2,786
0
4,047
13,696
6,084
1,740
2,179
11,517
3,014
60,038
L
Morgan Le Fay
Friskymonkey17
Morgan Le Fay
12,051
849
0
4,369
17,016
7,668
416
2,239
14,777
68,865
0
W
7,407
833
3,894
2,874
12,576
4,505
4,181
4,190
8,386
63,495
0
W
Chernobog
Rezity
Chernobog
27,916
19,659
0
5,149
18,120
8,983
2,642
4,828
13,292
0
125,255
L
Chaac
5,399
2,177
0
1,634
15,506
6,309
0
3,254
12,252
0
19,621
L
Artio
Tadpole89
Artio
1,530
689
122
262
16,125
16,172
358
514
15,611
7,805
0
W
Odin
iZoinkZ
Odin
2,314
729
0
0
7,075
3,137
731
844
6,231
0
17,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,251
Gold Earned
41,936
518
Minions Killed
322
0
Camps Cleared
0
2,062,626
Distance Traveled
1,643,440
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,068
384
89
4
0
306,441
2
L
Loki
9,424
449
71
3
0
421,056
4
W
Kali
13,281
632
60
3
0
479,210
0
W
Hercules
11,618
553
115
5
0
429,837
3
L
Morgan Le Fay
9,872
470
122
6
0
326,877
3
W
Ra
11,994
571
137
7
0
352,825
0
W
Chernobog
14,488
690
171
8
0
407,416
0
L
Chaac
7,180
342
29
1
0
293,342
1
L
Artio
7,392
352
11
1
0
295,724
1
W
Odin
10,870
518
35
2
0
393,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role