Player Matchup

Scylla
Scylla
Drsatam
Scylla
Level 68
God Stats
1W - 2L
1,270 SR
Queue Stats
102W - 84L
1,526 Elo+
Solo
Neith
Neith
EtherBunnyXero
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,496 Elo+
Solo
Amaterasu
Amaterasu
LordValentyn
Amaterasu
Level 69
God Stats
2W - 2L
1,460 SR
Queue Stats
141W - 144L
1,534 Elo+
Party 1
Hades
Hades
PrinceofCats3
Hades
Level 155
God Stats
4W - 5L
1,410 SR
Queue Stats
244W - 264L
1,549 Elo+
Party 1
Thanatos
Thanatos
WeeWoo1815
Thanatos
Level 157
God Stats
5W - 4L
1,523 SR
Queue Stats
168W - 182L
1,478 Elo+
Solo
Team Averages
Level 107
1,433 SR
1,517 Elo+

VS

Team Averages
Level 102
1,539 SR
1,542 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
LazyRiv
King Arthur
Level 119
God Stats
2W - 1L
1,735 SR
Queue Stats
339W - 333L
1,444 Elo+
Solo
Olorun
Olorun
Tristis
Olorun
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 42L
1,579 Elo+
Party 3
Nu Wa
Nu Wa
iKreep_u
Nu Wa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,634 Elo+
Party 2
Pele
Pele
kyva_02
Pele
Level 127
God Stats
1W - 1L
1,461 SR
Queue Stats
107W - 83L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drsatam
Scylla
18
6 / 3 / 9
10,869
776
20,215
10,219
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 12
9,367
669
10,981
11,108
4,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
LordValentyn
Amaterasu
16
0 / 5 / 11
9,029
645
4,953
24,825
27,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 6 / 11
10,361
740
13,628
16,053
11,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
WeeWoo1815
Thanatos
13
4 / 7 / 4
8,914
637
6,411
12,556
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 2 / 13
12,187
871
25,614
12,777
5,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
LazyRiv
King Arthur
14
1 / 7 / 15
9,377
670
5,869
19,113
13,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Tristis
Olorun
16
1 / 6 / 12
9,969
712
9,162
13,118
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
iKreep_u
Nu Wa
19
4 / 1 / 18
11,201
800
12,320
7,981
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
kyva_02
Pele
18
9 / 4 / 11
11,630
831
10,583
14,772
7,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
94
17
Kills
25
25
Deaths
20
47
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
13
8.25
L
Scylla
Drsatam
Scylla
6
3
9
3.5
L
3
4
12
2.25
W
King Arthur
LazyRiv
King Arthur
1
7
15
1.21
L
Amaterasu
LordValentyn
Amaterasu
0
5
11
1.1
L
4
6
11
1.58
W
Olorun
Tristis
Olorun
1
6
12
1.17
L
Thanatos
WeeWoo1815
Thanatos
4
7
4
0.86
W
Nu Wa
iKreep_u
Nu Wa
4
1
18
13
W
Pele
kyva_02
Pele
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,188
Damage
63,548
74,761
Taken
67,761
53,231
Mitigated
33,360
30,567
Healing
30,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,614
10,267
2,917
7,611
12,777
5,048
1,349
5,646
7,131
0
45,190
L
Scylla
Drsatam
Scylla
20,215
955
1,078
3,163
10,219
4,182
603
3,263
6,956
44,129
0
L
10,981
2,274
791
2,848
11,108
4,496
86
1,568
9,540
0
27,025
W
King Arthur
LazyRiv
King Arthur
5,869
650
1,201
4,055
19,113
13,590
96
8,812
10,301
341
13,661
L
Amaterasu
LordValentyn
Amaterasu
4,953
859
805
7,895
24,825
27,365
186
7,483
17,342
0
12,900
L
13,628
408
2,738
5,189
16,053
11,431
638
5,618
10,435
35,158
0
W
Olorun
Tristis
Olorun
9,162
6,706
1,011
3,277
13,118
3,848
2,077
8,504
4,614
20,786
0
L
Thanatos
WeeWoo1815
Thanatos
6,411
326
1,337
4,723
12,556
5,757
99
3,628
8,928
0
8,163
W
Nu Wa
iKreep_u
Nu Wa
12,320
2,753
977
3,155
7,981
3,208
1,310
4,706
3,275
29,486
0
W
Pele
kyva_02
Pele
10,583
2,183
887
5,754
14,772
7,666
192
6,175
8,597
0
25,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,540
Gold Earned
54,364
151
Minions Killed
150
0
Camps Cleared
0
1,271,993
Distance Traveled
1,247,280
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,187
871
52
4
0
248,367
0
L
Scylla
10,869
776
50
4
0
246,127
2
L
Neith
9,367
669
24
2
0
244,121
1
W
King Arthur
9,377
670
7
1
0
235,441
2
L
Amaterasu
9,029
645
12
1
0
262,039
1
L
Hades
10,361
740
57
4
0
250,494
1
W
Olorun
9,969
712
36
3
0
234,214
1
L
Thanatos
8,914
637
8
1
0
269,212
0
W
Nu Wa
11,201
800
20
1
0
243,968
1
W
Pele
11,630
831
35
3
0
285,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role