Player Matchup

Tiamat
Tiamat
Dad420-69
Tiamat
Level 43
God Stats
6W - 13L
1,344 SR
Queue Stats
36W - 59L
1,189 Elo+
Party 1
Hades
Hades
Mickey-GTMW
Hades
Level 31
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
Nite_ponnyboy
Guan Yu
Level 27
God Stats
2W - 1L
1,340 SR
Queue Stats
33W - 53L
1,276 Elo+
Party 1
Team Averages
Level 34
1,471 SR
1,309 Elo+

VS

Team Averages
Level 116
1,492 SR
1,393 Elo+
Chiron
Chiron
Kaselnomty1
Chiron
Level 113
God Stats
1W - 2L
1,593 SR
Queue Stats
35W - 35L
1,399 Elo+
Solo
Cerberus
Cerberus
o Indica
Cerberus
Level 124
God Stats
35W - 20L
1,606 SR
Queue Stats
634W - 530L
1,492 Elo+
Party 2
Susano
Susano
thatsdankbud
Susano
Level 111
God Stats
0W - 2L
1,276 SR
Queue Stats
16W - 24L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dad420-69
Tiamat
10
4 / 5 / 7
7,371
737
4,302
8,722
4,467
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
8 / 0 / 5
8,737
874
15,621
12,781
5,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
11
2 / 1 / 6
7,030
703
4,904
8,970
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
4 / 5 / 2
7,236
724
10,909
8,442
3,481
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
o Indica
Cerberus
9
0 / 4 / 5
6,095
610
6,140
13,580
12,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
9
2 / 5 / 3
6,394
639
4,813
7,791
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
6
6
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dad420-69
Tiamat
4
5
7
1.5
L
Chiron
4
5
2
1
W
8
0
5
10.5
W
Guan Yu
2
1
6
5
L
Cerberus
o Indica
Cerberus
0
4
5
0.63
L
Susano
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
21,862
30,473
Taken
29,813
14,821
Mitigated
20,017
13,009
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dad420-69
Tiamat
4,302
120
310
825
8,722
4,467
0
2,179
6,543
14,267
0
L
Chiron
10,909
3,278
572
1,089
8,442
3,481
0
5,830
2,526
0
26,023
W
15,621
3,205
796
9,353
12,781
5,766
526
2,410
10,371
46,140
3,321
W
Guan Yu
4,904
964
586
1,139
8,970
4,588
211
1,923
7,047
0
11,205
L
Cerberus
o Indica
Cerberus
6,140
1,255
0
5,713
13,580
12,409
0
8,061
4,978
16,825
0
L
Susano
4,813
446
0
1,339
7,791
4,127
0
5,218
2,448
0
10,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
19,725
119
Minions Killed
109
7
Camps Cleared
1
567,453
Distance Traveled
503,476
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,371
737
14
1
1
176,954
1
L
Chiron
7,236
724
47
5
1
175,328
2
W
Hades
8,737
874
92
9
4
183,189
1
W
Guan Yu
7,030
703
13
1
2
207,310
0
L
Cerberus
6,095
610
52
5
0
170,354
1
L
Susano
6,394
639
10
1
0
157,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role