Player Matchup

Sun Wukong
Sun Wukong
DiDi_SenSey
Sun Wukong
Level 101
God Stats
151W - 123L
1,550 SR
Queue Stats
574W - 567L
1,530 Elo+
Solo
Charybdis
Charybdis
PainTrain23191
Charybdis
Level 28
God Stats
2W - 2L
1,580 SR
Queue Stats
63W - 73L
1,412 Elo+
Solo
Neith
Neith
Schultz-s13
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,384 Elo+
Solo
Team Averages
Level 52
1,543 SR
1,442 Elo+

VS

Team Averages
Level 71
1,432 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
Ahh_Senpai1
Morgan Le Fay
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 9L
1,434 Elo+
Solo
Tyr
Tyr
MrCush92
Tyr
Level 126
God Stats
4W - 11L
1,415 SR
Queue Stats
118W - 139L
1,611 Elo+
Solo
Thoth
Thoth
RaggedyExpert17
Thoth
Level 61
God Stats
1W - 0L
1,381 SR
Queue Stats
40W - 39L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiDi_SenSey
Sun Wukong
18
13 / 5 / 6
15,507
738
35,080
39,455
35,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
PainTrain23191
Charybdis
15
5 / 10 / 8
13,514
644
10,101
20,070
7,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 12 / 10
13,573
646
12,039
21,261
7,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ahh_Senpai1
Morgan Le Fay
16
6 / 10 / 8
13,759
655
15,724
18,393
7,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
12 / 4 / 15
16,316
777
31,384
29,583
46,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
9 / 8 / 11
15,467
737
21,202
17,823
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
22
Kills
27
27
Deaths
22
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ahh_Senpai1
Morgan Le Fay
6
10
8
1
L
Sun Wukong
DiDi_SenSey
Sun Wukong
13
5
6
3.2
W
12
4
15
4.88
L
Charybdis
PainTrain23191
Charybdis
5
10
8
0.9
W
9
8
11
1.81
L
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,220
Damage
68,310
80,786
Taken
65,799
50,039
Mitigated
60,389
20,092
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ahh_Senpai1
Morgan Le Fay
15,724
1,090
198
1,458
18,393
7,552
396
1,397
16,996
35,504
0
L
Sun Wukong
DiDi_SenSey
Sun Wukong
35,080
8,597
416
16,681
39,455
35,096
62
16,663
22,792
9,473
57,411
W
31,384
4,778
0
8,287
29,583
46,303
0
3,429
26,154
0
59,905
L
Charybdis
PainTrain23191
Charybdis
10,101
7,193
0
232
20,070
7,224
27
9,788
10,282
0
32,013
W
21,202
1,011
253
2,584
17,823
6,534
1,797
1,935
15,888
75,165
0
L
12,039
6,497
0
2,763
21,261
7,719
1,228
10,890
10,371
0
43,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
45,542
159
Minions Killed
194
3
Camps Cleared
13
940,757
Distance Traveled
980,157
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,759
655
41
2
1
277,180
0
L
Sun Wukong
15,507
738
55
3
1
373,919
1
W
Tyr
16,316
777
57
3
6
392,760
1
L
Charybdis
13,514
644
48
2
1
283,228
4
W
Thoth
15,467
737
96
5
6
310,217
0
L
Neith
13,573
646
56
3
1
283,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role