Player Matchup

Nemesis
Nemesis
AllowingCheetah
Nemesis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,067 Elo+
Party 1
Artio
Artio
WrightHandMan98
Artio
Level 103
God Stats
2W - 0L
1,293 SR
Queue Stats
72W - 57L
1,644 Elo+
Party 1
Neith
Neith
soullessging125
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,008 Elo+
Party 1
Team Averages
Level 39
1,431 SR
1,239 Elo+

VS

Team Averages
Level 47
1,351 SR
1,170 Elo+
Tsukuyomi
Tsukuyomi
Mr GrownAsMan
Tsukuyomi
Level 25
God Stats
78W - 78L
1,387 SR
Queue Stats
351W - 507L
1,193 Elo+
Party 2
Freya
Freya
NewYork Kid 93
Freya
Level 56
God Stats
9W - 16L
1,368 SR
Queue Stats
184W - 289L
1,149 Elo+
Party 2
Bacchus
Bacchus
TW0NS BANK
Bacchus
Level 61
God Stats
31W - 35L
1,299 SR
Queue Stats
150W - 222L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 7
12,098
712
9,511
15,896
5,901
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 3 / 4
12,864
757
19,931
28,523
28,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 8 / 6
10,596
623
7,359
11,919
4,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mr GrownAsMan
Tsukuyomi
15
5 / 5 / 8
11,665
686
14,158
15,898
5,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
7 / 7 / 6
11,251
662
12,360
18,368
11,814
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
TW0NS BANK
Bacchus
14
7 / 3 / 6
11,935
702
13,692
12,986
12,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
15
Kills
19
19
Deaths
15
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
8
7
1.06
L
Tsukuyomi
Mr GrownAsMan
Tsukuyomi
5
5
8
1.8
L
7
7
6
1.43
L
Bacchus
TW0NS BANK
Bacchus
7
3
6
3.33
W
8
3
4
3.33
W
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,801
Damage
40,210
56,338
Taken
47,252
38,483
Mitigated
29,955
9,757
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,511
4,365
0
1,542
15,896
5,901
753
6,413
9,483
0
28,544
L
Tsukuyomi
Mr GrownAsMan
Tsukuyomi
14,158
3,707
0
1,090
15,898
5,886
91
5,927
9,971
0
40,079
L
12,360
4,969
0
1,300
18,368
11,814
125
7,577
10,791
23,163
0
L
Bacchus
TW0NS BANK
Bacchus
13,692
1,858
0
0
12,986
12,255
0
6,654
6,332
24,270
0
W
19,931
1,034
1,107
5,866
28,523
28,181
0
13,117
15,406
48,438
0
W
7,359
3,666
0
1,242
11,919
4,401
1,156
7,194
4,725
0
23,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
34,851
127
Minions Killed
94
8
Camps Cleared
2
856,288
Distance Traveled
839,661
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,098
712
42
2
3
302,967
3
L
Tsukuyomi
11,665
686
45
3
1
305,459
3
L
Freya
11,251
662
29
2
1
256,441
1
L
Bacchus
11,935
702
20
1
0
277,761
1
W
Artio
12,864
757
53
3
3
316,817
1
W
Neith
10,596
623
32
2
2
236,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role