Player Matchup

Kali
Kali
Kenuki
Kali
Level 14
God Stats
0W - 2L
1,363 SR
Queue Stats
10W - 24L
1,342 Elo+
Solo
Ra
Ra
MalosDacos
Ra
Level 14
God Stats
1W - 3L
1,681 SR
Queue Stats
17W - 22L
1,223 Elo+
Party 2
Fafnir
Fafnir
Nachtgiger557
Fafnir
Level 24
God Stats
24W - 17L
1,503 SR
Queue Stats
67W - 86L
1,243 Elo+
Party 1
Pele
Pele
ODxBrasi
Pele
Level 26
God Stats
15W - 16L
1,505 SR
Queue Stats
54W - 78L
1,245 Elo+
Party 1
Medusa
Medusa
TranChiliZzanT-
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,223 Elo+
Party 2
Team Averages
Level 16
1,510 SR
1,255 Elo+

VS

Team Averages
Level 19
1,548 SR
1,449 Elo+
Neith
Neith
DomzDaay
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
LOGAN1809
Cu Chulainn
Level 27
God Stats
11W - 13L
1,488 SR
Queue Stats
92W - 115L
1,367 Elo+
Solo
Nemesis
Nemesis
TROSCAN
Nemesis
Level 11
God Stats
1W - 0L
1,327 SR
Queue Stats
5W - 3L
1,582 Elo+
Solo
Chronos
Chronos
Yaweelcom
Chronos
Level 29
God Stats
6W - 3L
1,729 SR
Queue Stats
215W - 216L
1,548 Elo+
Solo
Hera
Hera
zohidov
Hera
Level 17
God Stats
1W - 2L
1,696 SR
Queue Stats
11W - 12L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Kenuki
Kali
13
3 / 7 / 3
9,164
436
4,055
21,098
9,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 10 / 7
9,687
461
13,738
15,499
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 9
8,898
424
6,153
19,801
19,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
15
7 / 8 / 3
10,153
483
15,837
17,236
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 8 / 3
9,480
451
5,605
14,482
4,848
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DomzDaay
Neith
12
1 / 4 / 6
9,015
429
3,291
7,596
2,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
LOGAN1809
Cu Chulainn
17
5 / 5 / 16
11,474
546
9,978
18,074
10,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
TROSCAN
Nemesis
17
12 / 3 / 11
12,250
583
15,756
15,695
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Yaweelcom
Chronos
20
17 / 0 / 13
14,730
701
26,103
20,572
8,372
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
zohidov
Hera
15
4 / 3 / 17
10,620
506
12,130
9,090
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
15
Kills
39
40
Deaths
15
25
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Neith
DomzDaay
Neith
1
4
6
1
L
Kali
Kenuki
Kali
3
7
3
0.64
W
Cu Chulainn
LOGAN1809
Cu Chulainn
5
5
16
2.6
L
1
10
7
0.45
L
1
7
9
0.79
L
Pele
7
8
3
1.06
W
Nemesis
TROSCAN
Nemesis
12
3
11
5.83
L
3
8
3
0.56
W
Chronos
Yaweelcom
Chronos
17
0
13
23.5
W
Hera
zohidov
Hera
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,388
Damage
67,258
88,116
Taken
71,027
47,488
Mitigated
31,219
9,546
Healing
22,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DomzDaay
Neith
3,291
851
0
1,672
7,596
2,137
970
2,169
5,427
0
22,332
L
Kali
Kenuki
Kali
4,055
1,574
0
3,470
21,098
9,988
0
7,795
13,303
0
47,596
W
Cu Chulainn
LOGAN1809
Cu Chulainn
9,978
4,026
0
6,440
18,074
10,201
23
5,321
12,753
0
52,732
L
13,738
1,716
1,463
1,611
15,499
6,572
0
8,582
6,917
86,558
0
L
6,153
2,007
0
540
19,801
19,465
235
10,386
9,415
16,132
0
L
Pele
15,837
3,661
0
2,010
17,236
6,615
410
6,110
11,126
441
59,672
W
Nemesis
TROSCAN
Nemesis
15,756
6,878
0
4,380
15,695
7,655
447
5,703
9,992
0
83,181
L
5,605
1,947
0
452
14,482
4,848
753
5,360
9,122
0
47,278
W
Chronos
Yaweelcom
Chronos
26,103
10,787
0
8,675
20,572
8,372
5,573
6,175
14,397
151,656
0
W
Hera
zohidov
Hera
12,130
3,537
0
1,730
9,090
2,854
1,070
2,887
6,203
45,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,382
Gold Earned
58,089
393
Minions Killed
453
0
Camps Cleared
0
1,747,059
Distance Traveled
1,941,561
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,015
429
29
1
0
318,567
1
L
Kali
9,164
436
69
3
0
356,763
3
W
Cu Chulainn
11,474
546
65
3
0
425,955
9
L
Ra
9,687
461
144
7
0
356,540
5
L
Fafnir
8,898
424
15
1
0
346,843
0
L
Pele
10,153
483
86
4
0
336,286
4
W
Nemesis
12,250
583
82
4
0
400,629
2
L
Medusa
9,480
451
79
4
0
350,627
4
W
Chronos
14,730
701
213
10
0
427,836
0
W
Hera
10,620
506
64
3
0
368,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role