Player Matchup

Janus
Janus
BAESALTY
Janus
Level 26
God Stats
8W - 10L
1,320 SR
Queue Stats
16W - 16L
1,248 Elo+
Party 3
Neith
Neith
JorgeFloyd 8027
Neith
Level 7
God Stats
6W - 2L
1,664 SR
Queue Stats
7W - 4L
1,400 Elo+
Party 2
Bacchus
Bacchus
TheQuadFather69
Bacchus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 67L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
The_BFG26
Cthulhu
Level 25
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 5L
1,133 Elo+
Party 3
Mercury
Mercury
trifshop
Mercury
Level 14
God Stats
9W - 9L
1,498 SR
Queue Stats
22W - 27L
1,255 Elo+
Solo
Team Averages
Level 26
1,504 SR
1,277 Elo+

VS

Team Averages
Level 25
1,480 SR
1,289 Elo+
Loki
Loki
DanteDupree
Loki
Level 15
God Stats
5W - 4L
1,511 SR
Queue Stats
13W - 15L
1,205 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MsrOLE
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
NutZillaa
Gilgamesh
Level 28
God Stats
24W - 10L
1,629 SR
Queue Stats
69W - 70L
1,354 Elo+
Party 1
Set
Set
richmoose69
Set
Level 29
God Stats
20W - 24L
1,389 SR
Queue Stats
86W - 109L
1,287 Elo+
Party 1
Thoth
Thoth
rios117usa
Thoth
Level 25
God Stats
27W - 26L
1,372 SR
Queue Stats
28W - 29L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BAESALTY
Janus
14
1 / 10 / 0
9,093
413
9,257
16,414
4,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 9 / 1
7,070
321
2,686
9,964
2,023
Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 0
7,554
343
1,719
5,020
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
The_BFG26
Cthulhu
12
1 / 15 / 0
8,025
365
7,098
22,175
15,769
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
trifshop
Mercury
16
3 / 7 / 0
10,067
458
4,916
18,872
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 5
11,953
543
4,350
14,294
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
MsrOLE
Ah Muzen Cab
17
9 / 1 / 12
11,705
532
13,974
8,293
3,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
NutZillaa
Gilgamesh
18
4 / 1 / 0
11,930
542
7,710
13,951
15,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
18 / 2 / 3
13,346
607
15,660
16,109
8,085
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
16
5 / 3 / 5
11,219
510
9,417
9,100
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
5
Kills
39
41
Deaths
9
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
BAESALTY
Janus
1
10
0
0.1
W
3
2
5
2.75
L
0
9
1
0.06
W
Ah Muzen Cab
MsrOLE
Ah Muzen Cab
9
1
12
15
W
Gilgamesh
NutZillaa
Gilgamesh
4
1
0
4
L
0
0
0
0
L
Cthulhu
The_BFG26
Cthulhu
1
15
0
0.07
W
18
2
3
9.75
W
Thoth
5
3
5
2.5
L
Mercury
trifshop
Mercury
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
51,111
72,445
Taken
61,747
30,897
Mitigated
35,718
10,003
Healing
24,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BAESALTY
Janus
9,257
1,373
0
2,948
16,414
4,151
912
3,714
12,700
55,627
0
W
4,350
1,415
0
7,382
14,294
5,510
0
2,537
11,757
0
102,723
L
2,686
1,545
0
1,665
9,964
2,023
120
0
9,964
0
20,813
W
Ah Muzen Cab
MsrOLE
Ah Muzen Cab
13,974
8,495
0
3,955
8,293
3,278
2,944
3,058
5,235
0
58,705
W
Gilgamesh
NutZillaa
Gilgamesh
7,710
2,117
0
4,456
13,951
15,646
2,954
4,161
9,790
0
65,343
L
1,719
165
0
767
5,020
3,360
0
66
4,954
16,910
0
L
Cthulhu
The_BFG26
Cthulhu
7,098
1,107
65
0
22,175
15,769
44
2,140
20,035
29,319
0
W
15,660
9,854
0
6,844
16,109
8,085
3,812
4,668
11,441
0
84,366
W
Thoth
9,417
582
0
2,189
9,100
3,199
4,436
4,241
4,859
52,994
0
L
Mercury
trifshop
Mercury
4,916
3,778
0
4,558
18,872
5,594
0
3,497
15,375
0
67,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,809
Gold Earned
60,153
360
Minions Killed
584
0
Camps Cleared
0
1,493,665
Distance Traveled
2,074,328
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,093
413
108
5
0
344,411
0
W
Loki
11,953
543
141
6
0
445,937
3
L
Neith
7,070
321
48
2
0
214,822
1
W
Ah Muzen Cab
11,705
532
96
4
0
386,632
0
W
Gilgamesh
11,930
542
139
6
0
427,561
2
L
Bacchus
7,554
343
43
2
0
245,219
4
L
Cthulhu
8,025
365
44
2
0
358,775
5
W
Set
13,346
607
117
5
0
453,482
0
W
Thoth
11,219
510
91
4
0
360,716
0
L
Mercury
10,067
458
117
5
0
330,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role