Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkFlowerPrince
Morgan Le Fay
Level 48
God Stats
4W - 8L
1,631 SR
Queue Stats
9W - 14L
1,509 Elo+
Party 1
Fenrir
Fenrir
KIngOfGaming323
Fenrir
Level 157
God Stats
1W - 1L
1,470 SR
Queue Stats
36W - 39L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
Solel_
Cernunnos
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 1
Team Averages
Level 101
1,534 SR
1,497 Elo+

VS

Team Averages
Level 84
1,430 SR
1,425 Elo+
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BILAL-KHAN-187
Neith
Level 86
God Stats
165W - 217L
1,448 SR
Queue Stats
442W - 531L
1,431 Elo+
Solo
Tyr
Tyr
vKruux
Tyr
Level 26
God Stats
11W - 15L
1,341 SR
Queue Stats
16W - 22L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkFlowerPrince
Morgan Le Fay
11
0 / 7 / 3
8,179
584
13,178
13,257
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 9 / 1
9,736
695
10,283
17,650
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Solel_
Cernunnos
11
1 / 9 / 3
8,211
587
9,222
17,633
6,550
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 4 / 13
9,426
673
8,505
11,053
4,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
18 / 0 / 6
12,216
873
22,027
9,887
4,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
vKruux
Tyr
15
5 / 1 / 15
10,621
759
11,460
23,364
17,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
25
25
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
4
13
2.13
W
18
0
6
21
L
Morgan Le Fay
DarkFlowerPrince
Morgan Le Fay
0
7
3
0.21
L
4
9
1
0.5
L
Cernunnos
Solel_
Cernunnos
1
9
3
0.28
W
Tyr
vKruux
Tyr
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,683
Damage
41,992
48,540
Taken
44,304
29,258
Mitigated
25,890
2,332
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,505
322
808
2,676
11,053
4,809
244
4,400
6,653
30,809
0
W
22,027
13,865
347
3,934
9,887
4,012
2,343
3,680
6,207
0
67,118
L
Morgan Le Fay
DarkFlowerPrince
Morgan Le Fay
13,178
2,144
0
375
13,257
5,215
0
2,614
10,643
42,102
0
L
10,283
2,938
0
1,646
17,650
17,493
0
3,232
14,418
6,904
11,756
L
Cernunnos
Solel_
Cernunnos
9,222
3,855
0
311
17,633
6,550
0
3,215
14,418
0
22,996
W
Tyr
vKruux
Tyr
11,460
1,288
0
11,983
23,364
17,069
0
8,642
14,722
0
28,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,126
Gold Earned
32,263
111
Minions Killed
176
2
Camps Cleared
12
672,218
Distance Traveled
793,572
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,426
673
43
3
4
231,886
7
W
Neith
12,216
873
89
6
6
257,377
1
L
Morgan Le Fay
8,179
584
61
4
1
218,752
1
L
Fenrir
9,736
695
19
1
1
232,302
0
L
Cernunnos
8,211
587
31
2
0
221,164
0
W
Tyr
10,621
759
44
3
2
304,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role