Player Matchup

Ares
Ares
BronzeSentinel
Ares
Level 122
God Stats
16W - 3L
1,499 SR
Queue Stats
168W - 97L
1,707 Elo+
Party 1
Ymir
Ymir
KoiFish714
Ymir
Level 69
God Stats
30W - 5L
1,802 SR
Queue Stats
55W - 11L
1,760 Elo+
Party 1
Cthulhu
Cthulhu
sggntphcm
Cthulhu
Level 158
God Stats
19W - 16L
1,645 SR
Queue Stats
427W - 262L
1,734 Elo+
Party 1
Xing Tian
Xing Tian
xIZeratulIx
Xing Tian
Level 16
God Stats
127W - 42L
1,880 SR
Queue Stats
241W - 78L
1,821 Elo+
Party 1
Cabrakan
Cabrakan
xKid-Elix
Cabrakan
Level 160
God Stats
14W - 3L
1,299 SR
Queue Stats
358W - 228L
1,717 Elo+
Party 1
Team Averages
Level 105
1,625 SR
1,748 Elo+

VS

Team Averages
Level 69
1,576 SR
1,556 Elo+
Danzaburou
Danzaburou
Hodor2
Danzaburou
Level 28
God Stats
49W - 18L
1,738 SR
Queue Stats
183W - 62L
1,728 Elo+
Party 2
Nu Wa
Nu Wa
Lapida
Nu Wa
Level 66
God Stats
68W - 72L
1,465 SR
Queue Stats
473W - 556L
1,485 Elo+
Party 3
King Arthur
King Arthur
OldTrombones
King Arthur
Level 128
God Stats
17W - 20L
1,500 SR
Queue Stats
373W - 212L
1,649 Elo+
Party 2
Merlin
Merlin
Tewlxal6
Merlin
Level 38
God Stats
11W - 19L
1,585 SR
Queue Stats
434W - 499L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Yhtill
Gilgamesh
Level 87
God Stats
52W - 33L
1,592 SR
Queue Stats
978W - 1,082L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 26
13,162
1,097
11,686
12,151
19,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
4 / 1 / 22
11,377
948
6,232
12,702
20,184
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
sggntphcm
Cthulhu
20
11 / 1 / 22
13,884
1,157
28,364
18,220
26,414
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
xIZeratulIx
Xing Tian
20
8 / 1 / 25
12,797
1,066
19,175
16,199
23,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cabrakan
xKid-Elix
Cabrakan
20
10 / 0 / 24
12,804
1,067
31,275
17,087
32,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

243

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hodor2
Danzaburou
17
2 / 7 / 1
11,288
941
17,291
15,754
6,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Lapida
Nu Wa
17
1 / 10 / 0
10,370
864
14,404
17,925
8,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
OldTrombones
King Arthur
17
0 / 1 / 1
10,091
841
10,758
17,170
28,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Tewlxal6
Merlin
17
0 / 11 / 2
10,413
868
14,543
21,358
9,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Yhtill
Gilgamesh
17
0 / 9 / 2
10,680
890
12,856
31,001
14,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
9
38
Kills
3
3
Deaths
38
119
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
26
18
L
Danzaburou
Hodor2
Danzaburou
2
7
1
0.36
W
4
1
22
15
L
Nu Wa
Lapida
Nu Wa
1
10
0
0.1
L
King Arthur
OldTrombones
King Arthur
0
1
1
0.5
L
Merlin
Tewlxal6
Merlin
0
11
2
0.09
L
Gilgamesh
Yhtill
Gilgamesh
0
9
2
0.11
W
Cthulhu
sggntphcm
Cthulhu
11
1
22
22
W
Xing Tian
xIZeratulIx
Xing Tian
8
1
25
20.5
W
Cabrakan
xKid-Elix
Cabrakan
10
0
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,732
Damage
69,852
76,359
Taken
103,208
122,054
Mitigated
67,989
9,115
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,686
603
0
1,638
12,151
19,078
0
4,629
6,976
18,127
0
L
Danzaburou
Hodor2
Danzaburou
17,291
9,292
0
2,064
15,754
6,885
0
15,289
465
0
51,047
W
6,232
761
0
952
12,702
20,184
0
4,738
7,318
15,215
0
L
Nu Wa
Lapida
Nu Wa
14,404
3,629
362
679
17,925
8,158
0
17,618
307
28,765
0
L
King Arthur
OldTrombones
King Arthur
10,758
1,167
0
14
17,170
28,337
0
15,918
1,252
0
23,010
L
Merlin
Tewlxal6
Merlin
14,543
1,322
192
695
21,358
9,678
0
20,470
888
40,463
0
L
Gilgamesh
Yhtill
Gilgamesh
12,856
2,216
0
132
31,001
14,931
0
27,437
3,564
8,103
24,320
W
Cthulhu
sggntphcm
Cthulhu
28,364
838
3,972
2,553
18,220
26,414
0
6,757
10,878
85,091
0
W
Xing Tian
xIZeratulIx
Xing Tian
19,175
853
0
0
16,199
23,768
0
6,308
9,295
35,444
0
W
Cabrakan
xKid-Elix
Cabrakan
31,275
1,609
0
0
17,087
32,610
0
7,575
8,954
52,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,024
Gold Earned
52,842
236
Minions Killed
230
4
Camps Cleared
7
1,190,054
Distance Traveled
1,065,445
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,162
1,097
11
1
1
237,733
0
L
Danzaburou
11,288
941
79
7
2
215,539
1
W
Ymir
11,377
948
22
2
0
209,280
0
L
Nu Wa
10,370
864
36
3
0
194,446
1
L
King Arthur
10,091
841
30
3
1
242,073
0
L
Merlin
10,413
868
55
5
2
179,749
7
L
Gilgamesh
10,680
890
30
3
2
233,638
1
W
Cthulhu
13,884
1,157
142
12
2
268,836
2
W
Xing Tian
12,797
1,066
26
2
0
242,532
0
W
Cabrakan
12,804
1,067
35
3
1
231,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role