Player Matchup

Baron Samedi
Baron Samedi
KaptainKranch
Baron Samedi
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 31L
1,784 Elo+
Party 1
Set
Set
OneKillNoSkill
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,748 Elo+
Party 1
Odin
Odin
PopSmoke1999
Odin
Level 6
God Stats
77W - 9L
1,769 SR
Queue Stats
106W - 23L
1,609 Elo+
Party 1
Artemis
Artemis
Vayash
Artemis
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
420W - 218L
1,639 Elo+
Party 1
Hera
Hera
emolinia
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
953 Elo+
Solo
Team Averages
Level 26
1,554 SR
1,547 Elo+

VS

Team Averages
Level 31
1,430 SR
1,374 Elo+
Hachiman
Hachiman
BettoFlores
Hachiman
Level 8
God Stats
5W - 9L
1,302 SR
Queue Stats
77W - 118L
1,178 Elo+
Solo
Merlin
Merlin
ElPatroN284
Merlin
Level 18
God Stats
4W - 6L
1,437 SR
Queue Stats
17W - 21L
1,394 Elo+
Solo
Bellona
Bellona
Haji
Bellona
Level 106
God Stats
3W - 5L
1,444 SR
Queue Stats
11W - 12L
1,511 Elo+
Party 2
Ymir
Ymir
Kakol021
Ymir
Level 11
God Stats
4W - 6L
1,547 SR
Queue Stats
8W - 7L
1,511 Elo+
Party 2
Artemis
Artemis
Mcbutta
Artemis
Level 14
God Stats
47W - 49L
1,418 SR
Queue Stats
287W - 280L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KaptainKranch
Baron Samedi
20
15 / 1 / 24
14,757
1,342
30,017
13,475
8,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 6 / 29
11,721
1,066
11,506
13,991
7,254
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 9 / 27
11,716
1,065
8,234
16,229
14,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Vayash
Artemis
20
20 / 3 / 20
15,295
1,390
44,788
16,187
6,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
17
1 / 4 / 13
10,087
917
3,945
8,974
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

124

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BettoFlores
Hachiman
18
6 / 8 / 10
11,882
1,080
11,542
15,815
6,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
0 / 11 / 18
10,742
977
11,921
20,469
8,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Haji
Bellona
19
11 / 5 / 10
13,194
1,199
16,302
21,453
17,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
18
4 / 9 / 15
12,063
1,097
8,805
26,461
37,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Mcbutta
Artemis
18
2 / 11 / 13
11,346
1,031
15,151
18,678
7,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
89
44
Kills
23
23
Deaths
44
113
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BettoFlores
Hachiman
6
8
10
1.38
L
Merlin
0
11
18
0.82
L
Bellona
Haji
Bellona
11
5
10
3.2
L
Ymir
4
9
15
1.28
W
Baron Samedi
KaptainKranch
Baron Samedi
15
1
24
27
L
Artemis
Mcbutta
Artemis
2
11
13
0.77
W
5
6
29
3.25
W
3
9
27
1.83
W
Artemis
Vayash
Artemis
20
3
20
10
W
Hera
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,490
Damage
63,721
68,856
Taken
102,876
40,125
Mitigated
77,524
17,157
Healing
2,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BettoFlores
Hachiman
11,542
6,621
0
0
15,815
6,233
0
6,425
9,390
0
27,973
L
Merlin
11,921
1,606
0
131
20,469
8,390
0
5,276
15,193
32,714
0
L
Bellona
Haji
Bellona
16,302
4,266
0
943
21,453
17,882
0
7,972
13,481
3,099
31,298
L
Ymir
8,805
1,121
0
326
26,461
37,112
0
8,092
18,369
20,071
0
W
Baron Samedi
KaptainKranch
Baron Samedi
30,017
2,616
5,365
6,509
13,475
8,354
0
4,514
8,961
44,589
0
L
Artemis
Mcbutta
Artemis
15,151
7,170
0
1,012
18,678
7,907
0
6,197
12,481
0
44,098
W
11,506
4,561
0
501
13,991
7,254
0
5,514
8,477
0
18,464
W
8,234
3,254
0
101
16,229
14,601
0
4,031
12,198
0
18,766
W
Artemis
Vayash
Artemis
44,788
28,844
0
4,681
16,187
6,742
0
5,606
10,581
0
85,063
W
Hera
3,945
1,852
0
0
8,974
3,174
0
2,089
6,885
14,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,576
Gold Earned
59,227
181
Minions Killed
200
3
Camps Cleared
3
927,571
Distance Traveled
927,116
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,882
1,080
26
2
1
175,671
2
L
Merlin
10,742
977
52
5
1
193,405
0
L
Bellona
13,194
1,199
26
2
0
223,822
0
L
Ymir
12,063
1,097
26
2
0
161,938
1
W
Baron Samedi
14,757
1,342
36
3
0
229,486
1
L
Artemis
11,346
1,031
70
6
1
172,280
0
W
Set
11,721
1,066
17
2
0
168,369
7
W
Odin
11,716
1,065
19
2
2
180,881
0
W
Artemis
15,295
1,390
86
8
1
188,622
0
W
Hera
10,087
917
23
2
0
160,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role