Player Matchup

Tsukuyomi
Tsukuyomi
Ajam21
Tsukuyomi
Level 8
God Stats
13W - 10L
1,434 SR
Queue Stats
63W - 77L
1,375 Elo+
Solo
Scylla
Scylla
DioCristo123
Scylla
Level 12
God Stats
4W - 6L
1,645 SR
Queue Stats
87W - 107L
1,431 Elo+
Solo
Bellona
Bellona
Kalashnikovski
Bellona
Level 14
God Stats
1W - 1L
1,340 SR
Queue Stats
10W - 12L
1,375 Elo+
Solo
Cerberus
Cerberus
midasik1337
Cerberus
Level 13
God Stats
3W - 3L
1,503 SR
Queue Stats
15W - 24L
1,408 Elo+
Solo
Tiamat
Tiamat
看招哐哐哐
Tiamat
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
81W - 58L
1,568 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,431 Elo+

VS

Team Averages
Level 16
1,474 SR
1,403 Elo+
Olorun
Olorun
Djocer
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
DonBulano77
Chiron
Level 14
God Stats
11W - 17L
1,472 SR
Queue Stats
37W - 56L
1,260 Elo+
Solo
Horus
Horus
Kenuki
Horus
Level 14
God Stats
0W - 4L
1,179 SR
Queue Stats
10W - 24L
1,356 Elo+
Solo
Loki
Loki
Nachtgiger557
Loki
Level 24
God Stats
0W - 8L
1,259 SR
Queue Stats
67W - 86L
1,250 Elo+
Solo
Kuzenbo
Kuzenbo
lHaveDepression
Kuzenbo
Level 16
God Stats
5W - 5L
1,958 SR
Queue Stats
182W - 147L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ajam21
Tsukuyomi
12
5 / 3 / 0
7,833
490
3,059
10,495
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
6
0 / 1 / 1
5,582
349
974
2,727
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 3
7,670
479
4,805
8,449
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
midasik1337
Cerberus
13
1 / 2 / 3
7,691
481
5,844
11,419
8,928
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 1 / 2
8,577
536
8,197
7,972
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Djocer
Olorun
13
1 / 8 / 3
7,978
499
6,892
10,501
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
12
1 / 1 / 0
7,280
455
4,447
6,811
1,826
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Kenuki
Horus
1
0 / 0 / 0
4,695
293
0
0
0
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 5 / 0
7,232
452
3,455
9,405
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 2
8,198
512
7,022
8,738
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
7
8
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ajam21
Tsukuyomi
5
3
0
1.67
W
Scylla
0
1
1
0.5
L
Olorun
Djocer
Olorun
1
8
3
0.31
L
Chiron
1
1
0
1
W
2
1
3
3.5
L
Horus
Kenuki
Horus
0
0
0
0
L
3
5
0
0.6
L
2
0
2
3
W
Cerberus
midasik1337
Cerberus
1
2
3
1.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
21,816
41,062
Taken
35,455
21,826
Mitigated
17,606
10,281
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ajam21
Tsukuyomi
3,059
648
0
3,300
10,495
3,380
426
1,940
8,555
0
39,590
W
Scylla
974
649
0
500
2,727
476
0
1,293
1,434
7,301
0
L
Olorun
Djocer
Olorun
6,892
3,718
153
1,899
10,501
2,771
2,608
6,815
3,686
38,773
4,447
L
Chiron
4,447
897
588
2,213
6,811
1,826
1,370
4,103
2,708
0
34,307
W
4,805
1,702
0
1,263
8,449
4,615
2,096
3,446
5,003
0
32,921
L
Horus
Kenuki
Horus
0
0
0
0
0
0
0
0
0
0
0
L
3,455
1,041
0
130
9,405
2,459
0
1,886
7,519
0
40,899
L
7,022
3,165
0
1,065
8,738
10,550
200
2,118
6,469
32,420
0
W
Cerberus
midasik1337
Cerberus
5,844
899
0
2,642
11,419
8,928
240
3,113
8,306
37,200
0
W
8,197
701
0
2,576
7,972
4,427
1,382
3,060
4,912
51,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,353
Gold Earned
35,383
347
Minions Killed
246
0
Camps Cleared
0
1,311,353
Distance Traveled
1,122,309
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,833
490
75
5
0
323,912
0
W
Scylla
5,582
349
13
1
0
117,853
0
L
Olorun
7,978
499
84
5
0
255,739
2
L
Chiron
7,280
455
62
4
0
242,797
0
W
Bellona
7,670
479
71
4
0
341,106
0
L
Horus
4,695
293
0
0
0
0
0
L
Loki
7,232
452
63
4
0
310,997
2
L
Kuzenbo
8,198
512
37
2
0
312,776
3
W
Cerberus
7,691
481
88
6
0
269,740
0
W
Tiamat
8,577
536
100
6
0
258,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role