Player Matchup

Cthulhu
Cthulhu
BillyMfMaize
Cthulhu
Level 62
God Stats
9W - 3L
1,729 SR
Queue Stats
30W - 27L
1,504 Elo+
Party 3
Xbalanque
Xbalanque
DatBishBoi
Xbalanque
Level 49
God Stats
14W - 10L
1,546 SR
Queue Stats
30W - 27L
1,504 Elo+
Party 3
Ra
Ra
ElTuetue204
Ra
Level 66
God Stats
11W - 9L
1,605 SR
Queue Stats
294W - 309L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
New_Deimos
Tsukuyomi
Level 67
God Stats
6W - 2L
1,441 SR
Queue Stats
387W - 374L
1,560 Elo+
Party 2
Scylla
Scylla
POpkornplaya X5
Scylla
Level 69
God Stats
27W - 18L
1,684 SR
Queue Stats
706W - 702L
1,524 Elo+
Solo
Team Averages
Level 63
1,601 SR
1,529 Elo+

VS

Team Averages
Level 72
1,459 SR
1,443 Elo+
Cthulhu
Cthulhu
Chumus
Cthulhu
Level 98
God Stats
0W - 2L
1,354 SR
Queue Stats
11W - 9L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dr i832
Tsukuyomi
Level 109
God Stats
49W - 48L
1,604 SR
Queue Stats
397W - 412L
1,490 Elo+
Solo
Charybdis
Charybdis
ElesisRising
Charybdis
Level 84
God Stats
15W - 22L
1,344 SR
Queue Stats
32W - 44L
1,371 Elo+
Party 1
Zeus
Zeus
Ilie Wolf
Zeus
Level 46
God Stats
1W - 2L
1,504 SR
Queue Stats
86W - 96L
1,491 Elo+
Solo
Anubis
Anubis
OmegaHades
Anubis
Level 21
God Stats
1W - 5L
1,487 SR
Queue Stats
59W - 66L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BillyMfMaize
Cthulhu
20
1 / 6 / 22
12,177
1,015
15,887
28,900
30,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
DatBishBoi
Xbalanque
19
5 / 4 / 11
12,896
1,075
17,384
15,060
6,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 3 / 11
13,121
1,093
12,398
19,112
8,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
New_Deimos
Tsukuyomi
19
8 / 7 / 12
13,031
1,086
31,290
16,492
7,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 1 / 13
13,917
1,160
22,142
11,620
4,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

122

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chumus
Cthulhu
19
1 / 3 / 15
11,901
992
18,520
30,981
25,346
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Dr i832
Tsukuyomi
19
6 / 5 / 13
13,020
1,085
25,389
18,928
7,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ElesisRising
Charybdis
18
7 / 4 / 10
12,587
1,049
14,032
19,459
6,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
18
5 / 8 / 8
12,696
1,058
16,495
16,734
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
OmegaHades
Anubis
18
2 / 8 / 9
11,506
959
10,904
18,882
8,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
76
28
Kills
21
21
Deaths
28
69
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BillyMfMaize
Cthulhu
1
6
22
2
L
Cthulhu
Chumus
Cthulhu
1
3
15
2.83
W
Xbalanque
DatBishBoi
Xbalanque
5
4
11
2.63
L
Tsukuyomi
Dr i832
Tsukuyomi
6
5
13
2.5
W
5
3
11
3.5
L
Charybdis
ElesisRising
Charybdis
7
4
10
3
L
Zeus
5
8
8
1.13
W
Tsukuyomi
New_Deimos
Tsukuyomi
8
7
12
2
L
Anubis
OmegaHades
Anubis
2
8
9
0.81
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,101
Damage
85,340
91,184
Taken
104,984
57,840
Mitigated
52,286
21,724
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BillyMfMaize
Cthulhu
15,887
752
649
7,147
28,900
30,360
0
12,565
15,867
28,692
0
L
Cthulhu
Chumus
Cthulhu
18,520
1,438
782
2,584
30,981
25,346
0
10,786
20,195
36,768
0
W
Xbalanque
DatBishBoi
Xbalanque
17,384
6,569
0
1,130
15,060
6,846
0
7,788
7,208
0
42,063
L
Tsukuyomi
Dr i832
Tsukuyomi
25,389
8,810
0
1,412
18,928
7,169
0
8,450
10,478
0
45,685
W
12,398
667
3,009
7,765
19,112
8,316
0
12,024
6,870
54,509
0
L
Charybdis
ElesisRising
Charybdis
14,032
5,423
747
564
19,459
6,126
0
10,430
9,029
0
26,526
L
Zeus
16,495
2,183
0
746
16,734
4,999
0
8,338
8,396
52,729
0
W
Tsukuyomi
New_Deimos
Tsukuyomi
31,290
5,919
0
2,024
16,492
7,471
0
7,920
8,415
0
53,274
L
Anubis
OmegaHades
Anubis
10,904
1,730
25
2,662
18,882
8,646
0
12,423
6,459
29,945
0
W
22,142
1,150
0
0
11,620
4,847
0
4,571
6,905
39,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,142
Gold Earned
61,710
274
Minions Killed
253
11
Camps Cleared
5
1,227,642
Distance Traveled
1,211,053
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,177
1,015
34
3
1
234,432
0
L
Cthulhu
11,901
992
51
4
0
282,738
1
W
Xbalanque
12,896
1,075
53
4
5
236,455
4
L
Tsukuyomi
13,020
1,085
39
3
0
271,978
2
W
Ra
13,121
1,093
112
9
1
252,592
0
L
Charybdis
12,587
1,049
27
2
2
240,452
0
L
Zeus
12,696
1,058
84
7
3
219,530
0
W
Tsukuyomi
13,031
1,086
41
3
0
264,762
1
L
Anubis
11,506
959
52
4
0
196,355
0
W
Scylla
13,917
1,160
34
3
4
239,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role