Player Matchup

Kukulkan
Kukulkan
SammBamm26
Kukulkan
Level 9
God Stats
1W - 3L
1,084 SR
Queue Stats
8W - 17L
1,221 Elo+
Solo
Ratatoskr
Ratatoskr
Wizardry0
Ratatoskr
Level 14
God Stats
4W - 8L
1,500 SR
Queue Stats
8W - 20L
1,270 Elo+
Party 2
Osiris
Osiris
ipntcrs
Osiris
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,380 Elo+
Party 2
Team Averages
Level 28
1,361 SR
1,290 Elo+

VS

Team Averages
Level 28
1,627 SR
1,259 Elo+
Gilgamesh
Gilgamesh
Girth Vader5774
Gilgamesh
Level 44
God Stats
5W - 3L
1,765 SR
Queue Stats
169W - 243L
1,169 Elo+
Party 1
Merlin
Merlin
ThiisareSharky
Merlin
Level 27
God Stats
34W - 28L
1,621 SR
Queue Stats
101W - 100L
1,468 Elo+
Solo
Ganesha
Ganesha
puff-able
Ganesha
Level 13
God Stats
60W - 78L
1,494 SR
Queue Stats
137W - 216L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SammBamm26
Kukulkan
17
7 / 5 / 12
14,028
638
25,645
16,346
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Wizardry0
Ratatoskr
16
10 / 5 / 7
14,236
647
14,365
17,507
5,083
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
ipntcrs
Osiris
16
5 / 0 / 13
14,020
637
13,378
23,736
24,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Girth Vader5774
Gilgamesh
16
4 / 8 / 3
12,879
585
13,519
22,669
12,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
5 / 6 / 2
13,060
594
19,787
15,309
5,049
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
puff-able
Ganesha
16
1 / 8 / 7
13,364
607
14,479
27,219
39,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
10
10
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Girth Vader5774
Gilgamesh
4
8
3
0.69
W
Kukulkan
SammBamm26
Kukulkan
7
5
12
2.6
L
5
6
2
1
W
Ratatoskr
Wizardry0
Ratatoskr
10
5
7
2.7
W
Osiris
ipntcrs
Osiris
5
0
13
11.5
L
Ganesha
puff-able
Ganesha
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,388
Damage
47,785
57,589
Taken
65,197
34,072
Mitigated
56,377
13,088
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Girth Vader5774
Gilgamesh
13,519
2,918
0
1,850
22,669
12,254
0
8,925
13,744
0
42,563
W
Kukulkan
SammBamm26
Kukulkan
25,645
3,036
11
3,205
16,346
3,997
661
11,607
4,214
68,080
0
L
19,787
310
0
890
15,309
5,049
0
6,100
9,209
48,677
0
W
Ratatoskr
Wizardry0
Ratatoskr
14,365
6,357
0
1,151
17,507
5,083
1,173
8,311
8,203
0
31,608
W
Osiris
ipntcrs
Osiris
13,378
2,748
292
8,429
23,736
24,992
641
13,622
9,580
0
36,312
L
Ganesha
puff-able
Ganesha
14,479
1,425
0
1,468
27,219
39,074
187
10,947
16,272
30,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
39,303
174
Minions Killed
161
3
Camps Cleared
8
1,137,042
Distance Traveled
1,062,802
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,879
585
74
3
8
413,695
3
W
Kukulkan
14,028
638
108
5
2
339,243
0
L
Merlin
13,060
594
78
4
0
312,121
1
W
Ratatoskr
14,236
647
37
2
0
409,388
0
W
Osiris
14,020
637
29
1
1
388,411
0
L
Ganesha
13,364
607
9
0
0
336,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role