Player Matchup

Scylla
Scylla
CutiePoki
Scylla
Level 109
God Stats
12W - 16L
1,584 SR
Queue Stats
274W - 293L
1,570 Elo+
Solo
Hercules
Hercules
Lurokawa
Hercules
Level 45
God Stats
16W - 4L
1,976 SR
Queue Stats
164W - 134L
1,588 Elo+
Solo
Ullr
Ullr
coopa1thousand
Ullr
Level 105
God Stats
4W - 5L
1,453 SR
Queue Stats
390W - 328L
1,540 Elo+
Solo
Team Averages
Level 86
1,671 SR
1,566 Elo+

VS

Team Averages
Level 121
1,526 SR
1,553 Elo+
Anubis
Anubis
DropThaSoap
Anubis
Level 125
God Stats
8W - 5L
1,619 SR
Queue Stats
12W - 12L
1,586 Elo+
Party 1
Khepri
Khepri
JaredX328
Khepri
Level 115
God Stats
6W - 0L
1,669 SR
Queue Stats
9W - 9L
1,611 Elo+
Party 1
Cupid
Cupid
x Stickyiky x
Cupid
Level 124
God Stats
3W - 5L
1,289 SR
Queue Stats
11W - 21L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CutiePoki
Scylla
9
0 / 3 / 1
6,571
548
5,170
5,492
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Lurokawa
Hercules
9
0 / 4 / 1
6,483
540
3,646
11,350
6,655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 0
7,221
602
3,703
7,328
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 1 / 6
8,426
702
6,737
7,326
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
JaredX328
Khepri
12
1 / 0 / 9
8,378
698
2,769
5,897
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 0 / 5
8,393
699
9,906
4,591
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
CutiePoki
Scylla
0
3
1
0.17
W
Anubis
4
1
6
7
W
Khepri
JaredX328
Khepri
1
0
9
5.5
L
Hercules
Lurokawa
Hercules
0
4
1
0.13
L
1
3
0
0.33
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,519
Damage
19,412
24,170
Taken
17,814
11,251
Mitigated
8,910
4,251
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CutiePoki
Scylla
5,170
444
408
551
5,492
1,869
0
3,077
2,415
17,804
0
W
Anubis
6,737
272
0
2,355
7,326
3,337
258
1,755
5,081
34,978
0
W
Khepri
JaredX328
Khepri
2,769
258
0
1,731
5,897
3,883
0
1,872
3,588
11,877
0
L
Hercules
Lurokawa
Hercules
3,646
900
96
2,834
11,350
6,655
0
2,747
8,603
0
7,160
L
3,703
605
0
362
7,328
2,727
46
4,139
3,189
0
23,897
W
9,906
5,240
581
1,142
4,591
1,690
805
992
3,249
0
28,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,275
Gold Earned
25,197
109
Minions Killed
121
4
Camps Cleared
7
628,832
Distance Traveled
642,897
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,571
548
46
4
0
209,441
3
W
Anubis
8,426
702
57
5
3
204,368
5
W
Khepri
8,378
698
24
2
1
222,679
5
L
Hercules
6,483
540
11
1
0
204,127
4
L
Ullr
7,221
602
52
4
4
215,264
3
W
Cupid
8,393
699
40
3
3
215,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role