Player Matchup

Izanami
Izanami
BurritoFingahs
Izanami
Level 66
God Stats
7W - 2L
1,500 SR
Queue Stats
63W - 59L
1,253 Elo+
Party 1
Merlin
Merlin
CoNduXiTyRage
Merlin
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
308W - 290L
1,516 Elo+
Party 4
Nemesis
Nemesis
ICelerityI
Nemesis
Level 27
God Stats
4W - 4L
1,504 SR
Queue Stats
163W - 132L
1,555 Elo+
Party 4
Mulan
Mulan
Keilis
Mulan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 105L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Putrefice
Cthulhu
Level 65
God Stats
3W - 2L
1,883 SR
Queue Stats
40W - 46L
1,594 Elo+
Party 1
Team Averages
Level 65
1,577 SR
1,488 Elo+

VS

Team Averages
Level 53
1,511 SR
1,483 Elo+
Artemis
Artemis
CraigTxcker
Artemis
Level 24
God Stats
7W - 7L
1,469 SR
Queue Stats
12W - 17L
1,364 Elo+
Party 3
Awilix
Awilix
LeonAlmasy
Awilix
Level 88
God Stats
4W - 8L
1,467 SR
Queue Stats
143W - 141L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
SeraphSake
Gilgamesh
Level 45
God Stats
0W - 3L
1,420 SR
Queue Stats
7W - 7L
1,590 Elo+
Party 2
Athena
Athena
djJiggy24
Athena
Level 49
God Stats
18W - 15L
1,615 SR
Queue Stats
168W - 187L
1,472 Elo+
Party 2
Merlin
Merlin
night1172
Merlin
Level 57
God Stats
2W - 4L
1,585 SR
Queue Stats
145W - 148L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 9
11,900
626
16,061
15,989
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 5 / 6
12,015
632
9,509
11,594
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
ICelerityI
Nemesis
19
9 / 4 / 5
11,655
613
11,706
14,555
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
Keilis
Mulan
15
0 / 4 / 6
9,808
516
11,397
21,765
19,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Putrefice
Cthulhu
15
2 / 3 / 11
9,728
512
8,950
11,196
10,173
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CraigTxcker
Artemis
15
1 / 8 / 4
9,261
487
6,210
13,397
4,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
LeonAlmasy
Awilix
18
10 / 4 / 1
11,474
604
9,848
12,833
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SeraphSake
Gilgamesh
15
4 / 3 / 1
9,325
491
15,477
18,843
14,366
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
djJiggy24
Athena
12
2 / 6 / 9
8,303
437
8,046
16,529
17,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
night1172
Merlin
14
2 / 6 / 4
8,933
470
6,516
11,266
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
27
Kills
19
19
Deaths
27
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
W
6
5
6
1.8
L
Artemis
CraigTxcker
Artemis
1
8
4
0.38
W
Nemesis
ICelerityI
Nemesis
9
4
5
2.88
W
Mulan
Keilis
Mulan
0
4
6
0.75
L
Awilix
LeonAlmasy
Awilix
10
4
1
2.63
W
Cthulhu
Putrefice
Cthulhu
2
3
11
2.5
L
Gilgamesh
SeraphSake
Gilgamesh
4
3
1
1.5
L
Athena
djJiggy24
Athena
2
6
9
1.08
L
Merlin
night1172
Merlin
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,623
Damage
46,097
75,099
Taken
72,868
46,994
Mitigated
44,485
26,868
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,061
11,331
0
9,413
15,989
6,314
3,843
2,778
13,211
0
85,355
W
9,509
404
0
2,901
11,594
5,191
373
1,319
10,275
93,025
0
L
Artemis
CraigTxcker
Artemis
6,210
2,902
0
1,717
13,397
4,104
828
3,155
10,192
0
55,177
W
Nemesis
ICelerityI
Nemesis
11,706
5,951
0
5,439
14,555
6,077
823
3,699
10,780
0
72,158
W
Mulan
Keilis
Mulan
11,397
2,657
0
7,856
21,765
19,239
961
2,735
18,908
0
48,400
L
Awilix
LeonAlmasy
Awilix
9,848
3,677
0
3,876
12,833
5,087
0
2,809
9,975
0
67,080
W
Cthulhu
Putrefice
Cthulhu
8,950
868
265
994
11,196
10,173
509
3,689
7,296
18,935
0
L
Gilgamesh
SeraphSake
Gilgamesh
15,477
6,438
0
2,849
18,843
14,366
730
2,740
15,186
0
51,470
L
Athena
djJiggy24
Athena
8,046
2,129
150
509
16,529
17,184
0
5,831
10,505
21,768
0
L
Merlin
night1172
Merlin
6,516
325
0
625
11,266
3,744
0
4,261
7,005
49,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,106
Gold Earned
47,296
527
Minions Killed
424
0
Camps Cleared
0
1,763,458
Distance Traveled
1,898,121
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,900
626
124
7
0
341,147
2
W
Merlin
12,015
632
162
9
0
334,655
1
L
Artemis
9,261
487
92
5
0
338,263
0
W
Nemesis
11,655
613
117
6
0
403,205
2
W
Mulan
9,808
516
106
6
0
321,448
2
L
Awilix
11,474
604
119
6
0
422,391
1
W
Cthulhu
9,728
512
18
1
0
363,003
5
L
Gilgamesh
9,325
491
91
5
0
366,312
0
L
Athena
8,303
437
26
1
0
412,949
1
L
Merlin
8,933
470
96
5
0
358,206
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role